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Yeah, apparently some people just don't want to believe this.also
falcon doesnt have to approach lol
he can just wait for ganon to run at him
SH UAir has 7 frames of jump lag + 7 frames of start-up lag, giving it a total of 14 frames start-up, so I doubt it'll be fast enough to stop an aerial approach if DTilt was safe on block, Ganon's jumps are too short anyways.even if dtilt is safe on block, what about an aerial approach?
jump behind you with a full hop, what you gonna do? sh uair? we can airdodge if we read you correctly, if you try to roll away well falcons fast enough to get over there
Wait, he can just shield-grab it? Since when is falcon's grab low enough to do that? Still, see above problem.You don't need frame data, just another human player to grab you out of DTilt. You can ask someone else to test it since you don't really seem to be trusting me.
Actually no, fun fact, it takes Falcon's shield 3 frames to cover his entire body, only the center is covered on the first frame.DTilt doesn't force approach, Falcons will never always have their shields up right infront of you. Also, I don't know why I didn't mention this before but, DTilt should never hit Falcon's shield, 10-11 frames of start-up gives Falcon the perfect amount of time to powershield. http://javascript<b></b>: leoHighlightsIFrameClose();
Since's Ganon is a giant.Wait, he can just shield-grab it? Since when is falcon's grab low enough to do that?
becuz heres ganon (x) and falcon (y) and i jab'd u and i run, what you do?Why would a Ganondorf run at you?
No, you could run up and dash grab OR run up and dash attack.Wait, he can just shield-grab it? Since when is falcon's grab low enough to do that? Still, see above problem.
It's not so much a trust issue, it's that you were using "approximation words", and I'm looking for exactness.
Things like, "it's about the disjointed area".
I'm not distrusting you, I just am trying to get exact information.
Actually no, fun fact, it takes Falcon's shield 3 frames to cover his entire body, only the center is covered on the first frame.
10 frame IIRC and since the hitbox is low, and we're talking about it spaced, it should be hitting the frame 3 shield, frame 2 at earliest.
Hitbox being low has nothing to do with anything, and getting a properly spaced DTilt isn't going to happen especially if the Ganon's going to try to force a approach after the shield hit. Falcon's able to perfect shield it.10 frame IIRC and since the hitbox is low, and we're talking about it spaced, it should be hitting the frame 3 shield, frame 2 at earliest.
It's too bad he has the exact opposite of it, isn't it?If Ganon had Falcon's Jabs, he would **** Falcon.
How exactly are Falcons going to be powershielding D-tilts on reaction? Are they going to be walking or standing still when we use D-tilt, because if a Falcon is straight-out dashing at us in a position where they can shield, we're better off doing full-hop thunderstorms because they're a lot harder to intercept with Falcon's aerials/up+B than short-hopped ones. Of course when we're up in the air, Falcon can wait for us for land and do something from there, but we have no landing lag, so it's not like we're at a disadvantage there.You don't need frame data, just another human player to grab you out of DTilt. You can ask someone else to test it since you don't really seem to be trusting me.
DTilt doesn't force approach, Falcons will never always have their shields up right infront of you. Also, I don't know why I didn't mention this before but, DTilt should never hit Falcon's shield, 10-11 frames of start-up gives Falcon the perfect amount of time to powershield. http://javascript<b></b>: leoHighlightsIFrameClose();
Since neither character has any projectiles, Ganon and Falcon will do approximately an even amount of approaching. Unless, of course, you're going to play like a gay, in which, why the **** are you using Captain Falcon anyway?also
falcon doesnt have to approach lol
he can just wait for ganon to run at him
i dont play brawl lolSince neither character has any projectiles, Ganon and Falcon will do approximately an even amount of approaching. Unless, of course, you're going to play like a gay, in which, why the **** are you using Captain Falcon anyway?
