Quillion
Smash Hero
- Joined
- Sep 17, 2014
- Messages
- 5,973
I wasn't aware. When did this happen?You are aware they said no for Sonic for Brawl at first, right? And we know they didn't actually say yes to Sonic for For at first either.
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I wasn't aware. When did this happen?You are aware they said no for Sonic for Brawl at first, right? And we know they didn't actually say yes to Sonic for For at first either.
Well, during the development periods.I wasn't aware. When did this happen?
honestly the sonic series in smash always felt a bit... flanderized, if you know what I mean. like look at sonic himself, he spins, bounces on a spring, and runs absurdly fast without the need for any momentum (might I add that momentum is what sonic is really about), the stages are green hill and green hill.. but in the sky! It just kinda feels like sakurai for the most part designed the sonic content off of memory (which I assume isn't the case given how sonic's moveset references sonic the fighters of all things) most of the music is just the main theme or first level theme of each game (why on earth is there emerald hill but not chemical plant?)To be honest, I imagine this has a lot to do with Sonic not being as big in Japan as it is here on top of Sonic content never really feeling... inspired in Smash. Like, I'm not trying to accuse Sakurai of intentional bias against the series but I don't think the passion is there for additional Sonic characters when Sonic himself and the content he's come with are so bland as is. Compared to Mega Man, Simon, Terry...
He feels more like an obligation, a checked off box rather than a celebrated part of the roster. This is probably on account of being thrown into Brawl last minute, and Sakurai's unfortunate habit of leaving characters like Ganon or Sonic pretty much the same. Sonic's content is another thing, which has been able to grow substantially but still is regulated to mostly main themes and another grass level. The problem isn't quantity - it's quality.
Which is really sad, honestly. But that's just how things are with Sonic right now. It would make a new character very exciting for that same reason, to give Sonic some more of that love, but I can't see it happening until maybe next game if / when the demand is strong enough.
With that said yeah, Sephiroth is the first of additional, unique third party characters for already represented series and I see that being a trend that continues well into the series' future. I think Sonic getting Tails or Eggman (or Shadow, I guess) feels pretty natural moving forward, although IMO likely after Street Fighter gets Chun-Li (which could happen as soon as this game's DLC imo).
I guess that much of that stemmed from a mix of licensing issues and early pains for third-party use ( wasn't allowed any weapon that wasn't an explosive).honestly the sonic series in smash always felt a bit... flanderized, if you know what I mean. like look at sonic himself, he spins, bounces on a spring, and runs absurdly fast without the need for any momentum (might I add that momentum is what sonic is really about), the stages are green hill and green hill.. but in the sky! It just kinda feels like sakurai for the most part designed the sonic content off of memory (which I assume isn't the case given how sonic's moveset references sonic the fighters of all things) most of the music is just the main theme or first level theme of each game (why on earth is there emerald hill but not chemical plant?)
I'm gonna askYou are aware they said no for Sonic for Brawl at first, right? And we know they didn't actually say yes to Sonic for For at first either. So basically they seem to be fine with other content, but when it comes to playable, we see no evidence of it being plausible. They couldn't even get an Echo for base either, which is surprising since Shadow or Metal Sonic(as I noted, the only feasible ones) didn't happen. Shadow suddenly being revealed late makes it questionable too. Did plans fall through? Did Sakurai never ask? Does Nintendo and Sakurai feel Sonic is enough? They keep going for other Sega franchises as is.
And I highly doubt we'd even get two next game under that. It's been clearly difficult to even get an extra character from any franchise outside of Echoes alone. Sephiroth is pretty lucky in itself, and isn't a good indicator of things to come either. Since most of the time we get an Echo. That's in fact the only time we got two third party characters from the same franchise, being a unique situation for Castlevania. The Echo mold made it easier for both to work as well as Castlevania getting massive ballot votes(the main reason they were chosen), but also because Sakurai wanted to use both of the main protagonists over Alucard. Imagine if he didn't do that. That's the point I'm making. Sephiroth is a very special situation that I wouldn't apply anywhere else. For all we know, he was agreed upon to be done eventually, which is also when we'd get a lot more FFVII content. I think he was likely in talks for a very long time. So maybe base for next game otherwise.
