A lot of specific things I want to say, so I'll break the quote a little bit.
You said you read my posts, but you saying that I'm making no points whatsoever assures me that you didn't. And if I sounded passive aggressive is because you entered an ongoing discussion without proper knowledge on what was being talked about before and that would mean making a massive retread on the subject. I read every post since the first page before beginning to write so I could understand the ideas the best way I could before sharing my own thoughts; your posting makes me think that you haven't, so I suppose it wouldn't hurt going back a bit after.
I said "almost" no points. But fair enough. I do tend to be a lurker on discussions and jump in when I think it gets interesting, I know that can look a bit weird sometimes.
Including more women in Smash has never been the problem. It's about gender being the main deciding factor for including a character and turning it into a cause for social representation. That is my main problem. First post starts by making a parallel to the gender disparity in the 2018 Grammy Awards with Ultimate's roster. A post follows up by posting a tweet saying "It's not about adding diversity for the sake of diversity, it's about subtracting homogeneity for the sake of realism"; only problem with this is that 'Smash' and 'realism' don't often mix in the same sentence and we are talking about the same game that has electric mice, turtle dragons, an ape, a monkey, a plant, space animals, a dinosaur, etc. fighting each other. So now we are engaging in the silly concept of grounding in Smash into realism. Although, to be fair to TC, she did say she doesn't want gender to be the most important criteria.
Getting a bit too focused on the word "realism" there. Realism in this context doesn't mean the opposite of fantasy (both concepts are not mutually exclusive anyway, a fantasy world without consistency can absolutely be fairly called unrealistic, but that's another discussion entirely!).
Here, it means that there's a disbalance in gender ratios in a context where it's not really necessarily justified. I've said as much before, but I don't think this is necessarily a problem by itself. But I do think there's value in attempting to improve it if possible.
The second problem I have with this is that now we are demanding developers like Sakurai to add a female character for the sake of fulfilling this criteria. If the 5th DLC character happens to be female, then so be it, I know Sakurai and Nintendo will have a good reason to pick them. But a developer shouldn't be adhering to those ideals to make everyone happy because that could compromise their own artistic vision. There are some devs out there who feel that they are stepping on a mine field when making design choices due to how the audience may react. In the end though, this isn't a real issue with Smash because Sakurai and Nintendo are just going to what they want without worrying about what others may say. Smash shouldn't be burdened with those kinds of diversity issues; it's the gaming industry that needs to create more diverse characters and whatnot. So if you still think that some people here don't have an agenda, then I don't know what else to tell you.
So I mostly agree with this. Sakurai can't please everyone. He shouldn't ever try to please everyone, as that only ever leads to an unfocused project with no creative vision. But I don't think this is really an unreasonable demand when it's something that has a chance to happen anyway. I'd understand the agenda talk if these people where demonizing Sakurai and his team, making unreasonable jumps in logic and trying to justify **** by all means possible, but I don't think that is at all what's happening here. Of course there's some politics inevitably involved in the desire, but I fail to see how it's anything but harmless even.
Like, picture this scenario.
Sakurai has two potential character choices, but can only feasibly implement one for whatever reason (Maybe there's only time to include one of them. Maybe they come from the same company. Maybe they're too conceptually similar, take your pick).
Both these characters have had a more or less equivalent impact in the gaming industry. Both have a long history of popular games. Both of them have a more or less equivalent moveset potential. Both of them have been requested by fans. Both of them are highly recognizeable, marketable, and have a place in the modern gaming landscape. One of them is male, the other is female.
Would it be a bad thing for Sakurai to choose the female character due to a desire to improve gender imbalance assuming all those other variables are true? Because I wouldn't feel like it is. This is a bit of an assumption, but I do feel like Sakurai actually cares about having a properly balanced roster in several kinds of attributes. He doesn't seem to like including too many similar characters in concept if he can avoid it, so I think there's precedent for this even ignoring the political debate.
At the end, the truth is that Smash will always be heavily unbalanced gender-wise due to the fact that the gaming industry simply produces more male protagonists, but if there's a chance to make it better without sacrificing any of the core values of the project, I think it's worth taking it.
And just to clarify, if this same scenario had a "less valuable" female character and a "more valuable" male character (under whatever standards Sakurai chooses to have), I'd agree that choosing the male character would be the only proper choice. In my eyes, the... "weight" that genders adds to a character's value is
tiny. But I think it very much exists. It's not a deciding factor
on its own, but it can be a
plus.
If I may sound a bit condescending towards some it's because I don't have that much respect for the issue itself, not every issue deserves to be withheld under the same standards. I feel it's a bit narcissistic to seek self representation in a game that is about representing characters from video game franchises like jumping plumbers and apes rather than to accurately depict races and genders. I also think it's silly to project these ideas that are born from the current sociopolitical spectrum in the western world into a game made by japanese developers who come from a country with very different values and cultural views. If people, mostly young ones, feel the need to even go as far to make hashtags about this, it's because they have too much time on their hands and don't have real problems to deal with. I came here to speak my mind, not to make friends; one should prioritize speaking the truth rather than to seeking to please people by telling them what they want to hear in this kind of discussion. So people prefer to think that I'm toxic instead.
This is the part I take issue with, but I feel like if I elaborate too much I'll be mostly repeating what I already said in the previous paragraphs. I just fail to see anything malicious behind this desire. And you're fueling this with political views way more directly than anyone else in the thread,
and unnecessarily judging people for it.
But were THEY chosen because they were male? Nobody ever answers me this. Do you picture Sakurai and Nintendo siting down on a meeting and deciding that they should be in because they are guys?
If it helps, the answer is no. Everyone knows that the answer is no. Everyone knows that you know that the answer is no. Everyone knows that you know that everyone knows that the answer is no. There's no need to answer a rethorical question.
And what you said is true. It's a bias from the gaming industry. Not Smash. Therefore, it's not Smash's job to right this. They have their own criteria for picking up fighters. They choose characters because they are icons and/or fun.
I 100% agree with this.
Paraphrasing, but in the Terry presentation he said "being fun is more important than whether a character is old or new, or if they're recognizable to everyone or not."
I don't care if the next fighter is male or female, I just hope they are fun.
This is the best take. I'll take whoever they throw in. In this day and age, I'm just excited to see new worlds being brought into Smash no matter what they are. Even if I don't know who they are and they don't appeal to my specific interest (like three of the DLC characters released so far!) I'll be glad to connect in some way to a piece of gaming history I've never had a chance to experience before.
But at the end of the day, I just don't think that mentality is necessarily contradictory to the desires of this thread's supporters, and I sure don't think that lacking that mentality is narcissistic.
A lot of what you say is true.
Sakurai can't please everyone.
However, Sakurai can please someone.
And it's not a bad thing to hope for that someone to be you.