SaveMeJebus
Smash Master
- Joined
- Apr 29, 2010
- Messages
- 4,371
If that's possible, then why don't you do that to avoid his smash follow ups?or I just use the invinci. frames from a wake up :-/
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If that's possible, then why don't you do that to avoid his smash follow ups?or I just use the invinci. frames from a wake up :-/
not when you are tripping on a peel. Trip to trip lag to getting hit by moving carLol fair enough Abraham, I'll just wait until me and judo (and others) get more data.
@Jebus: because diddy can bait and punish where as the car doesn't have a mind and is easy to see coming. Are you serious? LOL
it doesn't but you make it seem like a banana throw has as much cooldown as DDD's grab. you have enough time to throw a banana and leave him in stun long enough for the car to hit and for you to power shield.You have to jump before is on screen jebus, unless you plan on powersheilding.
While I'm on the ground in a trip state, I'll just use the invinci. frames. Idk how being on the ground from a trip makes it harder to see a car coming.
@Kuro: I'll consign.
If this is the case, other stages are waaaaay worse. (at MLG) PS1 has 4% timeouts compared to Norfairs 1.1% timeout (one game out of like 83 or 84). The one timeout was Wario vs. Luigi, last stock. The theory that Norfair is an "easy timeout stage" seems to be less reality and more "I saw this one guy time out TWO people on Norfair" anecdotes.Norfair: Again same pros except the mk part.lava is easily avoidable and also aids ppl who hold the advantage by providing combo continuance(possibly). Easy timeout stage for many characters however is a big con imo.
To be fair. Was the non timeout Norfair matches not timeout cause they were completely one sided? If I'm MK and they are Falco on Norfair, why would I time them out when I can just **** them in 3 minutes.If this is the case, other stages are waaaaay worse. (at MLG) PS1 has 4% timeouts compared to Norfairs 1.1% timeout (one game out of like 83 or 84). The one timeout was Wario vs. Luigi, last stock. The theory that Norfair is an "easy timeout stage" seems to be less reality and more "I saw this one guy time out TWO people on Norfair" anecdotes.
No, it depends on the player tbh. But the pieces are set if the player wishes to time out. It facilitates the ability to but doesn't mean ppl will.If this is the case, other stages are waaaaay worse. (at MLG) PS1 has 4% timeouts compared to Norfairs 1.1% timeout (one game out of like 83 or 84). The one timeout was Wario vs. Luigi, last stock. The theory that Norfair is an "easy timeout stage" seems to be less reality and more "I saw this one guy time out TWO people on Norfair" anecdotes.
Ok well QA thunder doesn't matter on 2 of those characters cause they can AD and QA is thunder is slow. It might work on MK but MK doesn't have to nado until its safe. Also Pika has to hit the ground to thunder which is tricky if hes up by one of the platforms in the first place.Can't projectile users fire
Projectiles at Wario/Sonic/MK?
Even then.. Speaking for Ike, i can quickly QD from the middle two platforms.. I might do some testing with QD from the top platform some other time.
Anyways~
Pikachu can QA > thunder wall someone running away high....
Luigi probably sucks at chasing people, but thats anywhere.
Well this would mean they would be one stock remaining on the winner, correct?Those stats mean nothing if you don't know which matches almost timed out before someone died doing something desperate. Most matches that would be timeouts end within the last minute when the losing players rushes in hopelessly to attempt taking the lead back.
I just don't see why people are considering Pirate Ship instead of Norfair. :/*reads last few pages on Norfair discussion*
There's sooooo much to say, but no time for me to type it all out. I'll just say that InCom, OS, and San are hitting the nail on the head, as far as my opinions are concerned.
BRC, if you guys want some info from me about Norfair, you can hit me up on Skype whenever.
Damn you expressed completely what I feel!!! <333 ^^if mlg data was the bible for stages, we would have rc and brinstar as starters and other starters as cp's
because technically mk had a higher win rate on yi or something than rc and brinstar. Which has to mean obviously he's more dominant on those stages than rc brinstar. Numbers can't lie.
Take mlg data with a grain of salt.
lol......lolTo be fair, I counter-pick Final Destination against several characters with Meta Knight when RC/Brinstar are banned.
Snake comes to mind.