Hot_ArmS
Smash Hero
looks like ill be saving alot of money during the holidays
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The multi-billion dollar juggernaut that is Microsoft won't be out of the videogame market because of one bad console reveal.Honestly, this may lead to the end of Microsoft in the video gaming market.
The reveal itself, no, but I think what they were trying to say is what if the console tanks this gen?The multi-billion dollar juggernaut that is Microsoft won't be out of the videogame market because of one bad console reveal.
A filing application with the United States Patents and Trademarks Office from Microsoft has revealed the company plans to deliver content to Xbox One owners on a 'per-user-view' basis and if the number of views is exceeded action - though it's not exactly clear what - will be taken against the system's owner.
According to the application Microsoft intends to create "A content presentation system and method allowing content providers to regulate the presentation of content on a per-user-view basis. Content is distributed an associated license option on the number of individual consumers or viewers allowed to consume the content.
"Consumers are presented with a content selection and a choice of licenses allowing consumption of the content. The users consuming the content on a display device are monitored so that if the user-views licensed is exceeded, remedial action may be taken."
Based on the description of the technology developed for the patent it seems likely Microsoft will use the Kinect sensor, which is mandatory with Xbox One, to monitor the number of people present while watching a TV show, movie or music on the device. Presumably, should the content be consumed by too many people Xbox One owners will need to pay again.
Maybe. I think it's mostly too early to tell at this point. If games don't sell on the xone developers are going to stop making games for it (either by force or by choice, idk) and if enough of them give up on it Microsoft will have no choice but to try again or scrap their video game attempts completely.Even if it's a disaster and doesn't sell, they aren't going to pull out. The sales of Office Software alone would be enough to keep them going into another console. Throw in their other software, phones, tablets...they aren't going anywhere unless they're losing multiple billions
It just bothers me that consoles are slowly going away from (or at least making 2ndary) what their original purpose was.
GAMES
Started with the 360/ps3/wii gen (7th gen i think) and it getting worse this new gen.
LOL whattttttt
See, that's how they get you. This was a diversion to make people buy Windows 8.O-kay, so long XBox. I'll stick to enjoying your PCs, Microsoft.
That'll work. Just make it harder for everyone involved. >_>The Xbox One will support the used games market, but how this will happen and who stands to benefit has been a topic of much discussion this week. As Microsoft continues to allow speculation to run rampant, MCV has gotten in touch with UK retail sources who explained a plausible scenario of how the system will work.
A customer walks into a reseller with a previously purchased game disc. This can only be done at retailers that, according to MCV, have "agreed to Microsoft's [terms and conditions] and more importantly integrated Microsoft's cloud-based Azure pre-owned system into its own." The game disc, having been registered in the system, now wipes the license use from the previous owner's account so that the installed game on their Xbox One can no longer be accessed.
Here's the delicate part: the publisher and Microsoft will now receive a cut from the sale. Previously, a company like GameStop pocketed 100 percent of the used game sale, now ConsoleDeals.co.uk is reporting it could be significantly less if Microsoft has oversight of the market. The pre-owned market would go on, but its glorious margins to retailers would be destroyed. Meanwhile, publishers would finally get what they've always dreamed of: a piece of that pie.
Joke's on them! I've got Windows 7 and if I ever do need to get Windows 8, i've got a free copy of that too.That is why you guys should be sticking to handhelds like I am.
See, that's how they get you. This was a diversion to make people buy Windows 8.
I think it's because this is just the awkward transition between. Sony made no transition with the PSP Go and it created a lot of backlash. But that's partially because Sony was awful with digital distribution at the time.If they want to stop used games/get the money the used games market gets, why not just release everything through digital distribution?
What is the point in the disc for the XBO?
lol That certainly works out.Joke's on them! I've got Windows 7 and if I ever do need to get Windows 8, i've got a free copy of that too.
It was only a matter of time. Devs see a quick cash grab so they will do w/e it takes to get it. Im willing to bet sony will do something like this with the ps4. Nintendo will always be last (thankfully).
Until digital downloads surpass brick and mortar sales, i highly doubt discs will go away. it will probably happen towards the end of this new gen (6-7 years from now).If they want to stop used games/get the money the used games market gets, why not just release everything through digital distribution?
What is the point in the disc for the XBO?
I would have never thought sony would throw out a 600$ ps3 system (and tell the public to get two jobs in order to buy it) or have literally no defense vs hackers but.....lol look what happened. Anything is possible with sony/microsoft/nintendo.I doubt Sony will do something like this. Despite the fact that I really don't like all of the social networking features of the PS4 Sony isn't stupid and the PS4 is certainly built around a gaming experience much more so than the Xbox 1.
