adumbrodeus
Smash Legend
4, the first 3 have invincibility.As for ivy. Bullet seed comes out in 5 frames? well zelda's Dsmash, bair and nayru's will all beat that and hit hard, and dtilt will come out just as fast... and we love Dtilt... sheik has several options that'll beat it out. Jab and Dsmash work wonders and Ftilt is still good. only a dumb sheik would try to ftilt lock ivy when she could get bullet seeded.... but that doesn't stop Dtilt from comboing into one of several other moves depending on damage/DI.
Clanking is possible, I'm not sure of the priority, but you DON'T want to use a move that hits before it at the same time unliess it has a lingering hitbox that beats bullet seed.
No, it's perfectly correct, since Zelda and Sheik serve different purposes in the match-up and are usable discretely (in other words the general "rack with sheik, kill with Zelda" works).Wait, you're math is kinda awkward. Let me set this straight:
Squirtle: 55:45 both (Where did the 40:60 come from?)
Ivysaur: 60:40 (Ok, that was right)
Charizard: 65:35 both (Where did the 30:70 come from?)
Because there's a concrete advantage to switching based on the circumstance, the Zelda/Sheik match-up is gonna be better then either Zelda or Sheik's match-ups.
Actually, in general Zelda/Sheik does better then Zelda or Sheik individually, just having the option is always at least a tiny advantage, but in some match-ups it becomes so insignificant that it's irrelevant.
Simply put, using both makes you effective in more situations. Zelda lacks effective damage-racking options. Sheik lacks effective kill moves. How does a character that has both not do better then a character with only 1?
Again, your math phails because an average does not fit this, Zelda/Sheik is better then Zelda or Sheik alone, and generally if they both have the advantage, Zelda/Sheik will have a greater advantage.Pokemon Trainer:
55:45 Zelda
55:45 Shiek
60:40 Both (see, with PT, we use the average of the upper two, so the numbers of the worst Pokemon [according to your math, Charizard] is redundant).
An average works for PT because of the forced switch (though you have to subtract because of stamina), but not Zelda/Sheik, ever.