I have a few theories, actually. It would not surprise me if in totality, they cover all possibilities, but I shall summarize the two main ones very basically.In this old thread from back in 2018, a lot of people agreed (despite my protests at the time and even now tbh) that if any third-party franchise would get first dibs at having a second character in Smash, it would need to be Sonic. I saw similar sentiments on multiple other websites.
And then both Castlevania and Street Fighter beat Sonic to that punch. But at least the secondary representative in both of those franchises were echoes. People quickly amended their views that if any third-party franchise would get first dibs at having a second non-echo character in Smash, it would need to be Sonic.
And Final Fantasy (VII) beat Sonic to that punch. I guess this means there's nowhere else to go other than to hope that Sonic gets two more non-echo third-party characters.
This all makes me wonder: what exactly is preventing Sonic from getting more characters, at least within Ultimate's lifetime? The thread I linked seemed to be fairly conclusive evidence to show that among all the third-party franchises, the demand for more Sonic characters outshines that of other third-party franchises. Sora Ltd. and Nintendo should at least be aware of that demand; significantly smaller fan demand is what lead Sakurai to finally relent with giving Ganondorf regular sword moves and rework Wario's Shoulder Bash into a more sensical form. Yet when it comes to selecting characters from already-represented third-party franchises, they continue to choose the franchises with less demand. What could be the reason for this?
Not only that, but Android 21's circumstances imply that any official Mario/Sonic/Pacman/Megaman etc. character is a videogame character regardless of what media they were created for because the character is still from a franchise that is of videogame origin.If it could be any Sonic character, my vote goes to Sally Acorn. Technically speaking, she did in fact originate from the games:
Because of the lack of other characters beyond Sonic & Eggman, early concepts for the 1st Sonic cartoon/comics redesigned the animals that pop out of robots into more fleshed out characters. So she's theoretically eligible as a possible newcomer.
That's pretty much the point. First come first serve, if you will.Not only that, but Android 21's circumstances imply that any official Mario/Sonic/Pacman/Megaman etc. character is a videogame character regardless of what media they were created for because the character is still from a franchise that is of videogame origin.
No. You can only add what the licensed agreement says to add.Something I always wonder is, how we have certain characters in the game already. Like even if they were just pngs, to fully voices assist trophies.
Wouldn't Sakurai technically be able to add some of these characters since they already have the liberty of using their rights?
Like Tails for example. He's already in the game. Other than the voice actress, could he just add him? I imagine some adjustments have yo be made on the negotiations, but other than that...
The point I was making is only Shadow and Metal Sonic have the shared body types so they can be an Echo. Nobody said he had to be one. Two different things.I'm gonna ask
It's possible that Another Sonic character is in the Same position Sephiroth was for this game (I'll use Shadow as the example here)
I've see the possibilities you bring up, But I also see that none of the other options was for Shadow to appear later as DLC on his own terms
Like I get people were expecting Shadow as an echo for base, and Many people were surprised that Shadow was revealed as an Assist at the last minute, but what if Shadow as an echo was never in the Cards as an echo fighter...but as his own fighter
Shadow may share the Same Body type as Sonic, but there's nothing to suggest Shadow has to be an echo. Shadow is about as Iconic as Sephiroth is and has Good amount of unique material to make a New Moveset, there's no reason he can't be his own character just because he has Similar body shapes and Characters like Daisy, Chrom, Dark Samus got echo'd. Shadow on his own has different (and Better) merits from echoes like Daisy, Chrom, and Dark Samus
And as for the Assist, as Shadow is an veteran Assist trophy, it would be weird if his Assist was absent altogether, as if FP2 did not happen, Shadow would just be without an Assist.
