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Tier List Speculation

D

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you dont need to say imo when you talk about something

if youre saying something that isnt a facy, then people know its an opinion
they really dont

as an old/insensitive person that is routinely forced to be more politically correct, they just dont

talking to college age people is such a chore sometimes
 

ChiePet

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they really dont

as an old/insensitive person that is routinely forced to be more politically correct, they just dont

talking to college age people is such a chore sometimes
Idk, reffering back to the discussion about RNG It felt both tense and hostile when Peach's RNG came into play; I can't find the right words to explain why other than "Project Melee = because melee" it should never change but I never responded because I felt every statement would just be 'counter attacked' and it's all opinions :/

College kids can be pretty condescending, being one myself, I do everything I can to not be like them.
 

DrinkingFood

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Off topic, but it's rarely as simple as "don't talk to people who think with their emotions"
Sometimes they find their way into important positions and you are forced to deal with them
 

Boiko

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Ah, I remember college.

@ DrinkingFood DrinkingFood You have any thoughts on the ROB : Peach match up? I feel like ROB kind of wins the camping game here, but I don't really know what other components would come into play in the MU.
 
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DrinkingFood

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I've only played one peach who was above average but no top tier peaches who would show me what peach can do to ROB if pushed as far as possible
My first instinct would be to say it's whatever degree of disadvantageous for peach, but I can't say I know how the characters' nuances would interact to give a detailed analysis of it
 
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Soft Serve

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Agreed to both. I'd expected one of them to at least take advantage of wave-catching while wavelanding and punish, but Melee MUs die hard; they're just so conditioned at this point. If more time/effort was put behind peach adapting Melee MU into PM (ex adding their mechanics to muscle memory) it would be so much better. In due time, I suppose; Silly Kyle said a big AZ event's this weekend and I'm hoping to see either Sheik, TLink, or Mewtwo MUs because they're the ones that peak my curiousity atm. Sheik more so to get questions answered, the other two for pure information.
Tbh most of the OoS players coming from sandstorm are from socal (for PM). its going to be very similar to Dehydration in terms of entrants. M2k/Armada are entering dobules but not singles, leffen entering Smash 4.

We might see peach/shiek with ForteFreak, whos good but not super great, but no Tinks entering (SS is focusing on Smash 4) and none of our m2s entered
Axe, IPK, Westballz, Silly Kyle, Medz, Neon, Hungrybox, Mach, Oksas, Forward, Vixen, GV7, ForteFreak, Chip, Sneez ,Oxy.2Jar


edit: Ohhh Tristan's Rule from socal is coming, so theres one Toon Link/Link main who might run into peaches
 
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941

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Mario has a lot of MUs that I would like to see played out. Hopefully we'll get to see some Mario from Hungrybox and we can see how he does against the top PM players.
 

ChiePet

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Tbh most of the OoS players coming from sandstorm are from socal (for PM). its going to be very similar to Dehydration in terms of entrants. M2k/Armada are entering dobules but not singles, leffen entering Smash 4.

We might see peach/shiek with ForteFreak, whos good but not super great, but no Tinks entering (SS is focusing on Smash 4) and none of our m2s entered
Axe, IPK, Westballz, Silly Kyle, Medz, Neon, Hungrybox, Mach, Oksas, Forward, Vixen, GV7, ForteFreak, Chip, Sneez ,Oxy.2Jar


edit: Ohhh Tristan's Rule from socal is coming, so theres one Toon Link/Link main who might run into peaches
Ohh ****, totally reminded me that in both Melee and PM that Silly Kyle's partnering with HBox. That will be something to see. I knew about M2K and Armada but every time I see them not enter PM singles (or more so, whenever I see Armada playing Melee and NOT using Peach) It urks me so badly.
 

Ningildo

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Mario is still obnoxious as all hell. I mean, it's not that he's broken/op/buzzword or anything, but god is he annoying as hell to fight on platformless stages. You can't recover from high or you get caped, said cape can turn you in shield...eh.

Can't really say anything on the Peach/Oli MU (or anything about her) as I've never faced one before, but at least she can edgeguard him with runoff nair or something, me thinks.
 

ChiePet

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I've only played one peach who was above average but no top tier peaches who would show me what peach can do to ROB if pushed as far as possible
My first instinct would be to say it's whatever degree of disadvantageous for peach, but I can't say I know how the character's nuances would interact to give a detailed analysis of it
If I remember correctly, and obviously even with slight changes to either its a different story now, but I saw a 3.02 or a 2.6b vid of Bladewise vs. JCaeser and I feel the MU considering both's Pros and Cons I saw while watching the MU seems a flat 50:50, even. Currently, though, I reeeaally wanna see it again in 3.5/3.6.

