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  • A rather disappointing thing about Nintendo Switch Sports nowadays is that a lot of the more recent weekly cosmetics they’re releasing are just retextures of previously released ones. I get it, they’ve probably cut down on development a lot, plus it gives people who missed the originals a chance to get something similar (plus some of these recolors have really different vibes from the originals,) but it’s still disappointing.
    I’m not sure if I like the dynamic shadows in We Love Katamari Reroll; I think the SSAO in the original game’s Reroll looked better.

    Now I can see why they didn’t add dynamic shadows as soon as they could, back when they made a Katamari game on the Xbox 360.
    As a bit of an elaboration: so, dynamic shadows are good for establishing objects’ place in the world, and adding contrast to the environment. However, they’d result in large parts of the environment being covered in darkness, which looks fine in most games but wouldn’t fit the Katamari vibes, which I assume is the reason why they made the shadows really subtle. But now, they don’t provide contrast and barely help establish objects’ place in the world, so it just looks like visual noise a lot of the time IMO. SSAO adds contrast, but doesn’t cover large parts of the environment, which is why I think it works better for this series’ style.
    I also asked InferKit to generate a Tears of the Kingdom trailer, although it went in another direction and phrased it as part of an article, since the prompt I used sounds like the start of an article:
    “This unforgettable adventure brings new characters, music, and gameplay to the popular The Legend of Zelda series. It’s a tale of two warring kingdoms and the people caught in the middle.”

    Among those characters mentioned in the trailer was a kid known as the hero Anankos who would go on to be shown to be quite ruthless.

    “The game’s unique battle system allows you to strategize with friends and fellow Link and utilize more powerful tools to overcome enemies, bosses, and other obstacles in your way.”

    If this description doesn’t sound familiar to you, it’s because it was nearly exact to the plot of Breath of the Wild, save for the addition of the young hero Anankos.
    When the trailer was brought to the attention of our readers on Reddit, some folks were quite confused, with the thread quickly becoming a “Who the hell is Anankos and what is the title of the game” debate.

    Dungeon forever

    One thing that seems like it’s most certain in the timeline of the trailer, however, is that Breath of the Wild was released in March of 2017, which is when the two kingdoms mentioned in the game’s promotional material do appear to be at war.

    “Clearly, that tells me this has to be going on in the past or we wouldn’t be seeing any footage of it in the future,” wrote Redditor VikingLama. “It means we are either getting a remake or a new entry in the series. What’s the resolution? Do they split the series?”

    As you can see in the trailer, the two kingdoms were locked in a battle for several years, but eventually, Anankos began sending threats to Zelda, who was at that time the princess of Hyrule.

    According to one fan theory, that is why the hero, Link, seems to have survived for the duration of the game’s timeline despite Zelda’s belief that she killed him.

    What are your thoughts? Let us know in the comments section below.
    So from what I can tell, Link - after apparenty being killed by Zelda but not quite - is trapped within Persona 3's Tartarus and is thus replaced with Anankos (a new and ruthless character that sends threats to Zelda) in a team-based battle system that Reddit hates. Also, a major selling point is that Breath of the Wild released in 2017 with two kingdoms that didn't exist but were nonetheless at war.

    I'd check it out ig
    I used InferKit to make an AI generated Nintendo Direct while we wait:
    The Boiled Rabbit (Nintendo Switch)

    (Nintendo Switch) Iguana Monkey (Nintendo Switch)

    (Nintendo Switch) Just Dance 2019 (Nintendo Switch, Wii U)

    (Nintendo Switch, Wii U) Kid Icarus: Uprising (Nintendo Switch)

    (Nintendo Switch) Nex Machina (Nintendo Switch)

    (Nintendo Switch) Tetris Effect (Nintendo Switch)

    (Nintendo Switch) We Happy Few (Nintendo Switch)