And I think from Sega's Standpoint, unless they really are afraid of Sonic himself not being the heavy focus, there is no reason to not want to put more spotlight on Sonic with another Character, especially now when the 30th Anniversary is here. Sonic licenses itself out like crazy for a Franchise like his. He's been in Fallguys, Lego Dimmensions, OK KO, Ninjala, etc, and alot of the times other Characters have been there along with him. They may have denied Sonic previously in Brawl, but I think they are more open to it now more than ever honestly. They know that Sonic in Smash is good for him and the brand, so I can't see them being that in denial about more Sonic content.
I also do believe Sephiroth was in talks for a Long time, probably around 2015 or even 2014.
I think the idea to expand on the 3rd Party series already in Smash must have been on the mind of the Smash devs, and they were deciding on the Candidates perhaps as early as 2014-2015. If you notice when Ryu got in, Ken was the only SF Character that actually had Content in the game (Trophy, Music Themes). Ken would end up on the base roster of Ultimate
Sephiroth had references to him more than other characters even if He wasn't actually featured in Smash 4, So I could see how he was in decision of being in the roster
There's no way Sonic wasn't also considered for a Character, Considering the Requests for another Character from this franchise in Particular being very heavy around Smash 4, and also the pedigree of the Franchise and it's secondary characters.
TIL Oogtar the Caveboy from the Super Mario World cartoon is eligible for SSB. Where does Captain N lie? He's legally owned by Nintendo & debuted in Nintendo Power magzine.Not only that, but Android 21's circumstances imply that any official Mario/Sonic/Pacman/Megaman etc. character is a videogame character regardless of what media they were created for because the character is still from a franchise that is of videogame origin.
I never thought about licensing that way, but that makes a ton of sense. If they did make a character playable, they would have to get permission to use the voice actor's audio clips in the game. That makes a lot of sense now that I think about it.No. You can only add what the licensed agreement says to add.
All of those have tons of details and complications. For instance, he can add Tails' model, Mii Hat, and Spirit to base game. He cannot add him as actually playable or his voices without specific permission.
It's the same reason why we only get some music during a MIi Costume/Character Reveal. Because that music is licensed for solely that situation. Look at how much music is not in the final game despite being used in trailers. Different agreements and rules.
Yep. Note that sometimes characters are silent because they can't actually get the voice actor alone. Others can be a choice. There's things like union laws too. That's why Cloud has only his Japanese voice. And then there's some who never changed, like Donkey Kong. He's kept his animal sounds for a long time(though that could be a Sakurai choice, since that's a thing from Donkey Kong Country and later spin-off Mario games. It's an iconic voice for him too, really).I never thought about licensing that way, but that makes a ton of sense. If they did make a character playable, they would have to get permission to use the voice actor's audio clips in the game. That makes a lot of sense now that I think about it.
Imagine the fan demand for Banjo & Kazooie in Smash shaking up the core of Microsoft headquarters and shocking the higher ups of one of the biggest corporations in the world lol! That would be funny. But in K. Rool's case, it sounds realistic since Nintendo is fully a gaming company.At any rate, there are times when character support is really the best solution in regards to giving them a proper showing after a long period of underuse. Just look at the case studies of and . Their demand was so strong that it basically shook the core of the very companies that owns them (or at least just Nintendo's).
Do Tails and Knux's playable appearances in Mania even count as "a long period of underuse"?At any rate, there are times when character support is really the best solution in regards to giving them a proper showing after a long period of underuse.
A fairly brief instance of the "rule" being bent, seeing as much of Mania's staff were fans of the series in the first place. I figure that Christian Whitehead/HeadCannon/PagodaWest were simply told to "make a classic-styled Sonic" and they had carte blanche over the rest (as the Classic games are generally treated as a completely separate entity from the Modern ones and it was an anniversary game anyways). Although the Phantom Ruby concept was probably going to be planned for both it and Forces to begin with regardless.Do Tails and Knux's playable appearances in Mania even count as "a long period of underuse"?
These two lines give me creepypasta vibesNow you can see Tails in the BG running through the loop. Only this time he stops once he's down.
