Rizen
Smash Legend
Oh weird. So if I have the lead and that happened in a tourney, the opponent could jump down and try to hit me out of it or be timed out? Not that it's reliable.
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Zelda, Peach, Diddy, Wario.i guess unlike most (all?) characters, snake can actually attempt to hit bowser down there with a c4 or possibly a grenade without risking his own life
Thanks, this is good advice.Approaching with Bowser against a good projectile user is always a pain in the ***.
Besides being good at shielding, you have to try to be methodical and unpredictable with your approach. Don't just dash-powershield all the time, or approach via aerial Klaw/fair all the time. Mix it up, perform fake-outs, and try to get the projectile user to leave himself wide open while closing the gap. Usually, such openings will be very momentary, so you have to be quick. A lot of Bowsers (myself included) often make the mistake of committing to something unsafe once we finally get close (like an Ftilt) when a Jab or Klaw would have been much safer. Ftilt can work, but realize that it's a situational mid-range poke/spacing tool, not a close quarters move. Know your moves, quickly get in the projectile user's face when you find an opening, and knock them off-balance. From the first hit, try to see if you can follow up with a second one, and so on. Save the slower, stronger stuff for the moments AFTER you interrupt their projectile spree.
In conclusion, PRESSURE THE **** OUT OF THEM! Don't give them a chance to regroup and start camping again if you can help it! Characters like the Links force you to approach, so you have no choice but to play aggressively. You can't stay back and dodge or shield projectiles forever..........
Well, trying to U-Tilt with Tap Jump under pressure in the middle of a fight was just hard, and Tap Jump off was not an option. :,( And it seems that D-Tilting is becoming faster too.that's an extremely unnecessary configuration for bowser, but have fun
I think Firebreath is unnecesary. If used, use it in short bursts.I'm practicing Koopa and getting a little better. Which still leaves me sucking royally :/ . Bowser really gets walled out and juggled hard on wifi . I lost to a Pit today by on FD by 1 stock. I time and space fire breath like Char's flamethrower.
Is Koopa worth learning when I have very few offline games?
Bowser falls faster than you can throw an item.Any item attack will go through the death zone, hit and instantly KO.
I never really understood what you meant there. How is that different than what you do by holding up and just pressing A?You can Up Tilt with the C Stick set to smash...just hold up on the joystick.
But then he hangs in place at the stage boundary from the glitch and the item can curve down and hit him.Bowser falls faster than you can throw an item.
noBut then he hangs in place at the stage boundary from the glitch and the item can curve down and hit him.
that's what i saidsheik jumps if you press FORWARD with attack set to C Stick.
yo ulllll brawl
no^It's possible to literally bomb anywhere characters can go on every stage except the ceiling corners. Items travel through blast zones and curve with gravity. Bombs also explode with transcendent attack. There is no safe place.
That's good advice and I agree.my bowser and kingkong's as well were both bred from wifi (and vex's tips), but i'm not particularly sure that i would recommend that experience to anyone else.
you can't expect to be a good bowser player in a matter of days, Rizen. no character play/change, especially playing with someone as difficult and bad as bowser, would let you suddenly become good overnight. even if you decide to main meta knight (as an example), you would still need to not only understand him, but also understand the game as well in order to become a good player and a good (insert character name here) player. (i believe that they are two different things, a lot of people have trouble understanding that).
That actually happened to me while U-Tilting. It's uncommon, though. Why does it happen? It also happened to me before this configuration while trying to F-Air. My character moved backward when I tried to F-Air. It's so strange.sheik jumps if you press FORWARD with attack set to C Stick.
yo ulllll brawl
I agree. I've been using Klaw to cover my landings lately, and it's working alot better.what i do against characters who are directly below me is that i just change the place that im landing. if anything, i just side b everything.
if you stick around long enough you'll begin to hate me because of the advice i give. i've been telling everyone the same thing the older bowser players have been telling me for years--to use side-b more. im going to watch the video tomorrow because i'm tired atm but chances are you're probably not using side b in most situations or at least thinking about it. its a low risk-moderate-high reward move so use it lol
May I ask why?Attack C-stick is garbage, I tried it out myself for grab-release stuff a couple years ago. Not worth it
10 frames or less before an animation ends, you can input an action, and it will come out as soon as possibleTo "buffer" something is to do it "frame-perfect", right? Otherwise Bowser wouldn't be able to pull, say a tilt after GR'ing?
You have 10 frames to input an action before it comes outTo "buffer" something is to do it "frame-perfect", right? Otherwise Bowser wouldn't be able to pull, say a tilt after GR'ing?