Power shielding is pretty easy to do, and you should be able to do it on reaction. I powershield a projectile loving Samus with ease, and at the amount and speed of her projectiles, it's harder than PSing Ganon's DTilt. So yeah, you should be able to PS DTilt on reaction. We're discussing each character on the top of the metagame.How exactly are Falcons going to be powershielding D-tilts on reaction? Are they going to be walking or standing still when we use D-tilt, because if a Falcon is straight-out dashing at us in a position where they can shield, we're better off doing full-hop thunderstorms because they're a lot harder to intercept with Falcon's aerials/up+B than short-hopped ones. Of course when we're up in the air, Falcon can wait for us for land and do something from there, but we have no landing lag, so it's not like we're at a disadvantage there.
Fun fact: The average human reaction time is somewhere around .23 seconds, or about 14 frames. Knock off this "you can powershield everything Ganon does on reaction" nonsense, because it's simply not true.
I also like how you think Ganon having an advantage at all is some type of blasphemy. I don't think Ganon has the advantage in this matchup, but I just found what you said to be humorous.
Since neither character has any projectiles, Ganon and Falcon will do approximately an even amount of approaching. Unless, of course, you're going to play like a gay, in which, why the **** are you using Captain Falcon anyway?
Read above.How exactly are Falcons going to be powershielding D-tilts on reaction? Are they going to be walking or standing still when we use D-tilt, because if a Falcon is straight-out dashing at us in a position where they can shield, we're better off doing full-hop thunderstorms because they're a lot harder to intercept with Falcon's aerials/up+B than short-hopped ones. Of course when we're up in the air, Falcon can wait for us for land and do something from there, but we have no landing lag, so it's not like we're at a disadvantage there.
and are Falcons not better off shielding or dodging the stomp on reaction?Are they going to be walking or standing still when we use D-tilt, because if a Falcon is straight-out dashing at us in a position where they can shield, we're better off doing full-hop thunderstorms because they're a lot harder to intercept with Falcon's aerials/up+B than short-hopped ones.
Let's be serious here, the only reasonable way that a Falcon is going to match up with a Ganon is when it's either a manly money match or extreme manly friendlies, since Falcon and Ganon have no place in serious tournaments (Falcon a little bit, but Ganon, he just doesn't belong). In either case, challenging someone to a manly match and then playing gay for the sake of winning is just wrong and if you do that, you should be ashamed of yourself (I'm talking about non-tournament matches here).i dont play brawl lol
i used to play cf and place ~12th/35-40ish pretty consistently then i realized brawl is gay and now i play melee
im saying
you could
and matchup is doing whatever to win so yeah
LOL! Your comparison is completely ludicrous. Samus' projectiles are easy as cake to powershield because Samus and yourself to put up your shield. Unless you're talking about Samus shooting her gun right when she's at your face and even then I doubt the start-up on her projectile shooting is faster than 10-11 frames, since I have no problems powershielding any of my friend's Samus' projectiles as well.Power shielding is pretty easy to do, and you should be able to do it on reaction. I powershield a projectile loving Samus with ease, and at the amount and speed of her projectiles, it's harder than PSing Ganon's DTilt. So yeah, you should be able to PS DTilt on reaction. We're discussing each character on the top of the metagame.
I personally space my d-airs too high for other people to be shielding them because thunderstomp is simply terrible on block. I space them that way just in case Falcon wants to use some type of aerial approach and since you have no lag upon landing it's not like you're opening yourself that badly. Doing that is probably going to leave you open to getting grabbed or something like that, but it's better than thunderstomping their shield.and are Falcons not better off shielding the stomp on reaction?
LOL! Your comparison is completely ludicrous. Samus' projectiles are easy as cake to powershield because Samus and yourself to put up your shield. Unless you're talking about Samus shooting her gun right when she's at your face and even then I doubt the start-up on her projectile shooting is faster than 10-11 frames, since I have no problems powershielding any of my friend's Samus' projectiles as well.
My point was that many human beings don't have the physical capacity to see Ganon about to use D-tilt and press the button to shield fast enough since most people have about a 13-14 frame reaction speed. You would need very fast eyes to react that fast, and if you don't have that capability, you simply can't do it, even if you're at the top of the metagame.
