NickRiddle
#negativeNick
Why does everybody keep asking this?
When you vibrate due to an electrical attack/ZSS's d-smash, it stage-spikes people.
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Why does everybody keep asking this?
I asked because no one else knew and couldn't find it on your wonderful forum.Why does everybody keep asking this?
When you vibrate due to an electrical attack/ZSS's d-smash, it stage-spikes people.
Electrical attacks always make people vibrate.Is there a certain way to make them vibrate I know its with the electric attack but do you have to hit in a certain area or something?
I just figured more people would know about something in a game that's 3 years old, when people knew about it 1 year after the game came out.I asked because no one else knew and couldn't find it on your wonderful forum.
Liar .Sorry for not even playing Brawl for a year.
What you do, is bait a really punishable move, and then sprint away and immediately press both of the triggers and A, and hit start twice really fast.Nick can you tell me how to pivot grab with zss? I heard that was a good thing.
Don't forget to declare yourself the winner immediately after the pivot grab.What you do, is bait a really punishable move, and then sprint away and immediately press both of the triggers and A, and hit start twice really fast.
Turns out, I'm not calm posting these things.chill brah, not everyone knows as much about the game as you do. thats why youre better than them.
what is C bouncing? Is that just B sticking with Z set to special instead?I don't B-Stick but I did recently change Z to special for C-bouncing. It's pretty easy and it helps with my side B spacing a lot. It also helps with my flipkick edge cancel spacing.
I like using X for buffering grabs and Z-catching/dropping more than Z.
Also, you can still boost grab and pivot boost grab by using C-stick down + shield.
idk if you have any secondaries but this config has also helped me with Peach's free pulling and I like using X for IC's CGs.
The only way things I can think of that would be harder would be charging Falco's BDACUS and charging Squirtle's shell-shifted smashes since you'd have to claw or set another shoulder button to attack. But I claw for DACUS anyway so wasn't really an issue. You should give it a try.
So I'm somewhat new to ZSS and I'm curious about this (since there is a Wario in this state). How is this infinite done? I know the one on ROB and I'm getting pretty good at it... but this one is new to me.Though, we have a regrab on wario
in order for them to bike, they have to bike in the opposite direction, if i'm not mistaken.
Which means, that we can predict the bike, regrab and then with the next release we can PG him away from the bike.
I've done it before, the timing is strict. But it feels soo good..
This one thousand times.The Dsmash doesn't work, he can DI away and jump and he gets out.
The infinite on Wario is grab-regrab. Works on Squirtle too.
Dsmash works even with a little but of movement, and if he does release at that point a fsmash/bair will kill him from like 50% onwards.I think we only have 5. What are the smashville and platform cancel infinites?
Edit: I took 10 minutes writing my post. Is the GR on the smashville platform agaisnt Mk actually an infinite though? He should be able to get out if he breaks out of the grab when the platform is at the end of the screen.
They don't need to bike.They can DI it. And bike in the oppoisite direction.
Reading the Bik and regrabbing is the good choice, and since we have a regrab on wario, it really isn't hard to grab off the bike.
A majority of Wario's won't get out though. IME
I'm figuring that out right now. On one hand, it's real nice to be facing the right direction when it comes to dsmash. On the other time, the time spent pivoting (without dashing away...) is used up stun time, so there's less time to footstool. And I personally like taking my time there to make sure I get it right.http://www.youtube.com/watch?v=X_Ocft5K4OE We have that infinite on Wario and probably other tire locks too. If we grab Wario when he's near a tire we can set it up with GR > super spike Up B.
@Tuen You should try pivoting before you footstool ROB. It makes the infinite easier, you just have to be careful not to buffer a D tilt