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Yugioh, Pokemon, Magic, and other various TCG's discussion

Remastered

Smash Lord
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Gadgets were ok in their time, but now they run simply as supports for the mech decks and thunder decks. (Thunder decks aren't often seen these days in Yugioh. Although light variants are becoming more common and contain a lot of thunder cards.)

We should play sometime J-birds. Regardless of your cards, Yugioh doesn't fluctuate to much with each series release, so they should still be relatively competitive.
 

J-Birds

Smash Lord
Joined
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I currently play a decent amount of magic competitively and by far enjoy it more than any other tcg.

Basically,
yugioh - ssb, so much brokeness
magic - ssbm, most competitive depth
pokemon - ssbb, luck bs and ease

lol

commence ****storm
 

Darkwing SykeDuk

Smash Dankist
Joined
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Purple Monkey Dishwasher
yugioh is the most bs by far

pokemanz is ez mode but then again it is intended for kids

magic has too many cards >_>

out of the 3 I've only played yugioh - I won the tourney at supanova 08 using a deck lachlan made me 2 days before... It was 2-0 and they guy forfeited half way thru my 1st turn.. totes balanced.. apparently its even worse now >_>
 

tibs7

Smash Champion
Joined
Jan 13, 2009
Messages
2,886
aa, can you use energy cards from older sets or not?
 

asianaussie

Smash Hero
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yes you can, i always run base set energy

by the by, 64 is only broken because you're all too used to shielding everything

and pokemon is sometimes about luck, but that's why you max out consistency and beat decks running like 10 random techs
 

Pete278

Smash Lord
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If you're playing online for free, there's never a reason to play Yugioh over Magic, since Vintage is just as broken as Yugioh and you get to learn a better card game. Legacy and Modern are less broken (at least now that Blazing Shoal is banned, Infect Combo was a bit silly), but way more skillful than Yugioh while still possessing intense speed. Plus, you get Standard as well, for when you want a slower, smaller card pool.

Though recently Vintage is dominated by Tezzerator which probably makes it the slowest format in any card game ever. Good thing no one cares about Vintage.

I'm also still salty about Bitterblossom being banned, Fae 4 lyfe.

tl;dr Magic > Yugioh in every way
 

J-Birds

Smash Lord
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I want control in modern!

But yeah magic has depth with its formats all vastly different, except extended which is kind of just old standard formats. Modern has pretty much taken over extended though.
not to mention limited varietys
 

Pete278

Smash Lord
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There will be control in Modern now. The thing killing Control was 12post casting Emrakul whenever it felt like it, now such a thing won't be happening and Control will be able to actually answer threats, so it'll be good again. UrzaTron can still cast Emrakul, but its less consistent than 12post, so Control should be able to stop UrzaTron setting up the tron in the first place.

To be honest, I think a ban on Emrakul would've been better than on 12post, as the archetype itself isn't responsible for the death of control, but oh well.

EDIT: And yeah, limited in Magic is much better than limited in any other card game I've seen except maybe VS System, may it rest in peace.
 

KuroganeHammer

It's ya boy
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What's magic? I thought magic was a type of card in Yugioh? Like... Snares and Magic cards. Or something.

Or is it a different game?
 

Pete278

Smash Lord
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But despite how hilarious that joke is, roulette's gameplay is not at all similar to Yugioh's.
Yeah, there's not going to be much similar to Yugioh because of how inherently busted the resource system is. Vintage is as close as you'll get because most cards played in Vintage ignore Magic's inherent resource system, such as Black Lotus, the Moxen, Yawgmoth's Will and so on.
 

Pete278

Smash Lord
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Something being busted never stopped anyone from playing it competitively. Sometimes the bustedness even works out in the games favour, like MvC2. Other times it works against it, like F/UC. Though if Yugioh wasn't based on an anime, I severely doubt there'd be any competitive scene for it.
 

Robsta

Smash Ace
Joined
Aug 11, 2010
Messages
526
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Melbourne
Just putting it out there that I'm amazing at MTG and compete on a top level in all formats almost weekly.
I've traveled inter state for PTQs and had the chance to go to Japan for the Pro Tour (Parents were like wut no :()

Commence bowing

:phone:
 

J-Birds

Smash Lord
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[MTG] Thoughts on what are the current Tier 1 decks of Standard?
Ive spent most my time so far playing solar flare and whilst its maybe a bit soft to steel and rdw pre board i think it is pretty good across the field.
 

luke_atyeo

Smash Hero
Joined
May 10, 2008
Messages
7,215
havok used to play alot of mtg, he went on a pro tour around the world and ****, bow to that.
 

