I really hope developing my game will be as fun as conceptualising it has been.
Recently I decided I wanted my game's universe to have reverse cartoon dimorphism (basically, imagine all the women look like EarthBound characters, and all the men look like Pokémon characters) - but then I realised: I already had the design for my protag, and he's a cartoonish boy! So you know what I did?
Bam! She's a girl now, just needed eyelashes and longer hair on the front - also sleeves. I can't remember why I put in the sleeves. (This design is 100% not final BTW, I want to give her a stronger silhouette) But the thing is: I already had his name - Daniel - and that's not a very feminine name! But then inspiration struck from the most stupid possible place: the original version of Caillou was a baby and when they aged him up for TV they kept him bald because it was impossible to imagine him with hair
and now Caillou is iconic
as "the bald cartoon boy", so naturally Daniel can become iconic as "the mermaid platformer mascot with a male name" because of an odd holdover
Now, the game's previous working title, the embarassing borderline-parody "Bodacious Dude Daniel" became a problem because, well, "Dude" is in it. I evaluated multiple title options and settled on "Daniel's Peculiar Tail"
It seemed like a title that could've actually been given to a 90s game and not a parody; I felt a "Name the Species" title only really works if they're a relatively obscure animal (hedgehog, bandicoot) and have a descriptive name; (super
sonic speed,
crashing into boxes) and while "tail" is refering to Daniel's fin as well as a story in this context I hoped it'd create positive subconcious associations with Sonic's buddy Tails given my only real target audience (I don't believe in target audiences TBH, but there's certainly people who will like my game more than others) is fans of 2D Sonic disillusioned by 3D outings, especially the "Adventure" and "Dark" Eras which notably downplayed Tails' sidekick role as they went on.