I personally space my d-airs too high for other people to be shielding them because thunderstomp is simply terrible on block. I space them that way just in case Falcon wants to use some type of aerial approach and since you have no lag upon landing it's not like you're opening yourself that badly. Doing that is probably going to leave you open to getting grabbed or something like that, but it's better than thunderstomping their shield.
Her projectiles (this includes ZAir) come at you one after another, the gap in between them is less than 11 frames of start-up (most of the time). But yes, you'll be able to tell that projectiles are coming right at your after one another (obviously), but that wasn't the point I was trying to make.LOL! Your comparison is completely ludicrous. Samus' projectiles are easy as cake to powershield because Samus and yourself to put up your shield. Unless you're talking about Samus shooting her gun right when she's at your face and even then I doubt the start-up on her projectile shooting is faster than 10-11 frames, since I have no problems powershielding any of my friend's Samus' projectiles as well.
lol. Yes we do. 11 frames of start-up give you more than enough time for a perfect-shield, you could power-shield 3-4 frames jab on reaction, and I've seen it be done.My point was that many human beings don't have the physical capacity to see Ganon about to use D-tilt and press the button to shield fast enough since most people have about a 13-14 frame reaction speed. You would need very fast eyes to react that fast, and if you don't have that capability, you simply can't do it, even if you're at the top of the metagame.
Wait, what? Do you mean you space your DAirs high on SH? Cause that's not possible, there's a certain height it could only go. FH's DAirs could be avoided ON reaction, that was the point I made in my last point, I didn't talk about shield contact.I personally space my d-airs too high for other people to be shielding them because thunderstomp is simply terrible on block. I space them that way just in case Falcon wants to use some type of aerial approach and since you have no lag upon landing it's not like you're opening yourself that badly. Doing that is probably going to leave you open to getting grabbed or something like that, but it's better than thunderstomping their shield.
My point is that it's easier to anticipate Samus' projectiles, including her Z-air, than it is to anticipate Ganon's dtilt. With Samus, your reaction will be "she's far away from me, Samus will probably shoot a projectile at me," which will make it easier for you to have your guard up, because what happens when you mess up, you get hit by a Z-air for 7% damage (You should be cautious enough to not get hit by a fully-charged blast)? With Ganon, it's harder to guess what he'll do, because he can either try to space you and be cautious or he can go out and approach you, and if you predict wrong you either get outspaced or Ganon approaches you and you're in for a world of hurt.Her projectiles (this includes ZAir) come at you one after another, the gap in between them is less than 11 frames of start-up (most of the time). But yes, you'll be able to tell that projectiles are coming right at your after one another (obviously), but that wasn't the point I was trying to make.
People do not have 3-4 frames of reaction time, heck you can't even push the shoulder button down in 3-4 frames. They probably anticipated that a jab is coming and made it appear that they did it on reaction, but it's all about anticipation. If you can anticipate that Ganon is going to d-tilt you, then you have a better chance of powershielding it, but you can't go in blindly and then be quick enough to press the shield button when Ganon's using a 10-11 frame attack just like that. It's physically impossible.lol. Yes we do. 11 frames of start-up give you more than enough time for a perfect-shield, you could power-shield 3-4 frames jab on reaction, and I've seen it be done.
I never said that you should use D-tilt to force an approach, that was someone else. What I said was basically what you said- that Falcon isn't going to be just standing there trying to powershield your moves on reaction, they'll try to pressure you. D-tilt is better used when Falcon lands in front of you and doesn't have the space to shield out of a dash.When else can Ganon use DTilt other than when he's right infront of him to force an approach? He can't. And, you'll never see a Falcon just standing there right infront you to be DTilted, you'd see them pressuring you with their faster moves, all of which will beat DTilt's start-up lag.
I said full-hop d-airs, and yes they're easier to avoid on reaction, but my point was that I'd rather miss a d-air than have one shielded because shielding d-air leaves Ganon open to a wide variety of punishment while missing leaves a smaller and much more manageable window. If you're going to get punished, you might as well try to mitigate the damage as much as possible and try to look for openings that you can use to **** Falcon.Wait, what? Do you mean you space your DAirs high on SH? Cause that's not possible, there's a certain height it could only go. FH's DAirs could be avoided ON reaction, that was the point I made in my last point, I didn't talk about shield contact.
