bludhoundz
Smash Ace
If you're taking to the air and only using zair, you're going to get predictable, fast. Marth has multiple options in the air and will beat you there.I've thoroughly tested this, even if Marth hits TL's shield with the very tip of his fair he is in range of TL's hookshot. If the dtilt is not tipped, TL can shield grab, if the dtilt is tipped, TL can roll away which is pretty much everyones best option in this situation. If he PSs the dtilt then he is still in range to shield grab. And TL is going to be in the air the majority of the time when Marth is trying to zone. The reason for that is because he will be using zair more than any other aerial as it is his only way of outranging all of marth's options. That being said dtilt won't do marth too much good as long as TL isn't grounded. Once Marth gets close to TL, he may not be able to use projectiles, but he still has his zair, and his sword is fairly close to Marth's in range, so its not rare that Marth will get hit even when zoning well.
As I explained earlier, TL can shield grab a lot, if he grabs Marth, a fthrow is all it takes to reset his positioning and begin his projectile wall again.
And what Makes TL's recovery so good to me is his second jump, although the distance on his up B is ridiculous >_> That plus bombos makes his recovery great. And because of the repeated attacks it can't be edgehogged if timed correctly by TL. And most TL's either get back to the ledge with their double jump or go low to recover, in which case a fair won't be doing you much good. He can also throw out his boomerang to stop Marth from gimping him.
And why exactly is a good TL goint to get gimped if he comes out to edgeguard now? You have me confused with that one.
Okay, if TL recovers low, Marth can edgehog. If TL did the right thing and spaced it so that he would land on the stage in case of an edgehog, he's going to be punished. Looks like a lose-lose to me if Marth plays smart.
The reason he would get gimped if he came out to fight Marth is the same reason nobody goes offstage to fight MK - their gimping tools are inferior to his, and they are putting themselves in a disadvantageous position. DS can stage spike, fair can swat away attacks & projectiles. Zair is useless because it won't gimp anything with the low knockback, in fact it would set TL up for a stage spike after Marth gets out of hitstun.
I don't really want to fill this thread with this debate, though. If you want to try to change the matchup, wait until we've finished our last one, then revive the old TL thread.