PootisKonga
Smash Ace
Problem with that is that we will end up with an even more polarized character that gets 0 deathed by literally every character on a single mistake now but can still 0 death everyone else just fine
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She doesn't have much of a neutral, just 80~90% punishment game.Am I the only one who thinks sheik would be a problem if people understood how dumb her neutral game actually is?
Sounds likes a glass cannon to me. And I definitely think people are exaggerating these polarizations just a little bit. Anyone getting "0 to death"ed as often as I hear about them need to check their DI.Problem with that is that we will end up with an even more polarized character that gets 0 deathed by literally every character on a single mistake now but can still 0 death everyone else just fine
What you're missing is that Sheik is faster than a nice chunk of the cast. In some match ups, just moving puts you in a punishment situation against Sheik. It's barely neutral at all.is the general consensus around here that sheiks neutral is nothing special?
I don't think she has a bad neutral but I also don't think it's crazy or anything. But I've played against her a lot in Melee.The problem must be that lazy non thinkers are drawn to sheik so no one fights what sheik should be, we've been coaxed into false security friends! Heed my words, the ninja is not to be trusted!
Edit: in case it's unclear I don't think sheik has a bad neutral and agree with the speed statement in general
I think they handled ROB correctly in 3.6, they removed his head by making him into a wii so now he can't seeROB confirmed too broken for PM, Umbreon and Lunchables were right all along
http://projectmgame.com/en/news/3-6-development-hurdles-and-applications
Are you aware of some of his changes for the next patch?I don't think people are going to be happy with 3.6 ROB at all for real though
Inb4 @DrinkingFood 's head shows up at Strong Bad's house in a boxI don't think people are going to be happy with 3.6 ROB at all for real though
im gomna repeat myselfIdk, I doubt any character will change too drastically in 3.6.
I can totally see a more easy to combo weight being really unsettling
Well, sometimes change, even if it's for the greater good, is received unhappily at first, as it's easy to jump to conclusions. I don't think we will know for sure until he's been tested by lots of people and have learned to adjust to the changes. How much have you tested the new ROB Ripple?Correction then. I am not happy with how they handled Rob. You don't know how they handled him based on my opinion of him
if you played the same bulld as the changes i heard, then (flower)Oli felt even worse to me, but hey I only got to play a couple games as him
Don't.But what if I play Ripple in 3.5?
Zard is highly underrated IMO. His Nair was stupidly abusable in 3.0, but still very useful despite range / speed nerfs in 3.5. Tilts & jab set up great combos on spacies and keep them at bay. He ledge guards spacies easily with Nair, heat wave, flamethrower, and tilts.Thoughts on Charizard? I've been playing him more lately, seems pretty okay. Has issues with Fox and a couple others, which is something of a setback, but not so much that he can't be successful at a local/regional level I think.
I thought that his dash/running speed was like top 10-15 of the cast?Zard is large in size & slow in movement
for future reference cause this thing is really cool: http://smashboards.com/threads/pm-3-5-stats-list-still-wip-wavedash-ranks-added.335019/-This list shows from fastest to slowest characters' top running speeds. I have not included acceleration differences. So certain characters who have the same speed may accelerate to that speed faster than another character.
1)Sonic [4.0]
2) C. Falcon [2.3]
3) Fox [2.2]
4) MK [2.1]
5) Charizard [2.07]
-This list shows from fastest to slowest characters' top walking speeds. I have not included acceleration differences. So certain characters who have the same speed may accelerate to that speed faster than another character.
1-38) everyone else
39-40) Charizard/Jigglypuff [0.7]
41) Bowser [0.65]