D3w3y
Smash Cadet
Mario's cape- it's just so much fun.
ZSS- Quick, good range and powerful.
ZSS- Quick, good range and powerful.
Welcome to Smashboards, the world's largest Super Smash Brothers community! Over 250,000 Smash Bros. fans from around the world have come to discuss these great games in over 19 million posts!
You are currently viewing our boards as a visitor. Click here to sign up right now and start on your path in the Smash community!
I agree 100%. You're pretty Right.btw if you made the votes on front page go in order of most votes that'd look better and BE better.
I thought chain jacketing was an abandoned tech because, if you don't do it exactly right, it causes the game to freeze?Chain locks can do 30-40% in a second or two. Situational, but incredibly effective when it is used well.
Chain guarding (SHing a chain so that the end falls over the edge of the stage) can seriously gimp some characters, and can annoy the majority of the cast. Move it at the right time and it hits them back away from the edge.
There is also the chain jacketing glitch, which can infuse the chain with the damage and knock back of the last move she used. Hard to pull off, but if you get it consistent, it can make chain guarding much more deadly, and can even get a surprise KO if they try to get through the chain and mess up.
Well MK would be also be banned with cape, dancing blade, rock smash, pikmin spam... Snake would be near the ban with a move like that too. Don't get me wrong, Ganon's Choke is amazing. In fact, i think at very high levels of play, Cape, Dancing Blade and Ganon's Choke are the best side b in the game, in that order.If Ganon's Choke were on MK or Snake, they would be banned. For MK, Choke>SL and Choke>Dsmash would be guaranteed on everyone, and Snake could Choke>Utilt everyone. (Technically, Wario and Squirtle can sorta avoid it.)
As for staying with the character, I vote Marth. That thing is crazy good.
I prefer Mario's Cape than Marth's Dancing Blade, but I filled according the votes, I Honored the Laws.I still say mario deserved that win.
The cape is to great.
Actually, if you do it right, it causes the game to freeze. However, this is only in the early stages of a game, and if you do a certain number of moves before you use the chain jacketing, it has no problems. It has mostly been abandoned because of how situational the chain is normally, and the precise timing required make it more fuss than it is worth most of the time.I thought chain jacketing was an abandoned tech because, if you don't do it exactly right, it causes the game to freeze?
First DK matchup ratios and now this...Mario all the way. The cape is ****. lol Marth's..Why is Marth's above Bowser's and Charizard's? Both reptiles do more damage with theirs(zard doing nearly 3x as much..) and one of them is a grab/airgrab with similar range
I really and truly hope that you're kidding.Marth hands down has the best Side/Over B. (non biased answer)
I think it's safe to say you're wrong.You guys don't seem to notice that side b is VITAL to the Ice Climbers RECOVERING.
that makes it the best.
Gerudo/Choke.1. Ness - pkfire
2. Ness - pkfire
3. Ness - pkfire
4. Ness - pkfire
5. Ness - pkfire
.... but really
1. Ness - PK Fire
2. Kirby - AERIAL Hammer
3. Mario - Cape
4. DK - Head Pound thing
5. Ganon - FACE MELTER!!! (i don't know what it's called, but it's awesome and useful)
Yeah, agreed. I still can't believe people aren't realizing this is the best.I'm biased, but Zard's Rock Smash is so **** useful. 43%? Holy shiat. Not only that but it comes out super fast and is one of the best spot dodge, airdodge punishers in the game. This move pretty much makes charizard. Can't really say that about to many character's side b's haha. At least Marth has SH aerials that have similar purposes.
Judgment is an awful move.*looks at avatar*
>.> <.<
I really and truly hope that you're the one kiddingI really and truly hope that you're kidding.
Dancing Blade is cute and all, but in comparison to Rock Smash and Klaw, it falls short. Top 5, obvious, but not the best.