Not going to bother with ratios, but...
If I'm being brutally honest, I could see
developing into a troublesome MU for Bayonetta, especially if they all start playing it the way Dabuz plays it.
Bayonetta has some good moves for getting rid of Luma, but they're all easily shielded or put Bayonetta in a position where she can absolutely be punished for attempting, be it by something committal like a Smash or Uair, or non-committal like a simple grab.
I have personally been having issues in this MU too. What's more, I have also been struggling less and less vs Bayonetta as Rosalina myself (though part of that could be due to me just becoming better with Rosalina after talking with/getting help from some of her UK top players).
Though in terms of other MU's, I definitely think
is not a winning MU it once was. It's even
at worst, and I personally feel Cloud has enough going with him to beat her.
I also think that
should be doing pretty well against Bayonetta. Sheik is the perfect character to get easily combo'd and killed early by Bayonetta stuff however, which can skew how things should go. On paper, Sheik has the tools to out neutral Bayonetta, as well as outcamp her (needles).
is troublesome if you don't camp. If you play dumb by combining camping, utilising platforms (so banning FD), and forcing him to come to you, I feel he's manageable. It's a similar story for
. Don't overcommit, just play it steady, and get the lead. Make him come to you and there's not a while lot he can do to you in general. It's when you're forced to go in yourself for the kill that it becomes an issue (overall bad approach options = easily shielded into Bthrow).
will always be an iffy one if just because of Fair chaining him off stage, but that aside, Fox actually has more than enough to contest with Bayonetta himself. He is arguably one of the best top tiers at punishing her for making a wrong move (be it a poor landing after a dropped combo, or a missed Witch Time), thanks to his sheer speed and power with Up Smash. I'd also say that Fox has developed one of the most too, like Cloud, and I can honestly see this MU as more even these days.
And I still think that
has the tools and options to beat Bayonetta good enough. In recent times, Diddy players not knowing how to deal with Bayonetta (thinks back to MVD vs Zack) and just barely losing (ZeRo vs Salem) may have shifted general opinion into thinking it's now even, but I still believe Diddy has enough in his tank to deal with her.
And honestly, I don't think ANY of the top tier characters outright lose to her. I feel like they can all do enough when played correctly to at least keep up with her; this includes the likes of
,
,
,
,
, though
might be a minor disadvantage on paper, but as Locus proved in that set I showed previously, it's more than do-able.
So, in short, my opinions on Bayonetta's Top Tier MU's:
Minor (+Potential) Disadvantage:
(though I will admit that if we see enough of Diddy losing, could be even)
Even:
Minor Advantage:
Non top tier characters that notably good against her include the likes of
and
, but I can't form a proper opinion on these tbh. Pretty much every other character in the game though, Bayonetta should be beating to varying degrees IMO.