As an added bonus, I threw in the percents VoiD died at when they were available.
vs
Russky
:
https://youtu.be/KIqhzDN2yS4
Final Destination
- Jabbed out of barrels at 11%
- Forward Throw > Up Smash. Initially grabbed at 85%, but died after the hit at 115%
VoiD then went Fox for Battlefield(he and most Sheiks dislike fighting Diddy here) so there's no data for that.
VoiD's death percents were: 59%(SD)
vs
MVD
:
https://www.youtube.com/watch?v=V48hbCkYT5M
Lylat Cruise
- Down Tilt > Up Air starting at 130% and killing at 143%
- Forward Smash connecting off an onstage Barrel punish at 125% but killing at 139%
Town and City
- Back Throw > Uair. MVD was grabbed at 120% and died off the top at 140%
Final Destination
- Up Air Connected at 111% and killed at 118%
- Back Air > Forward Smash. Bair connected at 111% and MVD died at 129%
VoiD's death percents were: 180%(Fair), 169%(Up Smash), 202%(Up Air)
vs
Whiskey
:
https://www.youtube.com/watch?v=5PmgAQdLvl0
Smashville
- Forward Throw > Stuff. Initially grabbed at 26% after a tilt combo from 5% and died to SV Sheik cheese at 57%.
- Needles > Bouncing Fish at 119%. Falcon died at 138%
Town and City
- Down Tilt > Up Smash starting at 76% and ending at 97%
- Forward Tilt > Vanish starting at 128% and ending at 145%
VoiD's death percents were: 95%(SD) and 94%(Raptor Boost)
vs
Ally
:
https://www.youtube.com/watch?v=5TWi_BokQqU
Final Destination
- Vanish connected at 78% and killed at 90%
- Forward Tilt > Up Air starting at 113% and killing at 120%
Final Destination
- Up Air > Down Smash starting at 138% and ending at 150%
- Forward Tilt > Vanish starting at 96% and ending at 113%
Final Destination
- Neutral Air > Up Smash starting at 98% and ending at 118%
Town and City
- Soft Down Throw > Up Air 50/50 starting at 118% and ending at 134%
- Jab2 > Down Tilt > Uair starting at 133% and ending at 151%
VoiD's death percents were: 152%(Forced Error, not necessarily an SD), 146%(Up Smash), 123%(Up Smash), 132%(Back Throw)
vs
Samsora
:
https://www.youtube.com/watch?v=GxgFOZ9YD9o
Final Destination
- Neutral Air > Bouncing Fish starting at 148% and ending at 165%
Final Destination
- Needles > Bouncing Fish starting at 114% and ending at 136%, 0 to Death.
- Forward Smash starting at 135% and ending at 144%
Smashville
- Forward Throw > Bouncing Fish starting at 87% and ending at 110%
- Jab2 > Forward Tilt starting at 189% and ending at 195%
Lylat Cruise
- Neutral Air > Up Smash starting at 89% and ending at 110%
Final Destination
- Bouncing Fish starting at 121% and ending at 132%
- Bouncing Fish starting at 163% and ending at 175%
VoiD's death percents were: 129%(Forward Air), 124%(Dash Attack), 115%(Back Air), 160%(Forward Air), 68%(Forward Air), 116%(Up Smash)
vs
Larry Lurr
:
https://www.youtube.com/watch?v=ux69QU_WkiM
Lylat Cruise
- Forward Throw > Bouncing Fish starting at 115% and ending at 136%
- 93%. Lylat.
Battlefield
- Utilt > Lock > Tipper Up Smash. Started at 62% and ended at 101%
- Bouncing Fish starting at 160% and ending at 172%
Battlefield
- Up Smash starting at 123% and ending at 138%
- Stagespike Back Air starting at 82% and ending at 89%
VoiD's death percents were: 146%(Back Air), 109%(Up Smash), 107%(Up Air)
vs
Tweek
:
https://www.youtube.com/watch?v=9IhrHfkzxmI
Town and City
- Shield Drop Back Air > Forward Smash starting at 116% and ending at 135%
Town and City
- Forward Throw > Up Smash starting at 85% and ending at 111%
- Up Throw > Up Air starting at 143% and ending at 157%
Town and City
- 0 to Death gimp sequence ending at 40%
- Up Throw > Up Air starting at 143% and ending at 159%
VoiD's death percents were: 131%(Down Air), 121%(Back Air), 148%(Back Air), 110%(Back Air)
Tweek then switches to

:
https://youtu.be/9IhrHfkzxmI?t=10m48s
Dream Land
- Forward Tilt > Vanish starting at 116% and ending at 133%
Lylat Cruise
- Forward Tilt > Vanish starting at 145% and ending at 162%
- Forward Tilt > Up Air starting at 98% and ending at 109%
VoiD's death percents were: 96%(Up Air) and 133%(Up Air)
vs
Salem
:
https://youtu.be/FPIjhzZYg04
Smashville
- Bouncing Fish starting at 135% and ending at 146%
- Neutral Air > Untechable Back Air starting at 103% and ending at 115%
Smashville
- Up Throw > Up Air starting at 125% and ending at 140%
- Death string starting at 64% and ending at 100%
Smashville
- Bouncing Fish starting at 124% and ending at 137%
Town and City
- No stocks taken
Lylat Cruise
- Forward Smash starting at 111% and ending at 124%
VoiD's death percents were: 178%(Neutral Air), 111%(Up Smash), 92%(Witch Twist), 142%(Forward Throw), 113%(Up Air), 143%(Up Air), 151%(Back Air), 168%(Back Air)
vs
Salem
:
https://youtu.be/FPIjhzZYg04?t=18m42s
Town and City
- Back Air > Bouncing Fish starting at 102% and ending at 119%
- Back Air > Up Smash starting at 125% and ending at 146%
Town and City
- Up Air starting at 139% and ending at 145%
Smashville
- Down Throw stagespike > Back Air starting at 131% and ending at 149%
Smashville
- Needles > Bouncing Fish starting at 131% ending at 150%
VoiD's death percents were: 185%(Back Air), 172%(Back Air), 133%(Back Air), 162%(Back Air), 140%(Neutral Air), 87%(Down Air), 63%(Up Air)
Average % the opponent was hit at before dying: 110%
Average % the screen showed immediately before dying: 128%
Average % VoiD died at: 130%
% of lives below 100: 20%
% of lives above 120: 60%
% of lives above 140: 43%
Notes:
~VoiD was over twice as likely to live over 140 than he was to die below 100%
~Sheik's average kill % by the best rep at doing so is likely higher than the average of Diddy and Bayonetta, 2/4 of the top 4 members
~Mario sucks
~VoiD was allowed to go to Final Destination too often
~Bayonetta is nearly incapable of killing Sheik past setup %s without back air or a grab with high rage
~Please hit all of your techs
Take the data as you wish.If you've got any issues with my methodology don't be afraid to speak up.