That is complete bullcrap with that "Its an auto loss of a life" No it is not. They still have to combo into it etc. This is no difference then Fox in melee getting a shine kill at 0%. He's already so **** good and there's another thing going for him. (Even worse he doesn't need a smash ball to do this! GASP!)
From what I've heard smash balls aren't extremely common so "waiting for them" is completely out of the question. You're simply thinking of the most severe situation that probably is never likely to happen.
Have you played this game?
The Final Smashes do not
need to be comboed into. They just
can be comboed into. Link's and Toon Link's FS makes them teleport a set distance forward. If they hit anyone during that (instant) teleport, they'll initiate their FS.
I'm pretty sure you can do it in the air. It even angles slightly! Which means that all you need is to be
within range for it to hit! And the range is quite large (two Marth tippers)! So the only way to "get out of it" is to somehow be able to constantly run away and
stay away at least two lengths of a Tipper!
Their FS is also
unblockable! So if you block a spaced aerial from the Links, they can instantly go into FS mode and kill you! And what can you do to prevent this?
Nothing unless you manage to whack them hard enough to knock the FS out of them.
Marth can fair into FS.
On block I'd wager.
Fox getting a Shinespike in Melee required
special circumstances. The opponent had to be offstage and also fall for it. For the most part, shinespikes are quite avoidable. It's also not an instant-KO unless you've already lost your 2nd jump and/or it's done below the ledge. It's also part of his moveset and not an additional item picked up to boost him while others get barely any boost, imbalancing the game.
You couldn't Shinespike people simply by walking up to them within 2 tippers and hit them with an unblockable attack. And it wasn't always a 1 hit KO.
Do you know how often Smash balls appear? As often as we set them to appear. Even at the
lowest setting, there'll be one at least every 30 seconds or 1 minute or however often items appear on Very Low. They're no different from any other item. On Very Low,they'll appear as often as any other item on Very Low.
It's quite possible and
probably the Top Tier FS:ers will manage to win entire matches by spamming FS alone.
Most severe situation? All of the scenarios I present are scenarios that are likely to occur with FS:es on. Let's say Ganondorf gets it 4 times and Marth gets it 4 times. Ganondorf's is easily dodgable, making his so useless he only hits with it once. Marth hits with it 4 times. Marth wins the game.
Peach vs. Toon Link. Peach puts Toon Link to sleep and gets in a little damage 4 times. Toon Link KO's Peach 4 times. Zelda gets the FS 4 times, but gets it dodged twice. Only 2 KO's. Game & Watch tentacle-KO's Zelda 4 times. Luigi gets it 4 times and puts Sonic to sleep 4 times, getting in some damage. Sonic turns into Chaos Sonic 4 times and KO's Luigi 4 times.
FS:es will make a select few Top Tier on FS:es alone. The rest will be instantly Bottom Tier because they can't possibly compete with their lacking FS:es. They have to work hard to get the opponent up to 150% but all the opponent needs is
one FS to KO them at 0-25%. Fair and balanced? Not a chance.
And there's still the
Random Factor. I see you've conveniently ignored addressing that part.
I've run out of patience. You seem to have no grasp of how FS:es work, how Brawl works, how competitive gaming works and how balance works at all.