Samus' projectiles are easy to powershield because not only do they have 23 frames of start up time, but also because they're projectiles >.<. They travel and last a hell of a lot longer than actual moves. It's ridiculous comparing powrshielding moves to PSing projectiles.Her projectiles (this includes ZAir) come at you one after another, the gap in between them is less than 11 frames of start-up (most of the time). But yes, you'll be able to tell that projectiles are coming right at your after one another (obviously), but that wasn't the point I was trying to make.
Lol...what? That is completely insane if you're being serious...are you being serious? Not only is that well below the average smashers reaction, that faster than any reaction any human being has EVER had. Do you have robots programed to play smash for you? Even ganon's d-tilt is below an average person's reaction. You are so confusing reaction with anticipation. If you honestly think that 3-4 frame moves can be PSed on reaction, then the Falcon match up shouldn't be hard at all, since we can PS the jabs he throws at us -_-.lol. Yes we do. 11 frames of start-up give you more than enough time for a perfect-shield, you could power-shield 3-4 frames jab on reaction, and I've seen it be done.
Lots of times, seeing as how Ganon can d-tilt falcon out of many short hop approaches. Besides, the cap's moves aren't amazingly fast. In fact, most of his moves are the exact same speed as Ganon's, and Ganon has a bucket load of priority on each of his.When else can Ganon use DTilt other than when he's right infront of him to force an approach? He can't. And, you'll never see a Falcon just standing there right infront you to be DTilted, you'd see them pressuring you with their faster moves, all of which will beat DTilt's start-up lag.
My point is that it's easier to anticipate Samus' projectiles, including her Z-air, than it is to anticipate Ganon's dtilt. With Samus, your reaction will be "she's far away from me, Samus will probably shoot a projectile at me," which will make it easier for you to have your guard up, because what happens when you mess up, you get hit by a Z-air for 7% damage (You should be cautious enough to not get hit by a fully-charged blast)? With Ganon, it's harder to guess what he'll do, because he can either try to space you and be cautious or he can go out and approach you, and if you predict wrong you either get outspaced or Ganon approaches you and you're in for a world of hurt.
Yeah, but my point is that you'll be able to shield it on "reaction", it's still possible to even if you don't anticipate the move. You're making it sound like DTilt is very easy to land, when it isn't. If DTilt is as easy to land as you're saying it is, then Falcon should be jabbing us every other second of the game.
People do not have 3-4 frames of reaction time, heck you can't even push the shoulder button down in 3-4 frames. They probably anticipated that a jab is coming and made it appear that they did it on reaction, but it's all about anticipation.
Yeah, you're right.
I never said that you should use D-tilt to force an approach, that was someone else. What I said was basically what you said- that Falcon isn't going to be just standing there trying to powershield your moves on reaction, they'll try to pressure you. D-tilt is better used when Falcon lands in front of you and doesn't have the space to shield out of a dash.
That was basically what I've been trying to say. How does that make DTilt so good in this match-up? Why exactly do you think this match-up's a neutral?
I said full-hop d-airs, and yes they're easier to avoid on reaction, but my point was that I'd rather miss a d-air than have one shielded because shielding d-air leaves Ganon open to a wide variety of punishment while missing leaves a smaller and much more manageable window. If you're going to get punished, you might as well try to mitigate the damage as much as possible and try to look for openings that you can use to **** Falcon.
Missing a DAir also gets Ganon punished, not as bad, but it does.
Replies in bolded green.Samus' projectiles are easy to powershield because not only do they have 23 frames of start up time, but also because they're projectiles >.<. They travel and last a hell of a lot longer than actual moves. It's ridiculous comparing powrshielding moves to PSing projectiles.
Lol...what? That is completely insane if you're being serious...are you being serious? Not only is that well below the average smashers reaction, that faster than any reaction any human being has EVER had. Do you have robots programed to play smash for you? Even ganon's d-tilt is below an average person's reaction. You are so confusing reaction with anticipation. If you honestly think that 3-4 frame moves can be PSed on reaction, then the Falcon match up shouldn't be hard at all, since we can PS the jabs he throws at us -_-.