The stupidest part about this "war" on used games it that you ONLY see video games doing this ****.Wait, some were upset that Gamestop/EB, a video game STORE would be making 100% profit off of things sold at their store? Isn't that kind of the point of selling something that's in your inventory? To make 100% of the profits off of it? I mean, sure it won't affect the consumers, but it's still kinda a dumb thing.
It means they lost a lot of potential sales just because people wanted to spend 5 dollars less for a used game. I think people are mostly annoyed that GS gets to make so much revenue after ripping people off for their trade-in values as well. And yeah, it's ideal to make a profit off of your inventory but the developers and publishers don't get any of it for their hard work after trying to recuperate their losses.Wait, some were upset that Gamestop/EB, a video game STORE would be making 100% profit off of things sold at their store? Isn't that kind of the point of selling something that's in your inventory? To make 100% of the profits off of it? I mean, sure it won't affect the consumers, but it's still kinda a dumb thing.
The absolute best option when selling games if ebay/craigslist or sell them to friends. NEVER trade them in to GS unless there is a sweet deal+membership+coupon.
You do realize that GS spends 70-80% of their profit buying NEW games to sell right? So how again is GS "taking money away" from devs and publishers?It means they lost a lot of potential sales just because people wanted to spend 5 dollars less for a used game. I think people are mostly annoyed that GS gets to make so much revenue after ripping people off for their trade-in values as well. And yeah, it's ideal to make a profit off of your inventory but the developers and publishers don't get any of it for their hard work after trying to recuperate their losses.
Gamestop will this still last a little while longer. I don't like how they run their operation, but I'd feel bad for people losing their jobs in the future.
Edit: I'm not supporting DRM by any means, but I do hate the fact on how much GS makes by giving low trade values to people. It's business I know, but it's one of the things that build up to me not liking the company in its entirety.
Because they don't constantly buy new copies of the same game after the initial shipment (aside from Nintendo usually). It's why they only order a tiny bit above the preordered amount so they avoid a deficit. The rest of the copies are just used copies for years and years. I've worked at Gamestop for awhile too. The amount they spend on buying games is through a fixed bundle usually to get that discount so they can profit off of it. Now imagine years of selling the same game where they only give you let's say 5 dollars store credit and then make people pay 40 dollars for that used copy while devs don't make any of that.You do realize that GS spends 70-80% of their profit buying NEW games to sell right? So how again is GS "taking money away" from devs and publishers?
And yet people fail to realize that the value of their game goes down significantly upon purchase. (Much like how your new car is worth significantly less upon purchase.) That is all I am gonna say about selling your games to GS.Because they don't constantly buy new copies of the same game after the initial shipment (aside from Nintendo usually). It's why they only order a tiny bit above the preordered amount so they avoid a deficit. The rest of the copies are just used copies for years and years. I've worked at Gamestop for awhile too. The amount they spend on buying games is through a fixed bundle usually to get that discount so they can profit off of it. Now imagine years of selling the same game where they only give you let's say 5 dollars store credit and then make people pay 40 dollars for that used copy while devs don't make any of that.
Devs aren't maximizing their profits either from things like manufacture costs. This is why you'll see more smaller companies resort to digital distribution or sellling games from their own web store like Aksys or NISA.
tl;dr They're "taking money away" from potential sales they could've made later through the years. This is why Nintendo is pushing digital distribution so much along with others. to keep those profits instead of gamestop. Most of GS's sales are through used games compared to new.
Because they don't constantly buy new copies of the same game after the initial shipment (aside from Nintendo usually). It's why they only order a tiny bit above the preordered amount so they avoid a deficit. The rest of the copies are just used copies for years and years. I've worked at Gamestop for awhile too. The amount they spend on buying games is through a fixed bundle usually to get that discount so they can profit off of it. Now imagine years of selling the same game where they only give you let's say 5 dollars store credit and then make people pay 40 dollars for that used copy while devs don't make any of that.
Devs aren't maximizing their profits either from things like manufacture costs. This is why you'll see more smaller companies resort to digital distribution or sellling games from their own web store like Aksys or NISA.
tl;dr They're "taking money away" from potential sales they could've made later through the years. This is why Nintendo is pushing digital distribution so much along with others. to keep those profits instead of gamestop. Most of GS's sales are through used games compared to new.
Yeah. We are in desperate need of some good non-shooter local multiplayer games.
Well not everyone has internet, and those who do, not all have fast or reliable connections, so it makes sense to...oh.If they want to stop used games/get the money the used games market gets, why not just release everything through digital distribution?
What is the point in the disc for the XBO?
Mario party and smash can only take one so far.
Games like return to dreamland are only good for one play through for the most part.