This is punctuated by Wright having a move that grants him protection from projectiles. He has great defense and unparalleled offense in Turnabout mode. No drawbacks other than the evidence gathering, which is entirely based on luck. I'll be blunt, if Phoenix's design in vanilla was bad, Wright's in Ultimate is far worse.
*scratches his nose.* You're forgetting about the fact that he has to land the "OBJECTION!" move in the first place in order to get into Turnabout mode. Recall Twists, Vlade and myself mentioning that Phoenix's normals,
all of them, have ****ty range/priority. Plus his mobility is balls. His specials aren't so hot, either. Presenting the Evidence is a decent zoning tool, but it's dependent on what you draw for evidence. His paper-sheaf flinging special is decent, but if it isn't in Turnabout mode, it's balls and it can be punched through by just about any projectile out there. While "OBJECTION!" has some range on it, it's still very limited.
(All of that info was taken from Maximillian's "Assist Me!" series, btw.)
I'm not saying it isn't easy for him to gather the evidence that he needs, but it's not going to be as easy as HERP DERP TURNABOUT and that's the end of it all. PW
needs something to get him in there: Dumb luck, good assists, et cetera.
I don't think that shield of Maya's is going to hold up well. It doesn't look as powerful (or as flexible) as MODOK's barrier.
*shrugs.*
I think PW is balanced right. We'll see.
Smooth Criminal