Blackrider213
Smash Apprentice
- Joined
- Oct 17, 2009
- Messages
- 180
Samus is the only character whose aerials all autocancel. Metaknight is the only character whose B moves all act as a recovery.
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Sonics b moves are all recoveriesSamus is the only character whose aerials all autocancel. Metaknight is the only character whose B moves all act as a recovery.
Not trying to bash, but this has been said already. Just a few pages back.Marth has the only bair that turns him around.
Well as long as you understood it, that's all that really matters.I'm agreeing with you, but the way you're saying it could be better.
I think so. But for them to steer his movement, they have to be at lower percent than Bowser. Otherwise he can force them to a Bowsercide.Isn't Bowser the only character with an attack that lets the opponent steer his movement..?
not 100% sure on some of them though... :/Snake is the only character that has control of an item he spawns after he throws it. He is able to strip grenades from someone that is holding them, and he can cause a thrown grenade to lose all velocity.
This is getting far too specific, you cant classify this as unique. by the same token, diddy is the only char with a projectile that trips etc, it could go on forever.
Marth is the only character that has two different hitboxes on every attack he has to determine if he 'tips' or not for greater knockback/damage.
does usmash even have a non tipper at all? afaik it only has one type of hit. also upb doesnt work the same, and counter most definitely doesnt work this way.
Mario is the only character that can utilize his 'cape' to maintain momentum whenever he's running off the stage.
Sheik's upb does this too
Samus is the only character that is capable of a one way transformation without the aid of Smashballs.
Again... this is getting highly specific.
Pit is the only character that can be gimped out of his Up B and not regain it.
Diddy?
Wolf is the only character with a reflector that has invincibility frames.
Game and Watch is the only character that has an aerial that does no damage, only knockup. [Uair]
it does damage, 16% or something rdiciulous with both hitboxes lol. and for the wind effect only, other attacks do that too such as TL dair.
Ganondorf is the only character that has a 'suck in' effect on a tilt.
Those can't change the movement of Yoshi or Kirby.@ whoever said the "bowser free movement" idea:
There's egg lay, inhale (once inside) and a few others I'm forgetting.
Uair does do damage... it has a very large windbox, but the mouth part does damage and knockback.Game and Watch is the only character that has an aerial that does no damage, only knockup. [Uair]
G&W's Utilt.DDD is the only character with a tilt attack that's completely disconnected from his hurtbox.
Quite a few characters can do this. Sheik's Vanish Gliding, Toon Link and Link's boomerangs, Ness and Lucas's PKTs, etc.Mario is the only character that can utilize his 'cape' to maintain momentum whenever he's running off the stage.
Fox's has invincibility, and there's talk of Falco's having invincibility upon reflecting as well.Wolf is the only character with a reflector that has invincibility frames.
Uair has damage and regular knockback. You just have to hit with the actual attack portion, not the windbox. O_oGame and Watch is the only character that has an aerial that does no damage, only knockup. [Uair]
A few characters have similar wind effects.Ganondorf is the only character that has a 'suck in' effect on a tilt.
I think it's 4 max. The 5th one makes the 1st one disappear iirc.I'm not sure if this one counts as anything unique, but some might agree.
It appears that while he can loop his Arrows, they never actually have a duration on how long they're out for unless they hit a shield, the opponent, a wall or simply goes into the blast zone. Not to mention that because of his Arrows having no duration, he's also able to loop up to at least five Arrows. Maybe more, I don't know.
Kirby's sideB lets him get his jumps back too, but Bowser's is the only one which gives your jump back if it's canceled into the ground. <<Bowser is the only character to get a +10 frame advantage when a character releases from his grab (he only suffers 20 frames of grab release lag, most suffer 30), regardless of character, except if they air release or if they slide too far from grab release. DK can do this too, but he needs to put them in the cargo position first before doing so, so I guess it's sort of unique to bowser. Also, Bowser sideB is the only special of its kind to give him an infinite second jump recovery.
Up B extends the ledge-grab range and moves her slightly up iirc.Jigglypuff is the only character whose Up B cannot act as a form of recovery.
Wait, then what does charging it do? O_oAnd Snake is the only char with a Smash attack that the damage is not dependent on the charge (up smash)
This is false. Samus is not the only character who can autocancel all aerials. She just has very low landing lag on all aerials.Samus is the only character whose aerials all autocancel. Metaknight is the only character whose B moves all act as a recovery.
You mean besides making the mortar go *thunk* *5 seconds later* *Boom!* fully charged as compared to *thunk* *1 second later* *boom!*?Wait, then what does charging it do? O_o
Yo fixed some **** and added alot : DI was thinking about this the other day i would like to list each characters true unique abilities. Unique as in they are the ONLY character in the whole game to have that feature. (Also exclude items and their effects from this. i.e franklin badge, final smashes, star rod etc.)
-?
-Only character with a higher probability of tripping (2% instead of 1%)
-Luigi is the only character who can get stuck in a wall.
- Is the only character that can float.
Is 1 of 2 characters with luck based moves
- Has 10 less frames on release animation
- The only character with a throw where you are able to pick another direction, aswell move around while using it. (Fthrow)
- Only move in the game that can bury opponents into the ground.
