Marth can't reach MK in time even if you perfectly time a dash out of the grab release (btw there's no buffering for it, so its real man skills) to hit MK with dair.
I'm pretty sure MK can just air dodge, as mk's airdodge is a bit silly and pushes him further horizontally away.
Or jump.
There's a reason why I made such a big fuss about mk grab release to spike that involved you abusing Brawl's ledge mechanics, because Marth can't do gr to dair normally.
Even though Marth v MK is already 65:35 Marth's favour, I dont know what you guys are smoking, just grab release to doop walk tipper fsmash.
I'm pretty sure MK can just air dodge, as mk's airdodge is a bit silly and pushes him further horizontally away.
Or jump.
There's a reason why I made such a big fuss about mk grab release to spike that involved you abusing Brawl's ledge mechanics, because Marth can't do gr to dair normally.
Even though Marth v MK is already 65:35 Marth's favour, I dont know what you guys are smoking, just grab release to doop walk tipper fsmash.