mood4food77
Smash Hero
- Joined
- Oct 6, 2005
- Messages
- 5,964
obviously, but zero's level of stupidity is just absurd
he can kill every character in the game without using a single bar, he's got the best set of normals in the game (seriously, crazy disjointed, safe on block, great reach, any hit leads to a dead character), and then he's a **** ton of reset options, hell he can even ToD characters from a cross-over counter, like seriously
WHAT WERE YOU THINKING CAPCOM?!?!?!?!
doom only has 1 million health, which seems about right for him, the only characters whose health just don't seem right are:
-zero, lower his health down to 800k or even 750k, too much bull**** for someone with that much life, he's got the reset options of strider with the damage output that is unmatched (it's higher than hulk's for crying out loud)
-arthur should have at least 950k, the guy has no mix-up game, HE'S GOT NO DASH, give the guy some slack, he's bottom tier but giving him more health would definitely help him)
-sentinel, too low, give him 1 to 1.1 million and he's fine, just make it so his alpha assist takes more damage than usual (make it so if he gets hit, it's 2x the damage, instead of the 1.5x norm)
-phoenix, give her 400k back, she got hit hard with the nerf hammer, she's still ****ing awesome on point, but now that it you don't even need to do ABCS BBCS to kill her is just dumb, also remove the possibility of x-factoring TAC's, this little find pretty much ruined her
but overall, health seems to fit quite well in this game, although akuma could probably use a boost to 800k due to lack of mix-up (but i guess they wanted to keep his health at 750k to keep the notion that he always has the least amount of life in the game), and when i mean fits, that the characters have health proportionate to the damage output/reset opportunities
but other things i'd wish they fix:
-iron man's normals need to be "faster", what i mean is that the hitbubbles of these attacks need to come out earlier, they come out way later than they look like they do
-grabs should be 3 frames, as fast as the fastest normals in the game, like street fighter, because 1 frame grabs are really dumb (i got grabbed at the peak of mighty smash, THE PEAK!)
-TACs should be just like the up exchange, no extra meter gained, no meter taken away, they add hitstun and damage while allowing a "safe" switch-out, then the counter should be kept like it is, seems more fair to me that way
-give tron her j. H back, the fact she can't combo off of it makes her the worst character in the game by far (no good assists and terrible on point), either that or give her some invincibility on gustaff flame, she's honestly terrible
-reduce OTG-able time, seriously, it's too long
other than that, i'm happy like a peach
he can kill every character in the game without using a single bar, he's got the best set of normals in the game (seriously, crazy disjointed, safe on block, great reach, any hit leads to a dead character), and then he's a **** ton of reset options, hell he can even ToD characters from a cross-over counter, like seriously
WHAT WERE YOU THINKING CAPCOM?!?!?!?!
doom only has 1 million health, which seems about right for him, the only characters whose health just don't seem right are:
-zero, lower his health down to 800k or even 750k, too much bull**** for someone with that much life, he's got the reset options of strider with the damage output that is unmatched (it's higher than hulk's for crying out loud)
-arthur should have at least 950k, the guy has no mix-up game, HE'S GOT NO DASH, give the guy some slack, he's bottom tier but giving him more health would definitely help him)
-sentinel, too low, give him 1 to 1.1 million and he's fine, just make it so his alpha assist takes more damage than usual (make it so if he gets hit, it's 2x the damage, instead of the 1.5x norm)
-phoenix, give her 400k back, she got hit hard with the nerf hammer, she's still ****ing awesome on point, but now that it you don't even need to do ABCS BBCS to kill her is just dumb, also remove the possibility of x-factoring TAC's, this little find pretty much ruined her
but overall, health seems to fit quite well in this game, although akuma could probably use a boost to 800k due to lack of mix-up (but i guess they wanted to keep his health at 750k to keep the notion that he always has the least amount of life in the game), and when i mean fits, that the characters have health proportionate to the damage output/reset opportunities
but other things i'd wish they fix:
-iron man's normals need to be "faster", what i mean is that the hitbubbles of these attacks need to come out earlier, they come out way later than they look like they do
-grabs should be 3 frames, as fast as the fastest normals in the game, like street fighter, because 1 frame grabs are really dumb (i got grabbed at the peak of mighty smash, THE PEAK!)
-TACs should be just like the up exchange, no extra meter gained, no meter taken away, they add hitstun and damage while allowing a "safe" switch-out, then the counter should be kept like it is, seems more fair to me that way
-give tron her j. H back, the fact she can't combo off of it makes her the worst character in the game by far (no good assists and terrible on point), either that or give her some invincibility on gustaff flame, she's honestly terrible
-reduce OTG-able time, seriously, it's too long
other than that, i'm happy like a peach