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We need Wavedashing, we must take action to assure it

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-Knux-

Smash Ace
Joined
May 31, 2007
Messages
711
Location
Illinois
...DUDE, ARE YOU MY LONG LOST BROTHER????
I actually think I might be... Colbert for President! I hate it when people whine about WD being excluded from Brawl... And I love joking with people. XD

You sir... Are a good man. I'm sure we are brothers. Almost positive!
 

Lesheik

Smash Lord
Joined
Jun 23, 2006
Messages
1,163
Location
SoCal
Was wavedashing supposed to be in Melee? No it wasn't.. Okay. Is Super Smash Bros. Brawl Super Smash Bros. Melee? No.. it's not.

Whudafxup?
 

raphtmarqui

Smash Lord
Joined
Feb 12, 2006
Messages
1,912
I want wavedashing in Brawl just like the next person, but at this point we should just accept its not in.
 

mobilisq

Smash Ace
Joined
Aug 8, 2007
Messages
668
Location
IA
What, am i one of the only people that is pleased with kinetic dodging?

it's what i always wished was in melee anyway, so i think i'll be rather good at implementing it in creative ways
 

Rash

Smash Ace
Joined
Jun 20, 2006
Messages
974
Location
Massachusetts
I'm still peeved that people insist on saying that wavedashing was "removed." How many times do we logical people have to spell it out for you? Wavedashing was a consequence of a gameplay mechanic. Change that mechanic, and the consequences change too.

People want wavedash in because it's an exploitation that apparently gives Brawl as much depth as Melee (even though we don't know exactly what Brawl has in store for us). They favor these kinds of imperfections because they add artificial depth. Suddenly it's better to design a flawed game so that it's easier for the players to find exploitations; discovering depth in perfected game design isn't nearly as rewarding, or so it seems. People also want l-cancelling in just for the sake of having to press a button so that they feel good when they cancel lag and use one more muscle-reflex, even though lag can be considered a mistake of the game's design in the first place.

This subject just really kills me, and I'm surprised that it's not killing the mods too.
 

Eggm

Smash Hero
Joined
Aug 29, 2006
Messages
5,178
Location
Neptune, NJ
no reason to remove it?

how about that it was an UNINTENDED EXPLOITATION of the physics of the game?
Why not think of it as an unintended discovery? If scientists are working on a new drug and it doesn't do what it was supppose to but ends up curing some deadly disease they will just rejoice, not throw it away simply because that wasn't what it was intended to do. The fact that wding made it on on accident and it made the game so deep and amazing means you should embrace it as an unintended discovery and learn from it and use it.
 

Silfa

Smash Ace
Joined
Oct 10, 2007
Messages
787
Location
Canberra, Australia
When people played the Melee demo we didn't even know about wave dashing. (This is if there was a Melee demo, I don't actually know). I'm sure there will be some technique that will make the game more 'deep', it's just sitting there to be discovered. Just wait and see.

You're acting like Sakurai is taking every awesome technique out just to annoy you.
 

Black Tyranno

Smash Journeyman
Joined
Jun 20, 2006
Messages
245
Location
Baltimore, Maryland
I'm not really surprised that they would take out wavedashing. At first it didn't matter to me because I knew Brawl would never top Melee. My only concern now is Brawl will divert alot of Melee players attention with all it's new characters and what not. It's basically gonna divide the smash communuty. That is something I do not look forward to.

Melee is the deepest fighting game ever made in my opinion. Brawl looks like it has potential, but I honestly don't think it's possible for me to have more fun with a game than I have had with Melee.
 

JEBesh

Smash Cadet
Joined
Jul 18, 2007
Messages
61
Why not think of it as an unintended discovery? If scientists are working on a new drug and it doesn't do what it was supppose to but ends up curing some deadly disease they will just rejoice, not throw it away simply because that wasn't what it was intended to do. The fact that wding made it on on accident and it made the game so deep and amazing means you should embrace it as an unintended discovery and learn from it and use it.
no, the fact that sakurai removed it means you all need to shut the hell up about it.
 

SAMaine

Smash Journeyman
Joined
Nov 10, 2006
Messages
290
If Mew2King and Dylan Tnga are examples of Melee tournament players, then I'd rather be a scrub. Either way, I'm getting Brawl and shall attempt to become a grandmaster of it. Of course, I will likely fall to great Melee players who've switched to Brawl, but hey, you don't become a grandmaster in a game overnight! Either way, if you are truely worried about speed, why don't you train yourself to play as Sonic? He's the fastest character in Brawl and sounds like a decent character to play as. Considering most scrubs have to WALK with him to even have a bit of control, a good Sonic master should own. Either way, you two have Melee to play, whereas I and 7 million others will buy Brawl and like it. I don't want a second delay because you liked a particular move that accidently got the axe for the aerial game. Besides, the team making Brawl logged in so many hours in Melee that they probably KNEW of the Wavedash and agreed that the improvement that the aerial game gets is more important than keeping the wavedash. Personally I would like to think that like L-Canceling, the designers merely improved the Wavedash by connecting it with movement instead of air-dodging.
 