Yeah, I was wrong, I basically meant what Clai described.
Lots of times, seeing as how Ganon can d-tilt falcon out of many short hop approaches. Besides, the cap's moves aren't amazingly fast. In fact, most of his moves are the exact same speed as Ganon's, and Ganon has a bucket load of priority on each of his.
DTilt stops SH approaches? I've yet to see that happen, you out of all people should know this. Having 2 fast moves > not having any at all. Priority doesn't really matter much if you can't use it properly.
That's true.Besides, the cap's moves aren't amazingly fast. In fact, most of his moves are the exact same speed as Ganon's
45-55 Falcon's advantage is neutral.That's true.
However... The moves that Falcon has, that actually are faster than Ganon's, more than makes up for those other 'Low priority + Ganon-fast-moves' that he has.
Especially is this match-up.
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Kalm, you make it sound like if Ganon doesn't have anything on Falcon.
I think this match-up is 50-50 because Falcon doesn't have any way to force Ganon inside him (either by superior range or a prokectile), nor does he have the maneuverability to force Ganon into any significant frame traps. Falcon's either going to commit to an approach or commit to non-approaching, both of which don't cause serious problems for Ganon. Yes, Falcon will have an easier time approaching/punishing because of his jab and superior ground speed, but it does not offset the fact that Ganon's damage potential far, far out-does Falcon's. Off-stage, it's a similar story- Falcon has the flubbed knee and Ganon has the better tipman, and both recoveries are pretty easy to intercept.That was basically what I've been trying to say. How does that make DTilt so good in this match-up? Why exactly do you think this match-up's a neutral?
Falcon has a better approach, better approach options, can pressure our shield more, and actually punish all our moves out of shield and out of spotdodge.I think this match-up is 50-50 because Falcon doesn't have any way to force Ganon inside him (either by superior range or a prokectile), nor does he have the maneuverability to force Ganon into any significant frame traps. Falcon's either going to commit to an approach or commit to non-approaching, both of which don't cause serious problems for Ganon. Yes, Falcon will have an easier time approaching/punishing because of his jab and superior ground speed, but it does not offset the fact that Ganon's damage potential far, far out-does Falcon's. Off-stage, it's a similar story- Falcon has the flubbed knee and Ganon has the better tipman, and both recoveries are pretty easy to intercept.
And I never said that D-tilt was a match-up breaking move. I just said it has its purposes, especially out of a Flame Choke. Other people were talking about Ganon's D-tilt, but I was just saying that you can't powershield it on reaction unless you're expecting Ganon to use it, in which case, you're probably using the move wrong.
I still disagree. DTilt is powershieldable on reaction.Other people were talking about Ganon's D-tilt, but I was just saying that you can't powershield it on reaction unless you're expecting Ganon to use it, in which case, you're probably using the move wrong.
I don't really care if Falcon is over me racking up 60% damage over the course of 30 seconds when Ganon can turn around and put out the same amount of damage in 10. Falcon's going to be over you because he has the better approach. Fine. Ganon sucks at approaching anyway. What Falcon doesn't have is the ability to significantly trap Ganon or any method that overwhelmingly reduces Ganon's options. This means that Ganon being able to do a significant amount of damage in a short amount of time is going to matter far more in this matchup than Ganon's other matchups.Falcon has a better approach, better approach options, can pressure our shield more, and actually punish all our moves out of shield and out of spotdodge.
The thing is, who ever approaches first and faster in this match-up technically has the upper hand. You'll have Falcon all over you during the entire match, and the same can't be said for Ganondorf. That is what you DON'T want.
I don't think there's way to conclude this, because this is all based on what people believe the average human reaction time is. You say it's 10 frames, I say it's 13 frames (which I found by a little searching of the web). I can't really respond in any other fashion.Edit:
I still disagree. DTilt is powershieldable on reaction.