Mario is still obnoxious as all hell.
Can't really say anything on the Peach/Oli MU (or anything about her) as I've never faced one before, but at least she can edgeguard him with runoff nair or something, me thinks.
Agreed on Mario. Lol.
Also for Olimar I'm pretty sure she wins that MU, at least 60:40 but I'll have to rewatch an old video I have downloaded on the cpu at home; same as the ROB MU though, old set/vid means any changes to either make the MU mostly invalid. I'm curious about this as well.

I really Really want Silly Kyle and HBox to play a set against each other this weekend; Puff was a Rough in Melee for Peach, and Jiggz has recieved nothing but a hard time in PM so I really want to re-view this MU under the eyes of 3.5/3.6.
 

steelguttey

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oli vs peach is a bleh matchup

im nearly positive its even just because pikmin throw is so effective against her
 

Juushichi

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Mario has a lot of MUs that I would like to see played out. Hopefully we'll get to see some Mario from Hungrybox and we can see how he does against the top PM players.
You should really look to the EC (specifically NY). Cruzycakes still has one of the dopest Mario's I've seen. Gallo still has an extremely dangerous one as well.
 

Ripple

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who's position do you think is going to change the most with 3.6? other than oli and ICs
 
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941

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Are there any other character changes anyone noticed in the trailer besides oli and ICs? lol
Roy's Up-B looks like it's been tweaked and I think Lunchables said his D-tilt was slightly nerfed. I also didn't notice any ICs changes in the trailer. I'm pretty sure the turnaround bug will be removed but I don't see them being better than low-mid tier unless there are more changes. Given that the Roy and Olimar changes are all we know for sure, I'm going to say Squirtle will be better now that Roy is slightly worse.

You should really look to the EC (specifically NY). Cruzycakes still has one of the dopest Mario's I've seen. Gallo still has an extremely dangerous one as well.
I'll definitely check that out. I've never seen Cruzycakes, but I know Gallo is pretty good. I also thought Gallo was somewhere in the North Pacific region.
 
D

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Roy's Up-B looks like it's been tweaked and I think Lunchables said his D-tilt was slightly nerfed.
midway through the trailer you see dtilt being used and it doesnt hit samus the same as 3.5 dtilt does. that doesnt tell us if the tip hit was made different from the blade hit, since atm the tip of dtilt also sweetspots, or if the knockback properties were simply changed entirely, or both. the trailer also has no % showing so the speculation is basically moot to begin with. up b is also in the video but i cant tell any way of differentiating it from the current one.
 
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The Baron

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midway through the trailer you see dtilt being used and it doesnt hit samus the same as 3.5 dtilt does. that doesnt tell us if the tip hit was made different from the blade hit, since atm the tip of dtilt also sweetspots, or if the knockback properties were simply changed entirely, or both. the trailer also has no % showing so the speculation is basically moot to begin with. up b is also in the video but i cant tell any way of differentiating it from the current one.
didn't they say that they weren't going to make enough balance changes to call this a major change anyway? Though with all the olimar and IC stuff (and by that I mean fixing that dumb glitch), it still seems pretty significant in terms of patches
 

ChiePet

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Aesthetics aside, if 3.6 isn't recieving any major balance chances, whyyys it taking so loonnngg DD;
 

The Baron

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Aesthetics aside, if 3.6 isn't recieving any major balance chances, whyyys it taking so loonnngg DD;
They wanted to see what it was like to operate under valve time, an experiment that will eventually cost them greatly. Soon alongside half life 3 jokes there will be project m 3.6 jokes. Worse, they may get hired by valve the day before they planned to release 3.6, and gabe, in all his glory, forces them to delay project m 3.6 until half life 3 comes out, postponing the update indefinitely. A sad day it will be.

...

So back on topic, wolf makes me so sad as a spacie. everyone has noticed that he's pretty damn good, but I feel like he won't be played because no one wants to put in the effort to develop a third spacie when the other two are pretty solidified in addition to the fact that wolf is kind of a jank spacie. I mean crouch cancelling shines and years of landing lag on his up b. What the hell is this balance bs PMDT. How dare you do your best to make a fun interesting character from the ground up and then have the audacity to try and balance him to make him good but not overbearing, having clear weaknesses to exploit. Shame on you.

...

