da K.I.D.
Smash Hero
what an effing nerd.
Welcome to Smashboards, the world's largest Super Smash Brothers community! Over 250,000 Smash Bros. fans from around the world have come to discuss these great games in over 19 million posts!
You are currently viewing our boards as a visitor. Click here to sign up right now and start on your path in the Smash community!
Thanks on the avatar props, SM5. To answer your question about my absence, I've been working hard in my last year of college, so Brawl's been taking a backseat to my academic obligations—thesis, exit courses, all that good stuff—and other creative endeavors. I still play weeklies with my friends, but don't have the time to participate in tournaments quite yet. To be honest, I am a little surprised anyone realized I was gone . . . but that's beside the point.Hey Blap! where ya been? nice avatar BTW..
1) not embarrassing questions. it is a quick dashdance. But, this one is kinda different. Sonic ran, then stopped, then ran again. it has a kind of canceling effect, and you can immediately run in the opposite direction.
2) That has nothing to do with grinding. grinding is when you dash, then stop. when Sonic is in his sliding, you tilt the control stick forward, and then you will slide across the ground, and Sonic will look like he is sliding. That is grinding. Like I said earlier, it is a quick dashdance, but he ran towards the opponent instead of continuing the dashdance.
3) Baring OoS input? i use the Classic controller, so i use X to shorthop, then Fastfall a Bair. pretty common actually. But usually, if you want to fastfall, jump, put in the input for the bair, and while Sonic is turning around, then quickly press down on the control stick. It takes some practice...
Oh, and lastly, keep at it with Sonic. you can only go up from here on out.
Aha, I knew I wasn't imagining things! I was pretty sure it had something to do with either foxtrotting or grinding, mainly because in nearly all examples I've seen of this, Sonic goes into his wide stance—as in the end of a foxtrot/start of a grind—then all of a sudden turns around.i was actually wondering about that too,
PUFFY AND MALCOM ARE HOLDING TECHS OUT ON US!!!
also, i think that somebody said that he was going into the full run than stoping and running the other way after the really shortschreech animation.
im also tempted to think its a DDP or dashdance pivot. which is a foxtrot, which puts sonic into his grind animation, and than starting another dash and dashdancing it one time to run the other way tho.
But its looks way too fast and seamless to be either one of those. so i think puffy is holding out on us as far as techs are concerned.
I'd really appreciate it, Espy. The tech definitely looks to confuse your opponents, even if for a split second. And with your Sonic, that's all it seems to take.I'll put up a tech vid soon of me just fooling around with what I know about Sonic's dash.
It's not as difficult as you think it looks. Infact, it's very basic when it comes to techs, and it's not new.
I was seriously getting worried until that last stock; you got gimped and SD'd in the same game ... but that last stock completely made up for it. good one =0http://www.youtube.com/watch?v=K8lQcHiG6SA
Camalange (Sonic) vs. GwJumpman (ROB) 1
(I recommend watching the first one)
![]()
I know, the first SD was a total WTF moment, becuase I had a spring...inputted the command...nothing happened >_>I was seriously getting worried until that last stock; you got gimped and SD'd in the same game ... but that last stock completely made up for it. good one =0
Thanks on the avatar props, SM5. To answer your question about my absence, I've been working hard in my last year of college, so Brawl's been taking a backseat to my academic obligations—thesis, exit courses, all that good stuff—and other creative endeavors. I still play weeklies with my friends, but don't have the time to participate in tournaments quite yet. To be honest, I am a little surprised anyone realized I was gone . . . but that's beside the point.
So I tried adding some of that dashdancing into my game this past weekend to great success; it certainly is a reliable way to change up the approach and punishing game. I also found myself coming closer to consistently performing OoS Bairs with some fastfalling, which was nice. It really feels like things are coming together.
However, I'm still at a loss with regard to my second inquiry. Did you watch the clip in question from Kojin's "Shatter the Grounds"? The reason I ask is because the animation he does is longer and looks different than that in the first clip of a dashdance grab. Allow me to attempt to find better examples of what I mean from some Espy matches.
0:22, 1:10, 2:07-10 in http://www.youtube.com/watch?v=Xt6FeMg_rgw
0:07 in http://www.youtube.com/watch?v=8aNvWAd_06U
2:57, 3:02 in http://www.youtube.com/watch?v=ibsHsCIRVZE
Maybe I'm not looking at these clips right, but they don't resemble the shorter dashdances that I've been doing. Instead, they are going much further, and sometimes seemingly out of a "full dash." An insight into this?
lol I has one of those: http://ca.youtube.com/watch?v=kpizkWlSFekI just remembered that I also DACUS spiked a Toon Link at Smashville, then stage spiked him for the kill.
I'd like to post that as well.
Nooooooo way, dude..... just nowaiFYI lvl 9 computer Marth is about the same as good human Marths. Marth is dumb like that.
Dude, it's probably not uploading. There's a .... bug.... which sometimes happen to me, where it just stops uploading the video but you can't tell because it's still got the spinny "oh look I'm uploading" thing.... altho it depends on your browser and stuff. Like do you see a progressbar? idk but mebbe you should just retry uploading.**** Youtube.
9 hours...and it still hasn't uploaded...
;_;
Puff RAGE!!!Cable connection Camalange.
And I canceled it and and uploading in on the beta version of the new uploader.
However, it ****ed up again, so I'm gonna try right now.
It's total bull****, I swear.