-Only charcter with a built in footstool. >B in the air.
- Is the only character to have a different sheild. He can't jump out of shield, but he is unable to be shield poked.
-Has the only "grab" that can be held out. (Bite)
-Wario is the only character with four taunts.
-?
- Can transform in another character
:shiek:- Can transform in another character
-?
-?
- ?
- Only character with stunning properties.
Spawns armor pieces at the start of the game
- Has no meteor cancel
-The only character to made up of two different entaties.(hurtboxes)
- Has a footstool animation allowing for infinites
-Is the only character able to copy abilities.
-?
- Has the worst air speed in the game
- Moves are based entirely on pikmen.(Kinda broad but i don't know how to word it)
- Fastest faller in the game
-?
-?
?
-?
-Only character to have multiple dash animations
:-He is the only character that can cancel his crouch before the animation is complete.
- - Only character who's attack's color changes depending on the stage.
- Only character whose damage output increases as ones own damage gets higher. Aura
-Only character with an attack that is a grab and a projectile
- Only character to die when the shield is broken
-only move that puts characters to sleep.
-only move that places a flower on the head
- Only character with a bair that makes him switch direction
-?
-Has the only smashes that have an active hitbox during the charging animation
-Has the only zair in the game that isn't an attack.
-Lucas is the only character who will turn-around automatically in response to outside stimuli.(downB)
- 1 of 2 charas with luck based moves
His DJ makes it look like he's turned around
Releasing his smashes is really fast (like 2 frames)
- Dsmash is the only smash that remains out until something or someone hits it.
-?
If anyone can help fill in the ? marks, it would be helpful. Also if some charactrs have more it would be nice to know about them. It would interesting if we can find something for every character.
I do not want AT's either, as every character has them that are unique.
Just a quick statement, that video is full of nonsense, some chars which were dubbed as not being able to recover CAN recover, they can just fall back to the stage and use their Up-B. I know for sure Ike will make it, Link I'm 50% sure of.For Pit getting gimped out of his Up B, that's really vague. And here's why. The following characters can be grab gimped out of their Up B.
http://www.youtube.com/watch?v=grRjmrvcy_I&fmt=18
It does do damage, you just have to actually hit with it.Game and Watch is the only character that has an aerial that does no damage, only knockup. [Uair]
Samus doesn't have one?Kink-Link5 said:Toon Link- Only character with a single hitbox zair
Kirby moves when people try to struggle out when he's on the ground, you can see it in the animation, but it's veeeery slightThose can't change the movement of Yoshi or Kirby.
Fixes in yellow.Falcon- Only character to have two taunts for a single input (Down Taunt facing left or right)?
Ice Climbers- Only projectile who's speed changes based on the angle of terrain on which it travels
Mario- Only character with a move that can create waterboxes and nothing else
Bowser- Only character who's dash is lower than their duck/crawl (yoshi?)
-Only character to shake the screen upon HeavyLanding (DeDeDe?)
Link- Only character with an on-screen-appearance differing from their Smash64 one
Zelda- Only character to have a taunt changed into a victory pose from Melee to Brawl
Toon Link- Only character with a single hitbox zair
Samus- Only character with a one-way transformation (under normal circumstances)
Pit- Only character with a side B that can be held out forever
iirc, Pit's goes away after like 20 seconds or something, I'm not sure
R.O.B.- Only character without legs
-Only character with a bair that shifts his momentum forward
Metaknight- Only character with transcendental properties on physical attacks
Lucario has transcendent priority on physical attacks as well, but has hitboxes on his paws as well, but nothing clanks with aura bursts.
DeDeDe- Only character that requires an additional input to grab the ledge out of up-B
-Only character with a charge attack that allows jumping during its charge
I think Sonic counts for the charging attack
Fox- Only character who was "decloned" from their Melee counterpart's clone, so to say (New bair, while Falco kept the old one)
Falco- Only winged character without the ability to glide
Wolf- Only character that has a projectile attack that also functions as a physical one (Melee Ice Climbers could be spoken for as well)
Frying Pan
Pikachu- Only character who can up-B in two directions in a row
-Only character with a projectile that follows walls and ceilings
Squirtle- Only character with water element hurtboxes (cause extra damage to Charizard)
Charizard- Only character with a D-smash that can not hit aerial opponents
Ivysaur- Only character with a nair that sends downward
Ike- Only character with a neutral B spike
Lucas- Only projectile that can hit the same target more than once (Ness's PK fire creates different hurtboxes)
Game and watch- Only character that can unstale moves without hitting anything (uair always acts to unstale no matter what)
Sonic- Only character that can cancel two moves with a shield
I would have to agree that Jigglypuff's Up B extends ledge-grab range, but I'm not positive about moving her up slightly. I guess the way to test this is by using all the jumps, wait until it's clear Jigglypuff is falling, and then use Up B.Up B extends the ledge-grab range and moves her slightly up iirc.
This is false. Samus is not the only character who can autocancel all aerials. She just has very low landing lag on all aerials.