But for real, why are wolfs recovery options so meh in comparison to fax and flaco though theirs are also admittedly meh but they can at least recover high fairly safely. (Don't change falcos though, he needs it)
 
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Ogopogo

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But for real, why are wolfs recovery options so meh in comparison to fax and flaco though theirs are also admittedly meh but they can at least recover high fairly safely. (Don't change falcos though, he needs it)
The only thing I really don't like at all about Wolf's recovery is using Flash always depletes a jump. If you get knocked away before you touch the stage, you (depending on what you're hit with but 9 times out of 10) have to rely on his up b, which I've heard doesn't have as many angles and firefox/bird (idk if thats tru though), as well as having a sucky hitbox and plenty of lag.
 

The Baron

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The only thing I really don't like at all about Wolf's recovery is using Flash always depletes a jump. If you get knocked away before you touch the stage, you (depending on what you're hit with but 9 times out of 10) have to rely on his up b, which I've heard doesn't have as many angles and firefox/bird (idk if thats tru though), as well as having a sucky hitbox and plenty of lag.
The wall of pain is so real when you have to up b. I die a little everytime I'm forced to use it. Though I didn't know about the angles part which would explain why it just goes straight up sometimes when I think I'm pointing at the right angle, slight left or right of up, right, down and left.
Clearly the solution is to give Fox and falco wolf-level recovery
fox yes. Falco no.
 

941

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they probably forgot samus' eye lids again
Maybe they just figured that they wanted to add more to this update, so 3.6 has been canceled and now we have to wait for 4.0.

Gallo is NYC. Just lost to him tonight. -_-
I think I just had Gallo confused with another Mario player. Does CruzyCakes still play? I haven't been able to find any videos of him in 3.5.
 

jtm94

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Mario is the hype train. I can support him now that this version happened, it feels good.
You gotta look out for his younger brother though, he's coming for the #1 spot.
 

Boiko

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I think I just had Gallo confused with another Mario player. Does CruzyCakes still play? I haven't been able to find any videos of him in 3.5.
Yup, Cruz still plays. Not too much footage of him though. He's in Easton, PA with Deff and JReed and they don't stream much or have many events.
 

TheGravyTrain

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Isn't Gallo trying to (or has) switched to Pit so it doesn't mess up his Sm4sh Mario (or is it the other way around, Pit in Sm4sh).
 

PlateProp

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Roy's Up-B looks like it's been tweaked and I think Lunchables said his D-tilt was slightly nerfed. I also didn't notice any ICs changes in the trailer. I'm pretty sure the turnaround bug will be removed but I don't see them being better than low-mid tier unless there are more changes. Given that the Roy and Olimar changes are all we know for sure, I'm going to say Squirtle will be better now that Roy is slightly worse.


I'll definitely check that out. I've never seen Cruzycakes, but I know Gallo is pretty good. I also thought Gallo was somewhere in the North Pacific region.
Squirtle v Roy will always just be bad by nature of Roy having a sword, along with the fact that Roy's sword gets stronger the closer he is to someone.
 

JOE!

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so it's ok to radically change specials on other melee vets (ganon) or totally redesign others (brawl) and even add new layers to vets (samus), but changing one part of shine is drastic, k.


Edit:

To explain myself here, I don't see it changing their playstyles too much based on how their shines operate mid-air anyways. Falco I think has Shine-Bair, Fox has the Shine Spike, and so on, but 90% of shines I ever see are done on the ground. So for the majority of times it wouldn't be noticed but if a spacie messes up and shines in the air close to the ground, they will have to wait to land to jump out else naturally let go of shine. This would make shine spiking a smidge riskier and I guess just make precision even more important.
 
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Scuba Steve

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so it's ok to radically change specials on other melee vets (ganon) or totally redesign others (brawl) and even add new layers to vets (samus), but changing one part of shine is drastic, k.


Edit:

To explain myself here, I don't see it changing their playstyles too much based on how their shines operate mid-air anyways. Falco I think has Shine-Bair, Fox has the Shine Spike, and so on, but 90% of shines I ever see are done on the ground. So for the majority of times it wouldn't be noticed but if a spacie messes up and shines in the air close to the ground, they will have to wait to land to jump out else naturally let go of shine. This would make shine spiking a smidge riskier and I guess just make precision even more important.
but shine bair is so cool
 

JOE!

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So were tons of things characters have had changed from version to version of PM but they deal with it.
 

nimigoha

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Fox and Falco play exactly like they do in Melee despite their nerfs. They gain DACUS and RAR and B reverse but taking something away from them (as opposed to toning down damage or knockback) is a bad idea.

Shine Bair is really good for Falco and styling AF for Fox, Shine Dair also good for Falco (even though easy to DI out of).

http://www.gfycat.com/AlarmingIncomparableAmericancicada

This is why JC shine is the bomb.

Taking this out wouldn't make Fox and Falco measurably worse. It takes away one of their options, which they can replace with others. Gutting a character's identity for the sake of it, without improving them, seems baseless.
 
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