Pete278

Smash Lord
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Just putting it out there that I'm amazing at MTG and compete on a top level in all formats almost weekly.
I've traveled inter state for PTQs and had the chance to go to Japan for the Pro Tour (Parents were like wut no :()

Commence bowing

:phone:
The best I've done at a PTQ is 9th. Would've got top 8 but my opponent last round refused to ID even though we were both set for t8. So he wins game 1 blindingly fast since Friggorid occasionally does that, and I forgot to shuffle my one Chromatic Star from my gy into my library (I forgot I'd used any cards that game). Game loss, gg wp. Still hate myself to this day.

It was an Extended PTQ just after Morningtide, don't remember where it was for. Nagoya, maybe? I don't know. I shouldn't have played Affinity in the first place, really. Might go to Nats next year if I like the format enough, this year was boring since I couldn't afford JtMS so I didn't bother trying at Regionals. Tempered Steel almost godhanded me to top 8, though.

EDIT: Also, I'm friends with Paulo Vitor Dama da Rosa, beat that.
 

Invisi

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Ah, my brother had a GBA Yugioh emulator that I played for a while; it was quite different to when we used to play 10 years ago not knowing the rules...lol.

I ended up making a stall deck which I quite liked. It had 3 alternate win conditions (Exodia, Destiny Board, Final Countdown), and some high def monsters to try to outlast the opponent before one of the alternate win conditions took over. Not sure how viable such a deck would be in competetive play (not to mention cards like that would probably be expensive from what I gather).
 

Grim Tuesday

Smash Legend
Joined
Nov 4, 2007
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Adelaide, South Australia, AUS
Exodia isn't viable unless you are using some kind of a loop. Destiny Board and Final Countdown aren't viable at all.

That kind of stall in general hasn't been viable since the game first came out, nowadays it is all about getting a KO as fast as possible with swarm, locking your opponent down while you slowly whittle away their life points, or setting up for specific OTK scenarios.
 

luke_atyeo

Smash Hero
Joined
May 10, 2008
Messages
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I made a deck once that averaged at getting all of exodia by about turn 2 or 3.

super draw engine that goes through your whole deck.

and usually if you didnt have him by turn 4 or 5, you lose, thats how quick your decks have to be in yugioh.
 

Remastered

Smash Lord
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I don't play online Grim sorry.

Anyone who says they won a tournament at Supanova, and claims a game to be broken, doesn't know how a game works sorry. Supanova and Animania and all those conventions generally conist of hoards of casual card players. If you want to see how good you are at a game, and how good the game is, you have to play against competitive level players.

I never played Pokemon competitively, mostly because I found it slow, and very basic. (Best cards win) The best player this year in Aus is what, 14?

I have however played both Magic & Yugioh, and have enjoyed them both competitively. The difference being, you can have decks that can completely counter other decks. I remember I started out with a spellcaster deck in yugioh and thrashed everyone I played. Came up against a dimension deck which removes cards from play and I literally couldn't do anything. The structure to yugioh is vast, and the various themes to deck structure means every game is different. Plus, unlike most othe card games where you draw and it's based on luck how you're going to play, Yugioh isn't like that at all. Some decks in Yugioh give you full control over your deck but limit your power. Others rotate card in, out and around the board from the deck. Sure, there are the cards you see often because they are just good, however there is always a counter for it, and Yugioh makes you have to deal with each of these counters every time you play or build your card pile.

Yugioh is very fast only if you let it play that way.
 

asianaussie

Smash Hero
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Best Pokemon player in Aus is around my age (18-20). This is just from the old rankings (Pokemon are using a new ranking system all of a sudden). He's in Melbourne, goes to my uni league now and then. I'm not counting divisions other than Master (though we do have the World Champion of Seniors division in Melbourne), since the level of competitiveness isn't quite the same.

Pokemon right now is essentially a triangle of decks: power, speed and lock, with some decks teching themselves one way or another. Power beats lock, lock beats speed, speed beats power as a general rule of thumb. Upsets still happen a lot though. The meta is as diverse as it's ever been, which makes it about as diverse as any given MTG format >_>
 

Remastered

Smash Lord
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Also that deck with Exodia coming up on average on turn 2 - 3 Luke means your best possible win % would be less than 8% of the time.

Considering that there are only 5 possible cards that can draw on play or out of hand during the same turn. 2 of which were restricted up until recently. So by turn 3 you have drawn 8 cards. Of the 40 minimum you must have in a tournament deck, 25% of them can draw the cards you want, (unless you draw Exodia off the first draw, which is highly unlikely but still possible). Out of those 5, only 2 give you redraw on each consecutive turn. This means that out of your 40, there are a possible 6 cards that can increase your chance of drawing by one more on turn one, 2 on turn 2, and a third by turn three. Add to this getting any one of the exodia in your hand on the first draw, which then restricts your ability to draw the other exodia cards. There were 2 cards available when Exodia was available that would allow you to sort through the deck to find any one of the pieces. However, when exodia was introduced, it was banned in competitive play.

So as Grim said, the Exodia deck has never been a very viable deck. Especially now with cards that make you discard on draw and destroy your hand entirely.
 
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