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I would kill to have a Final Fantasy VII remake in the light of Advent Children.Changing old masterpieces in ANY WAY annoys me.
Should just make an Advent Children game.I have an exam tomorrow, so naturally I'm playing Mirror's Edge instead.
The game has a natural flow and rhythm that is so satisfying.
I would kill to have a Final Fantasy VII remake in the light of Advent Children.
Well the main "big" (and only change I can think of) is the Note High Scores. In the N64 version you had to get all 100 notes with 1 life for it to count as 100; on the XBLA version the notes just carry over so that once they're picked up they just stick to you no matter how many times you die or get game over. It made Rusty Bucket Bay and Click Clock Wood pretty easy. I think the same sort of thing happened with the Jinjo's as well.omg they changed stuff in the xbla version?
>=(
Freezy Peak ftw. Grunty's Furnace Fun was like the best idea ever as well.Changing old masterpieces in ANY WAY annoys me.
Also Rusty Bucket was my favourite Kazooie level. Double hate.
Music is the best part of that level. Everything else was a b**tch.Also Rusty Bucket was my favourite Kazooie level.
XLBA Version - WTF? Oh man's that's very gay. The whole losing your life right before you get the last few notes in those levels are what made the challenge in BK. Especially Rusty Bucket Bay (motor room) and Click Clock Wood (top branches in the spring/summer).on the XBLA version the notes just carry over so that once they're picked up they just stick to you no matter how many times you die or get game over. It made Rusty Bucket Bay and Click Clock Wood pretty easy
I wants one too... But that's like saying Nintendo should do a remake of Ocarina of Time using the graphical quality of Twilight Princess.Should just make an Advent Children game.
Doesn't that kinda defeat the challenge of getting 100 notes in all levels? (on that topic I never did end up getting 100 in Click Clock, I gave up once I got em on Rusty bucket)Well the main "big" (and only change I can think of) is the Note High Scores. In the N64 version you had to get all 100 notes with 1 life for it to count as 100; on the XBLA version the notes just carry over so that once they're picked up they just stick to you no matter how many times you die or get game over. It made Rusty Bucket Bay and Click Clock Wood pretty easy. I think the same sort of thing happened with the Jinjo's as well.
Freezy Peak ftw. Grunty's Furnace Fun was like the best idea ever as well.
They should. And Nix, yes they were going to make one. They won't admit it, but they've been batting the idea around internally. But there's just no justification when they've got x number of FF13s to make at the moment.I wants one too... But that's like saying Nintendo should do a remake of Ocarina of Time using the graphical quality of Twilight Princess.
I love this guy.You seem to be way too concerned with conserving your nostalgic love for the game. No, a remake isn't going to "ruin" the feel of the original. The audiences it is meant for will not notice a "ruining" because they haven't played the first one. Which they haven't bought on the VC. New generations of people without any previous exposure (e.g. an older sibling) is going in blank. They are not going to VC with the knowledge of which games are the classic ones.
The idea of a remake is, of course, to get the best of the classic and redress it in a new style. In the point of OoT, the point is to even out the archaic kinks of the old game (e.g. visiting the pause menu every few seconds), smooth out the flow (e.g. water temple), update the presentation, maybe add new sidequests to keep it fresh. They would grab new audiences with the hype, get the fans excited for a chance to go back, and perhaps rile up fanboys for my entertainment.
Plus, how can you "REMAKE" a game without touching the original files anyway?
And nobody fricking say they wouldn't be excited for a remake of OoT. Because you'd be outright lying. Don't lie, kiddies
You really do seem to like the levels I always hated (Rusty Bucket, Water Temple.... :@).BTW, Water Temple was my favourite dungeon in OOT.
Yes, oh YES. The frame rate was the ONLY problem with that game imo. The pictures of the remake with online and smoothness just looks awesome. Game of the year for me.waiting for perfet dark to come out on live.. soon my precious..
Haha.You really do seem to like the levels I always hated (Rusty Bucket, Water Temple.... :@).