AlphaInBrawl
Smash Rookie
captain falcon imo has the best jab
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It's not that good compared to Ike's or Snake's jab. But i think it deserves to be placed high on the list because of it's awesome priority.captain falcon imo has the best jab
I agree, I like Falcos, they are basically the same, but I THINK (not 100% positive) that Pit's has better range cus it's disjointed.Falco's jab should be right under Pits
Most of the cast can avoid the last hit, so idk how high ZSS would be, it comes out in frame 1 though so not too lowI think ZSS has a pretty good jab.
Its a good setup. =]
I agree I hate Jiggs jab, I think its the worst in the gameFalco has a good jab, I'd say Jigglypuff has the worst...or..maybe...I unno.
Pika's can trip, still very low on the list but at least it does somethingNot by far. Like there's this massive gap inbetweenZelda and Pikachuthe worst two jabs.
Also, nice avatar.
Which isn't even easy to setup or hard to get out of. It's bottom tier.Samus' would be bottom tier if it weren't for the jab lock.
...what? If it only works 50% of the time that you use it, then you aren't reading the opponent correctly, and they're simply punishing the move. Maybe I'm not understanding, but why do you say that it only works half the time? I was under the impression that the jab was pretty darn good in terms of knockback and damage, plus if you use it RIGHT, it shouldn't fail half the time. But then again, it's hard to tell what your idea of the move succeeding is, so whatever.and Snake's isn't even that great considering it only works like 50% of the time you want to use it.
You misunderstood.No, it will succeed...in hitting the opponent.
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People try to hit with Dtilt? If you used it, it was by accident. Using that move to begin was failure as a Mario player....
I was assuming that the goal of the user was to hit the opponent with it. Though it's a stretch, one can still declare that it was successful. ...um, yeah.
x__x
Amazing rangeWhy would Link's be in S tier >.>
Last part is irrelavant because follow-ups don't matter.Amazing range
Great speed for its range.
It may not kill with its final hit but you can very easily jab cancel into a move that does.
Follows-ups do matter. They matter a fair bit actually in deciding which jab is better.Last part is irrelavant because follow-ups don't matter.
Dude, that's f***in sick.Ganondorf Deffinately Has The Best junk
I Mean Whats Not To Love? Short, Sweet, And Powerful.
No, Straked is right. On a jab tier list, your looking only at the jab, not at follow ups cus those involve other moves.Follows-ups do matter. They matter a fair bit actually in deciding which jab is better.
Jab A's full combo starts on frame 3 and does 9% damage, but can't cancel into anything due to lack of hitstun.
Jab B's full combo starts on frame 3, does 8% damage, but had mad hitstun on the first hit and can combo into several damaging moves that do more then the full jab combo, and one solid killing move.
Jab B is obviously better. Hitstun is part of a jab, and what you can do with that hit stun is also important.
Wow 15 damage I didnt know that. And a lot of Jabs are better than Meta's....Haven't read the whole thread, but I have seen Olimar's come up as worst a few times.
Guys, it does 15%. It has a huge (behind him, too) disjointed hitbox. Jab locks on walls from behind. An extra, enormous hitbox with transcendent priority.
And just CRAZY priority. Seriously.
It's not GREAT, but it's probably better than Meta's.
Pretty much this.No, Straked is right. On a jab tier list, your looking only at the jab, not at follow ups cus those involve other moves.