TDK
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WaveGuider confirmed for 2GGC: Greninja Saga
Holy cow Australia is fast
Holy cow Australia is fast
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RK mentioned Palutena's Uair combos. Thank you. People assume bad characters can't have nice things. Palu's D-Throw is a contender for the best in the game. It's huge, disjointed and powerful. Palu has scary options in advantage from below.
That's a good point, it needs a good setup, but I do think her Uair is really good. It has slow FAF/auto cancel but also attacks frames 8-26 (except frame 24 for some reason) and has great reach above and to the sides.Fixed.
Palutena's U-air is powerful & disjointed, yes, but its landing lag is 24 (which is huge), it has a slow FAF (52), and a TERRIBLE autocancel window (<64). It doesn't even autocancel from a FH and you have to do another move before landing so that you don't suffer the 24 frames of lag.
Also, D-Throw into U-air is indeed a thing even with DI. I know Kirby dies at 88+% from that.
In fact, I was extremely surprised that it worked even with DI, but the % is strict and rage messes it up. I know it can also be a 50-50, and spinning animation can also help on some characters.
Well, shoot.Stop overthinking rage. Seeing it differently from the majority just because you can doesn't make you smarter or more special.
A bit like Pit in the sense that you have to have a good understanding of the neutral and the character to play him well. If the meta wasn't shifting towards extending your advantage state we would probably be seeing him a lot more.What do you guys currently think of Olimar?
Projectile users are generally not his biggest issue because stuff like dash attack and wizkick can close gaps relatively well, he has bigger problems with heavy pressure because his OOS is very poor & characters that can edgeguard him for free.Ganon has a fear factor that forces you to keep looking at the way your opponent plays, probably more than for 75% of the cast.
The raw power of every single move he has (even his Jab is strong dammit) forces your opponent to either try to contest you as safely as possible, which lets you close the gap between you and your opponent, or dance around you, which leaves them open for a hit...
But Ganon generally has trouble against Projectile users because he has no real way of going through them. He has a decent recovery, but can get hit really hard once he gets offstage. That forces you to start tanking some hits if you can, because simply walking towards your opponent already makes them go into full alert mode.
That's from the small experience I had facing & playing Ganon online, so if anything isn't right, feel free to correct me. My Ganon is pretty bad...
I play vs a good Shulk relatively often and while it's def a losing MU for Ganon i don't feel like it's terrible at all.Ganon is a character that almost completely falls apart when you play around exactly what he wants. He's bottom tier for a reason. He definitely has an eminent fear factor to him, but that's only if you let him scare you. He has great edgeguarding and reward off reads/conversions (mainly off DA), but his terrible neutral and approach options will hold him back against almost everyone in the cast.
For example, take the v MU. Imagine these are two high level players of their character fighting each other. How is Ganon going to reliably deal with my retreating fair & bair, particularly in Buster? Or my mobility and movement options in Speed and Jump? Or that I can practically run away and camp by switching between Jump and Shield whenever I have a lead? How is Ganon going to ever recover against a Shulk proficient in his edgeguarding?
IIRC Somé won't be able to go, or at least that's what I've been told.Also...
https://twitter.com/2GGaming/status/857326550420570112
Oisiitofu, Lea, Shiki, Stroder, WaveGuider, and Elexiao (All , Waveguider also uses and Elexiao also uses ) can all be fundraised to attend Greninja Saga, most of them would be making their first overseas appearance and to my knowledge all of them would be making their first Saga appearance.
2GG also mentions more are coming, so I think Some isn't on here because he's already being flown out seperately.
Get your OSFrogs ready, everyone.
Powershield.How is Ganon going to reliably deal with my retreating fair & bair, particularly in Buster?
Or my mobility and movement options in Speed and Jump?
Or that I can practically run away and camp by switching between Jump and Shield whenever I have a lead?
How is Ganon going to ever recover against a Shulk proficient in his edgeguarding?
Top 15 character easily.What do you guys currently think of Olimar?
