okay so i should get brawl again and play a metaknight so i know i can have a unfair advantage on winning? That's not fun to me.Learn2playgoodgames
64 is cool, I hope to play it again soon.
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okay so i should get brawl again and play a metaknight so i know i can have a unfair advantage on winning? That's not fun to me.Learn2playgoodgames
64 is cool, I hope to play it again soon.
You are actingokay so i should get brawl again and play a metaknight so i know i can have a unfair advantage on winning? That's not fun to me.
I don't have smash brawl anymore. waste of 50 bucksYou are actinghas at least 6:4 advantage on everyone in the game. Guess what, he doesn't.
How is it unfair to fight MK? Just be a better player. I know a lil' about you from YT and I have yet to see you rank in off/online tournies, or even footage of you playing Brawl in general.
FixedYou are actinghas at least 6:4 advantage on everyone in the game. Guess what, you're absolutely right
Your Pikachu is amazing.Stuff
When it comes to watching, Melee>LifeI guess that when it comes to watching, Melee > 64.
Yeah I kind of feel this way too if Melee ever gets playable online.64 > melee > brawl
i feel like once i get into melee it'll be melee > 64 > brawl
I used to think like this, until I realized that the ******ry in melee sometimes proportionally larger levels than 64 ever could, such as defensive play by falco/peach/puff/etc. Sure kirby utilts are irritating, but you know that once you touch kirby he's gonna take damage.Yeah I kind of feel this way too if Melee ever gets playable online.
Not necessarily. It makes the game more competitive - creates a more noticeable gap between the beginners and the seasoned pros. That's something that appeals to me.More technical is a bad thing
Sure. But it's not an interesting skill gap if the only difference is technical skill. Who cares if I can beat my friend that can't z cancel? It just shows that I can press a button with slightly better timing. I play the game because I like the strategy involved in playing against another person.Not necessarily. It makes the game more competitive - creates a more noticeable gap between the beginners and the seasoned pros. That's something that appeals to me.
Technical skill isn't always equivalent to more options. The fact that you have to z cancel at all takes way more technical skill than automatic z canceling, but it doesn't lead to any more options. More tech skill can lead to more options and strategy as you said, but it's a trade off between that and making the game accessible to beginners. Obviously the game wouldn't be as deep without tilt moves, which require some tech skill to do. Another example is sports. The fact that it takes tech skill to make a shot in basketball generates a lot of strategy since so much of defense is trying to force your opponent to take a shot that is more technically difficult.You realize that the very foundation of anyone's success in 64 is mostly technical skill to pull off combos? Technical also can be read as "more options". Melee has a ****load more options that allow for complex, technical play (which is conducive to prediction and mindgame play). This is always a good thing.
I, for one, am happy you shared this.Guys I have to share this with fellow 64 enthusiasts,
first of all I only use R in 64 most of the time, I play CFAL and his grab is awesome (R), his aerials are so baller (R), and you can cancel them with (R) as well.
I of course use b and a occasionally but mostly just R. I found a virgin 64 controller with autofire and I put R on autofire, it makes my aerials come out as quick as possible when I hold it down in the air, and I just hold it down till i hit the floor and it automatically R cancels for me. When I keep holding it on the ground I do the best move (grab).
There is nothing more liberating than playing this game with this controller and autofire, I feel so powerful fast and unique!
Disagree but even if this is the case wavedashing actually adds something to the game, it's another option, l cancelling doesn't add much because you should always l cancel. It's just an extra timing exercise.Wavedashing is SO much harder than L-canceling.
tele sing *****I prefer SSB64 over the rest of the smash games because of 3 things: longer stun frames, stages, and shield breaker combos. When you have these options, it makes the games simple yet extremely costly if you mess up against someone whose decent. The game itself is effective and proves that all moves can be used for something useful no matter how stale. However, jigglypuff's Sing is complete ****