His DThrow, jab, and Ganon being above him all limit Ganon.I don't really care if Falcon is over me racking up 60% damage over the course of 30 seconds when Ganon can turn around and put out the same amount of damage in 10. Falcon's going to be over you because he has the better approach. Fine. Ganon sucks at approaching anyway. What Falcon doesn't have is the ability to significantly trap Ganon or any method that overwhelmingly reduces Ganon's options. This means that Ganon being able to do a significant amount of damage in a short amount of time is going to matter far more in this matchup than Ganon's other matchups.
Fair enough.I don't think there's way to conclude this, because this is all based on what people believe the average human reaction time is. You say it's 10 frames, I say it's 13 frames (which I found by a little searching of the web). I can't really respond in any other fashion.
Sorry Clai, issue there, most smashers are 10-11 frames equvilent, and at the top of the metagame, it's 8 frames equivilent.Fun fact: The average human reaction time is somewhere around .23 seconds, or about 14 frames. Knock off this "you can powershield everything Ganon does on reaction" nonsense, because it's simply not true.
Ok, then we need a frame data check, this isn't about trust this is about precision.No, you could run up and dash grab OR run up and dash attack.
Didn't I explain before, in the quoted post, Falcon's shield takes 3 frames to encompass his entire body, I don't even think Ganon's dtilt is capable of hitting the frame 1 shield.Hitbox being low has nothing to do with anything, and getting a properly spaced DTilt isn't going to happen especially if the Ganon's going to try to force a approach after the shield hit. Falcon's able to perfect shield it.
I'm pretty sure I am.Kalm, seriously, you're not thinking this out. 10 frame attacks are among the hardest ones to powershield at all.
Falcon doesn't have to approach by randomly throwing out attacks, you're forgetting that he's also a bait and trap character, though with his maneuverability he has a much easier time baiting and trapping than Ganon.Falcon really doesn't approach much better when most of his approaches are counterable on reaction.
Read above, Falcons won't randomly throw out their moves to get outprioritized. CF has BAir (which is quite safe to just throw out) which could safely kill, and Ganon doesn't have much safe kill moves either.He does have random stuff that is safe on block that should usually be outprioritized, and most importantly, he can't actually kill with anything that is safe.
BAir is safe how? On shield it has some push back, but that's about it. Retreating thunderstorm isn't safe at all.Ganondorf does have a few safe things against Falcon. B-air, and retreating Thunderstorm. Falcon is tall enough to be B-aired safely, and retreating Thunderstorm in general is not something you want to approach when you have low priority like Falcon.
B-air autocanceled is able to hit Falcon. That has a -7 frame advantage, meaning it is COMPLETELY safe on block. It takes 7 frames to drop shield, and Falcon's shieldgrab has no chance of punishing this. His Up-B out of shield has range, but takes about 20ish frames to use, meaning it can be dodged on reaction.BAir is safe how? On shield it has some push back, but that's about it. Retreating thunderstorm isn't safe at all.
BAir's only safe on block, other than that it's a very unsafe move.B-air autocanceled is able to hit Falcon. That has a -7 frame advantage, meaning it is COMPLETELY safe on block. It takes 7 frames to drop shield, and Falcon's shieldgrab has no chance of punishing this. His Up-B out of shield has range, but takes about 20ish frames to use, meaning it can be dodged on reaction.
Retreating Thunderstorm is very safe, because the point is, you are retreating with it. Your opponent's mobility advantage is significantly lower approaching when you retreat with this move, AND it actually becomes safe on block if it gets shielded while you retreat.
If Falcon tries to approach with an attack, 97% of the time, it either gets blocked, or it gets outprioritized by D-air as long as you retreat.
Same could be said for Ganon.If Falcon tries to approach with an attack, 97% of the time, it either gets blocked, or it gets outprioritized by D-air as long as you retreat.
sorryimo falcon vs ganon is 45-55 Ganon's advantage.
Due to his side b->Dtilt->Dtilt->Side b shenanigans, and his overal side b combo's falcon falls victim to.
Also his ability to turn the match around with an offstage side b matters quite some in the falcon vs ganon matchup.
45-55 Ganon, if it isnt 40-60 Ganon.
Edit: A2ZOMG is kind of a douche imo.
But my point still stands.