steelguttey
mei is bei
- Joined
- Mar 25, 2014
- Messages
- 1,674
its not baseless, because even though top players win with him, they do it with absolutely no matchup knowledge most of the time. fox has one bad matchup. and that wont be fixed if he gets the rest of pal nerfs. pal nerfs are nothing but knockback nerfs and, while significant, arent the problem with fox right now. design is the problem with fox right now. the only real flaw he has is that other characters combo him hard but the thing with that in every matchup is he combos you much harder and has guaranteed combos against most of the cast. the worst part about it is, 20xx fox stuff is 10x easier in pm because of being able to edit your control scheme. and nerfing dash dance is completely pointless, a fox player that wants to win will learn crouch dashing, which is already busted on fox anyway. when was the last time you saw a brawl character player say they beat fox, bar rob? d3 goes even with him at best but still loses neutral. fox just isnt bad at anything and we need to either redesign his kit or take away a large part of it, not landing lag on up b or nerfing knockback.If fox was given the rest of the pal nerfs and maybe something done about his dash dance, he would be fine. Saying his current design is absolutely busted is baseless, considering that only top players have yielded good results with him, which is a general trend for every character.
Even when fox blatantly wasn't the best, people complained about him anyway.
The rest of the melee tops are fine. Sheik, falco, and falcon are all fine the way they are and can have their weaknesses exploited by plenty of the cast. Peach isn't even that good as it is currently, and marth isn't even top 10 in the game. I don't know why people are complaining about them when there are plenty of pm characters like Roy, Rob, Yoshi, Wolf, Lucario, are all so high on the tier list as well, and their core play styles probably aren't getting redesigned either. As of now, I would guess that all characters are probably around the final stages of development, and in terms of the current metagame's progress and linear design goals it wouldn't make sense for anyone to get drastic changes anymore, whether theyre melee tops or not.
again, tournament results mean nothing in terms of how dominant a character can be right now because guess what; there has been about 3 significant 3.5 majors so far and none of them even had players from every region, let alone players playing every character.
i partly agree on melee tops being fine but i think they all need one or two small changes that make them less overbearing. sheik needs her melee dthrow animation and a longer bthrow animation so the di mixup is actually reactable instead of being a guessing game, falcon needs a nerf to uair so it isnt free combos on big characters, peach shouldnt be able to pull anything but turnips, and marth needs slightly smaller hitboxes on fair and fsmash but longer hitboxes on most other things so his matchups against mid to low tiers are less insta win and against high tiers a bit easier.