    (Nintendo Switch) The Legend of Zelda: Twilight Princess HD (Nintendo Switch, Wii U)
    I wonder what it’d be like if they made a new Street Fighter movie where the fight choreography is designed to resemble how it looks in the games as much as possible. So, you’d have people walking back and forth and repeatedly crouching in neutral and performing super low kicks, people vaulting over each other’s heads to preform cross-ups, attacks cancelling into each other on hit, EX moves and supers, etc. But it’d still take place in the “real world” and not in an empty linear stretch of land, so they could incorporate stuff in the environment into the choreography, and have weaker enemies attack from multiple directions. I’d imagine it would be hard for people to take this completely seriously, but it sounds interesting anyway.
    In settings with fully anthro animal characters, isn’t the idea of anthro dog characters kinda strange? What kind of genetics would cause them to become dogs instead of wolves? Did they do careful selective breeding to do this to themselves, because they thought it’d be cuter or something? What kind of messed up eugenics would have to happen for certain breeds like anthro pugs to exist?
    We all know “build up speed for 12 hours”… aside from the fact that they found a way to do the entirety of Watch for Rolling Rocks in like 5.4 hours five years ago, when are we getting the more recent “perform slow bully battery for 21.4 hours”? Or, if we turn to SM64DS, how come nobody talks about “build up object IDs for hundreds or even over 1,000 years” for the Remote Interaction Glitch?
    I see a lot of hype in the Sonic fanbase for the Frontiers free DLC roadmap claiming to be adding more playable characters next year, but… how do we know they’re not just going to be playable in a minigame or something?

    It’d be so cool to have multiple playable characters with different movement abilities and attacks running around the Open Zone, but, like… the alt text for the image says “Update 3 will feature new story missions with playable characters.” This wording implies that the new characters could be restricted to the new story missions. Furthermore, the “story missions” could essentially just be minigames (similar to the ones you do during the main story to obtain Chaos Emeralds from Sonic’s friends.)

    It’d be nice to be able to just be excited about it, but… yeah.
    How to set a devious, inescapable trap for your readers:
    1. Start writing a comic.
    2. Halfway through, stop writing the comic, go to the back of the book, and start writing a manga, until you get back to the end of your comic.
    Regardless of which side they started from, once readers reach the intersection of the comic and manga, they will be stuck. There is nowhere to go without proceeding through the story backwards. Smile with glee as you enjoy watching them be imprisoned forever.
    One thing that I miss about Minecraft being an indie game back in the day is that Steve and other Minecraft content would occasionally appear in other indie games. Nowadays, after the buyout, Minecraft appeared in Smash, and, like... is that it? Is there anything else I missed?
    Epic challenge for writers/script writers:

    Create a spy book/movie in a universe where "aimbot + autofire" guns exist and all of the common mooks have them, and the protagonist doesn't have super high tech armor or anything like that. Think about it.

    To make it even harder, make the guns also have wallhacks.

    (Seriously, why don't the bad guys ever think of this? It'd also allow them to avoid the "why don't you just shoot him?!" moment when the hero confronts them directly, by having their gun shoot for them.)
    One thing that I notice about online discourse about Nintendo Switch Sports is how many people talk about how it’s a travesty that Miis are just relegated to a side option, and how the Sportsmates are a weird choice to replace them, but… if you’ve played the game a lot, it’s pretty clear that the game’s actual player base really prefers the Sportsmates instead.

    Personally, even though I’m a longtime Mii fan, I do think it’s time for a change whenever Nintendo’s next console rolls around. I don’t think Sportsmates are customizable enough to fill that role, but it would be nice to see something fresher and more versatile (but probably not as versatile as Miitopia Switch’s Miis, since that wouldn’t work too well in online multiplayer games.) I can see Nintendo completely abandoning the idea of custom avatars with the next console, though, especially if it continues with the Switch’s “this is just a game console, it plays games, nothing else” vibe.

    I’m a Squirrel main in Switch Sports BTW.
    PSA for platform fighter fans: Don't forget, the Slap City new character reveal (+ more!) is tomorrow!!!

    Random game idea: Murder mystery game in a world where matter deletion rays are extremely common and barely regulated, are completely silent, and leave behind no evidence of them being fired.

    As a result, there is never a corpse nor physical evidence, as it is effortlessly easy to get rid of anything incriminating without leaving a trace. You are thus left to resort to interviewing everyone and figuring out who could have possibly been in the area to commit the crime just based on that. Although, the fact that certain objects are missing from the area could itself be physical evidence.

    (There’s also no way to be certain that there was even a murder and the “victim” didn’t just go on vacation without telling anyone. The detective protagonist of this game is certain to be saddled with tons of guilt after making a wrong but unavoidable conclusion…)
    One thing that concerns me a bit about the Rayman DLC for Mario + Rabbids is that the trailer says that he is going on an adventure “with the Rabbids” and not “with Mario and the Rabbids,” so, I assume that we actually aren’t getting a Mario and Rayman crossover?

    It thus might be completely self-contained and with a fixed cast, like DK Adventure was, based on that. (It looks like the team is Rayman, Rabbid Peach, and Rabbid Mario, based on the trailer.) It’ll probably still be fun, but it seems like a big missed opportunity, you know?
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