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First is False. Second is Mr. E. Third is Pugwest.Who's is who's?
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First is False. Second is Mr. E. Third is Pugwest.Who's is who's?
Who's is who's?
fixed, sorryAny chance you can label them so we can tell exactly who did them (I can see which one is Pugwest's though)?
The first one to me, seems the most accurate. That middle one seems very questionable, as there are many even or above characters that Marth can give lots of trouble, due to just possessing a sword, such as Peach, Wii Fit, and Kirby.
On the last note (because I know most about Kirby), it seems all three Marth mains gave Kirby roughly even, which is interesting. I got to play friendlies with Mr. E on Tuesday, and it would seem dash to power shield isn't the worst option against Marth.Any chance you can label them so we can tell exactly who did them (I can see which one is Pugwest's though)?
The first one to me, seems the most accurate. That middle one seems very questionable, as there are many even or above characters that Marth can give lots of trouble, due to just possessing a sword, such as Peach, Wii Fit, and Kirby.
Of course, but the disadvantage you're talking about is intrinsic to every light character, so it's pointless to mention (especially when the character you're bringing up isn't even a tournament staple.) How is "ZSS dies to Bowser at 50%" even remotely conducive for a good discussion? It just comes across as incredibly passive aggressive towards Bowser players for no good reason.Yes they all die early, while Diddy, Mario, Cloud and Ryu don't.
Weight is an important factor when it comes to disadvantage just like evasiveness is. No one has it good both ways.
Hmmm... What about Yoshi? He's heavy, and seems to have pretty good disadvantage between high air speed, his armored jump, and a couple ways to reverse his momentum. Course, he pays for it in other areas, but that's to be expected.Yes they all die early, while Diddy, Mario, Cloud and Ryu don't.
Weight is an important factor when it comes to disadvantage just like evasiveness is. No one has it good both ways.
Wasn't his fault his character got nerfed like that (still top 5 on paper) And muscle memory is a b word too.If you are playing a weaker character by choice when there are 10-15+ top level viable fighters in this game, that is your fault as a player. You made a poor decision at css. The result is still player vs player.
My mistake, I thought they were the same.Arts yes, but Climax really is a series of projectiles.
They're crying murder over it already, because they probably don't know how to deal with it.Pft.
I Ryu had ZSS flip jump, people would cry bloody murder.
You bet your sweet aussie ass I would.They're crying murder over it already, because they probably don't know how to deal with it.
FADC sup sup?
Your character also lives 3x longer than she does. Would you like to take flip jump and have your weight pushed to 80? Would you take the loss of hitbox size and duration on all of your aerials on top of it?
One thing that can't be underrated is how great a recovery move it is though.
Even Ganondorf can just Nair ZSS pretty consistently for an ill-advised Flip Kick. It's a very good move but it definitely has counterplay, and Zero Suits who use it as a crutch will get bodied by experienced opponents.I don't know about you, but ZSS' "free disadvantage", is applying less and less as the game develops. It's just another option. An option that can be covered, or read and if you don't have awful mobility (i.e. hello high tiers) can be caught out.
Furthermore the development of "advantage" states of characters is making it apply less and less to, is ZSS flip jumping out of Mario's "free" 60% combos at low percent? No.
Is ZSS flip jumping away from Sheik doing the same thing? No.
Cloud? Definitely not. Up airs and nairs for days.
Moving towards the ledge with her isn't that great either.
"Oh I can't frame trap ZSS from a throw on my bad character, she has a free disadvantage state"
Are you focusing too hard on trying to punish ZSS before she flip jumps when you have a fair deal of time after she does so to do something? Like, Kirby players who know the match up are hunting her down, why can't you?
ZSS' landing options in disadvantage without flip jump are poor compared to most of the high tiers. It isn't Sonic abysmal, but it's no where near as good as Cloud dair/uair or Sheik bairing or nairing.
Nah man.Pft.
I Ryu had ZSS flip jump, people would cry bloody murder.
They did agree that it's even at best, though.Mr. E placing Greninja as one of Marth's worst MUs has got to be Venia's doing lol
For some reason they CAN NOT agree on where the Mario Brothers should be.I would say Diddy has it good both ways because monkey flip but his recovery is kinda awkward so I'm not sure
Anyways, the 3 best Marth mains have all put out Marth MU Charts now
False
Mr. E
Pugwest
EDIT: Added spoilers
Melee also has a lot more to work off of and has a decent list in the MIOM standings.Also to be honest I don't think Smashboards helping to determine seeding will go very wrong
seems like an okay idea, the Melee Gfaqs community frequently and maturely discusses guesses for seeding & the like for big deal Melee tournies and could probably provide decent input if they were ever asked. I don't think bias will be a huge problem
From my experience this MU is very volatile and evenish. Rosa hates that Ike has a big sword and lots of kill power, while Ike hates that Rosa's Uair is a stupidly good juggle tool.Ike went from "Should win but hard" to undefined aka even. Interesting
took a level in metagame viability.I want to know why are slight advantage against rosa, and correctly if i am wrong but wasn't the in rosa favor?? what makes now the matchup even??
Regarding this, a lot of players who use Marth tend to feel Marth handles the Mario Bros. better than most characters. Once again, I feel False's chart is right on point, and is the most reliable, and again, that Mr. E's is the least reliable, but that's just me.For some reason they CAN NOT agree on where the Mario Brothers should be.
I started dual-maining with Marth since the Mario Bros are simultaneously the most relevant matchups in my region and awful machups for Ike, so i was looking forward to seeing what the top Marths think of them, but whatever.
Disadvantage being intrinsic to lightness is irrelevant if that lightness is never mentioned in the first place, and it wasn't before I said that. It was my way of bringing up and emphasizing the important fact that ZSS is light, and anyone who takes offense to a joke like that is free to keep doing so. Maybe I'll add a trigger warning next time!Of course, but the disadvantage you're talking about is intrinsic to every light character, so it's pointless to mention (especially when the character you're bringing up isn't even a tournament staple.) How is "ZSS dies to Bowser at 50%" even remotely conducive for a good discussion? It just comes across as incredibly passive aggressive towards Bowser players for no good reason.
Mewtwo's Fair destroys luma and Dtilt out spaces Rosa. Corrin's attacks sends luma off the stage at the right angle. Pikachu can get around luma pretty easily. Ive never really played lucario so I wouldn't know.I want to know why are slight advantage against rosa, and correctly if i am wrong but wasn't the in rosa favor?? what makes now the matchup even??
It's described as an opinion-based list, a player's personal opinions being directly related to their tournament history is pretty logical.
RE: ESAM's list is still pretty bad for being based almost entirely on Pikachu's matchups.
E-enough! You are starting to anger me.Disadvantage being intrinsic to lightness is irrelevant if that lightness is never mentioned in the first place, and it wasn't before I said that. It was my way of bringing up and emphasizing the important fact that ZSS is light, and anyone who takes offense to a joke like that is free to keep doing so. Maybe I'll add a trigger warning next time!
Kind of surprised Jiggz isn't in the 'Can you upair good' tier.dabuz made this