Terrorcon Blot

Smash Journeyman
Joined
Feb 21, 2006
Messages
247
Woah, guys, this upcoming game Melee seems crazy! Look at Link...his recovery is CRAZY improved, his forward smash doesn't suck, and he even gets a faster projectile! And according to rumors, his hookshot can be used for recovery too! I tell you, he'll be the BEST CHARACTER in the game with these features.

Oh wait. Looks like that didn't happen exactly like we thought.

Seriously. "Wavedashing is gone! We needs it!" Geez. All I hear is "Waaah, my favorite glitch is gone! Now I'll have to LEARN things! LEARNING IS BAD!"

Geez. And I thought Transformers fans were the whinest people I'd ever deal with.
 

Junpappy

Smash Lord
Joined
Sep 18, 2006
Messages
1,439
Location
aZ
no, the fact that sakurai removed it means you all need to shut the hell up about it.
Because you're Sakurai's ***** and overheard him discussing the reason behind leaving wavedashing out of the DEMO of brawl?
 

NES n00b

Smash Master
Joined
May 19, 2007
Messages
4,272
Location
Oxford, Mississippi. . . . permanent n00b
Because you're Sakurai's ***** and overheard him discussing the reason behind leaving wavedashing out of the DEMO of brawl?
Pretty **** much. . . and wtf, I got to stop hearing these imaginary **** people that keep harassing you all about wavedashing. If you guys want to make a celebatory thing saying wavedash is gone, then go to GameFAQs. THank god Ink whatever makes up for alot of wavedashing uses.

Edit: And what judging two people = whole smash scene. Real mature and not sterotyping. I don't want to be a scrub because of you [/beingunfair]
 

Junpappy

Smash Lord
Joined
Sep 18, 2006
Messages
1,439
Location
aZ
Ink dropping will be another technique that casuals will never utilize, and it will be another thing that people who think they speak for casuals ***** about to a community that really doesn't give a ****
 

Zone

Smash Champion
Joined
Jan 3, 2006
Messages
2,483
Location
Pensacola, FL
Here is my 2 cents.

1.) Wavedash = Tool,
2.) Tool = More options
3.) More options = Deeper game
4.) Deeper game = more competitive.

Also, If you agree that spacing, baiting, edgehogging as fast as possible, Approaching, Tech chasing are necessary in Melee. Just remember Wave-dash can enhance any of those into someones game.

Edit: Not to mention, help you reset your dash dance in another location after you have run too far.
 

thesage

Smash Hero
Joined
Dec 26, 2005
Messages
6,774
Location
Arlington, Va
3DS FC
4957-3743-1481
Us tournament players are worried because it seems like Sakurai is taking his time in this game in order to maker sure there aren't anymore disocveries to be made, and remove the depth that melee had. Melee has waaaaaay more depth than you realize. I've been playing competitively for 9 months now and I can safely say I've learned something new almost everyday. Heck, almost every tournament player I've met has discovered some technique or strategy that nobody else discovered. I even discovered a couple of things for myself.

It's not only WD and L-canceling that's been taken out, it's djc'ing, fox-trotting, triangle jumping, and so much more.

And seriously every WD thread is broken down like

First Post:
Scrub/Pro - I am so/not glad that WD'ing is/isn't in.

Edit: And yeah, the majority of the competitive scene is not going to be really happy about WD being taken out. And "ink dropping" isn't a proper replacement. It's similar to pivoting which is harder to do (further seperating casuals from pros) and waaaay less rewarding (further seperating casuals from pros).

First 5 pages:
Scrubs: WD'ing is broken/ too cheap
Pros: No it's not

Next 5 pages:
Scrubs: It's not even helpful
Pros: Yes it is

Next 5 Pages
Scrubs: Sakurai didn't want it in this game
Pros: L-canceling was left in melee, and it just added depth to the game

Rest of thread (Random Flaming):
Scrubs: Well I least I play honorably/don't rely on "ATs"/Have a life
Pros: You suck/you limit yourself/you post on a video game forum

Next 5 pages: More flames I can't think of

Next 5 pages: People trying to argue with each other again

Next 5 pages: People say how annoyed they are about these threads

~thread is closed~
 

kinghippo99

Smash Lord
Joined
Oct 14, 2007
Messages
1,074
Location
Utah
get over it. it's gone. mabye not for good(smash bros.4) but gone for brawl. the developers are not going to take all that time just for wavedash. they would probably have to delay it agian or take cool stuff out if they do put it back in
 
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