He looks at the screen
Once again Sonic.EXE's circumstances are similar to Geralt's (Witcher). Sonic.EXE originated from a creepypasta, which is considered literature. However, just like Geralt and Strider Hiryu, Sonic.EXE became a videogame character via becoming primarily recognized as a videogame character through fangames.Imagine if Sonic EXE was in Ultimate lmao! Just a joke, but it's funny to think about. Imagine Kefka's 16-bit laugh being in the game:
But a Sonic EXE costume would scare the kids.Once again Sonic.EXE's circumstances are similar to Geralt's (Witcher). Sonic.EXE originated from a creepypasta, which is considered literature. However, just like Geralt and Strider Hiryu, Sonic.EXE became a videogame character via becoming primarily recognized as a videogame character through fangames.
For now, I think its safe to assume that fanmade characters are eligible for Smash as long as they are of videogame origin or are primarily recognized as videogame characters. I would love to see Sonic.EXE as a deluxe mii costume.
LOL! I know, but we already have gotten horror game representation in Smash. Tecmo's underknown horror game series Fatal Frame has an assist trophy, and Capcom got some Resident Evil spirits as well. And for a Sonic.EXE deluxe mii costume they could just simply tone it down by removing the blood.But a Sonic EXE costume would scare the kids.
But da eyes though LMAO!LOL! I know, but we already have gotten horror game representation in Smash. Tecmo's underknown horror game series Fatal Frame has an assist trophy, and Capcom got some Resident Evil spirits as well. And for a Sonic.EXE deluxe mii costume they could just simply tone it down by removing the blood.
I've seen you post this on several threads, and I can't say I agree.For now, I think its safe to assume that fanmade characters are eligible for Smash as long as they are of videogame origin or are primarily recognized as videogame characters
Well Megalovania was originally used for an unofficial Earthbound mod, and the song is included in Smash. Thus, fanmade/unofficial characters are still eligible for smash.I've seen you post this on several threads, and I can't say I agree.
Even if Sakurai wanted fanmade characters, the third-party companies wouldn't want them in. Even Nintendo wouldn't want first-party characters in.
Sonic.EXE isn't owned by Sega, he belongs to JC the Hyena. It wouldn't be much trouble to get the rights to include Sonic.EXE.But da eyes though LMAO!
But Megalovania became a official video game song when it was put into Undertale though.Well Megalovania was originally used for an unofficial Earthbound mod, and the song is included in Smash. Thus, fanmade/unofficial characters are still eligible for smash.
Sonic.EXE isn't owned by Sega, he belongs to JC the Hyena.
Megalovania is still of fanmade/unofficial origin.But Megalovania became a official video game song when it was put into Undertale though.
Yeah, but had it just stayed in that mod it would have never gotten into Smash.Megalovania is still of fanmade/unofficial origin.
Yeah, the only way Sonic.EXE will be eligible for Smash is if Sega hires JC the Hyena and lets him put .EXE in.Yeah, but had it just stayed in that mod it would have never gotten into Smash.
And than we would hear this laugh all the time in online matches:Yeah, the only way Sonic.EXE will be eligible for Smash is if Sega hires JC the Hyena and lets him put .EXE in.
Besides, Super Smash Flash fans weren't exactly thrilled when the first game got OCs.I've seen you post this on several threads, and I can't say I agree.
Even if Sakurai wanted fanmade characters, the third-party companies wouldn't want them in. Even Nintendo wouldn't want first-party characters in.
Big agree.I've seen you post this on several threads, and I can't say I agree.
Even if Sakurai wanted fanmade characters, the third-party companies wouldn't want them in. Even Nintendo wouldn't want first-party characters in.
It would be a win-win whether a 30th anniversary plan falls through or not. If it goes through, it's a good cross-promotion. If it falls through, at least something good is coming out of the Sonic series around that time.As far as I see it, Eggman's current best shot is if Sega decided to use Smash as a back-up plan in case their plans for Sonic's 30th fall through somehow.