I find that very interesting. Diddy always struck me as a character that's never truly "behind" as long as he can wear down the opponent with banana shenanigans and guaranteed conversions from d-tilt and grab.He says it's because he doesn't feel like Diddy is amazing at pressing an advantage (e.g., if he catches someone shielding on a platform, all he gets is Monkey Flip), and he feels like Diddy has no X-Factor. So it's like - if he's behind, it can be very difficult to make it up. Lucina, on the other hand, can break a shield if she catches someone shielding too long. She can die, come back and hit her opponent with an fsmash at 60% and even up the game, etc.
Very solid, even when the opponent knows the MU. I don't know really where to put him on a tier list, but he's upper levels for sure. He can rack up a lot of damage safely, and can jump between aggression and defensive play well. Being light with oddly easy-to-juggle attributes, and a linear recovery hurt him some, but everyone has to have a couple flaws, right?What do you guys currently think of Olimar?
Not to mention the stage control you gain. Catch a flip grab on someone on a Battlefield platform and as long as they were at mid percents or higher, you're looking at a Diddy covering ledge against a recovering opponent shortly after.He shouldn't downplay getting a monkeyflip on an shielding oppoenent. Does like 15% damage thats pretty solid.
True, but using his example, that's 15% when it could be a stock. Probably even more frustrating when you're playing from behind.He shouldn't downplay getting a monkeyflip on an shielding oppoenent. Does like 15% damage thats pretty solid.
まじめなキャラダイヤ、一応左右差ありです。
— Tsu (@tkmtbs) April 27, 2017
Lucario MU chart
my opinion from my experience😀 pic.twitter.com/OZOo4v0Amr
using what example?True, but using his example, that's 15% when it could be a stock. Probably even more frustrating when you're playing from behind.
Why is Wario that bad? Considering his weak kill power without Waft, I'd have thought it'd be better for Lucario.Tsu continues the trend of Japanese players being superb when it comes to making charts.まじめなキャラダイヤ、一応左右差ありです。
— Tsu (@tkmtbs) April 27, 2017
Lucario MU chart
my opinion from my experience😀 pic.twitter.com/OZOo4v0Amr
To be fair only 2 characters can somewhat reliably/safely do that (Marth and Lucina).True, but using his example, that's 15% when it could be a stock. Probably even more frustrating when you're playing from behind.
@Poisonous made an excellent post on it a week or two ago. Check his history.Why is Wario that bad? Considering his weak kill power without Waft, I'd have thought it'd be better for Lucario.
Probably Waft shenanigans. It's notable that Dog w/ Hips (who has played Reflex) thinks it's 55:45 Wario, and not that bad.Why is Wario that bad? Considering his weak kill power without Waft, I'd have thought it'd be better for Lucario.
Similarly, DK is b/c Hikaru lol.
Exactly why I hardly touch results with a ten foot stick when I make tier lists. Frankly results are just about the last thing I consider. Olimar is currently 27th on the lastHell, I think in truth he might even be better than characters like Mario and Fox, but he's never going to get the overall results of those characters because he's never going to have their frequency of use.
Honestly high tier is so messed up it's hard for me to say where Olimar is (I agree that we shouldn't be focused on nnumbers for no reason). I think Olimar is about as good as Peach and Lucario.you're a little too focused on numbers for nothing.
at the time, it's not exactly surprising to see people think Olimar was roughly equal to . going by our current official tier list, I feel Olimar should be around Pikachu and Corrin.
Absolutely.I definitely agree with olimar being a top 15 or so character. I just think he is overall the most solid projectile zoner (above mega man, villager, etc) due to how much better his kill potential is than other characters of his type.
The difference to me is how reliable his kills are (throws, purple smashes, red aerials) compared to mega man relying heavily on bair and villager on edge guarding. Olimars disadvantage is the only thing preventing him from being truly top tier in my opinion
Is his disadvantage that bad? I've seen Shuton super armor through moves and convert them into KOs. Not many characters can boast that kind of optionI definitely agree with olimar being a top 15 or so character. I just think he is overall the most solid projectile zoner (above mega man, villager, etc) due to how much better his kill potential is than other characters of his type.
The difference to me is how reliable his kills are (throws, purple smashes, red aerials) compared to mega man relying heavily on bair and villager on edge guarding. Olimars disadvantage is the only thing preventing him from being truly top tier in my opinion