I was thinking about how one would (finally) design a good Superman-specific game. I was thinking that, instead of controlling Supes directly, it’s a time management game like Diner Dash or whatever, where you click on disasters happening in the city to make Superman fly there and take care of it. But, as the game goes on, it gets more and more overwhelming and harder to save everyone. There’d also be stuff like, for example, if there’s a bunch of fires, there isn’t enough time to have Superman manually extinguish them all with his super ice breath, but you can make Superman pick up fire trucks and move them there, so that he is free do other things. In late game levels you’d have a whole bunch of stuff to manage like that.
Also, a game featuring The Flash could be the same idea, but the disasters happen around the world instead of in one city.
Also, a game featuring The Flash could be the same idea, but the disasters happen around the world instead of in one city.