You are aware that Falcon's side-B can do that also, yes?
Also his ability to turn the match around with an offstage side b matters quite some in the falcon vs ganon matchup.
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You are aware that Falcon's side-B can do that also, yes?
Also his ability to turn the match around with an offstage side b matters quite some in the falcon vs ganon matchup.
It's pretty safe autocanceled in general. It's a great anti-air at least, which means it stops most of Falcon's approaches.BAir's only safe on block, other than that it's a very unsafe move.
You're terrible at numbers.Retreating thunderstorm is NOT safe. Excluding the 7 frames of jump lag, DAir starts at frame 20-21, ends at frame 44, and even the autocancel version has some landing lag. That gives Falcon enough time (35 or so frames of lag) for a run dash grab or dash attack.
Now you're just being silly.Same could be said for Ganon.
It's pretty safe autocanceled in general. It's a great anti-air at least, which means it stops most of Falcon's approaches.
You're terrible at numbers.
D-air starts on frame 16. Ganon's jump is 7 frames, meaning D-air starts on frame 23.
Also, autocanceled D-air has only...13 FRAMES OF ENDING LAG.
Seriously, stop giving me BS.
Yeah, I confused myself a bit there. Retreating thunderstorm could be punished around the ending frames.You're terrible at numbers.
D-air starts on frame 16. Ganon's jump is 7 frames, meaning D-air starts on frame 23.
What? All of Ganon's moves are more, if not equally, as punishable as Falcons.Now you're just being silly.
Play better ganons. Ganon DOES have the upper hand in this matchup, even if it is just by a very little.sorry
but no
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No it can't. Ganon can recover after a RB spike till a percent he shouldn't be living anyway.You are aware that Falcon's side-B can do that also, yes?
Ganondorf's B-air and D-air are significantly safer on the autocancel. Ganondorf's D-tilt is less punishable. U-smash ending lag is a LOT less punishable.What? All of Ganon's moves are more, if not equally, as punishable as Falcons.
You do know that ganoncide kills Ganon along with the opponent too, right? Falcon's aerial forward + b should KO Ganon if the Falcon edgeguards.Play better ganons. Ganon DOES have the upper hand in this matchup, even if it is just by a very little.
No it can't. Ganon can recover after a RB spike till a percent he shouldn't be living anyway.
Falcon has his jab, which is safe almost in every situation, his Up + B, NAir, and a properly spaced UAir.Ganondorf's B-air and D-air are safer on the autocancel. Ganondorf's D-tilt is less punishable. U-smash ending lag is a LOT less punishable.
It's not nearly as simple as you're trying to make it.
..You do know that ganoncide kills Ganon along with the opponent too, right? Falcon's aerial forward + b should KO Ganon if the Falcon edgeguards.
Falcon's Jab can be outprioritized soundly by many attacks. F-smash and DA ignore it completely for example.Falcon has his jab, which is safe almost in every situation, his Up + B, NAir, and a properly spaced UAir.
Edit: Didn't know this was a double post.
..
In short:
1. ganon second stock high percent, falcon second stock low percent = ganoncide = useful.
Falcon's Jab can be outprioritized soundly by many attacks. F-smash and DA ignore it completely for example.
His Up-B is not a safe attack. It's only good out of shield if you don't space well.
His N-air is only safe on block if he has godly spacing, otherwise it's an unsafe attack. Much less safe than Ganon's B-air in this matchup for that matter, since Ganondorf has several high-damage moves that just plow through it.
Good luck properly spacing U-airs with Falcon all the time. Ganondorf can do this more easily since his U-air actually hits below him, unlike Falcon's. Reverse U-air IS safe on block by the way.
Yes, Falcon can do some stuff more safely, but that stuff has almost no reward and/or tends to be very situational at best. That's why Ganondorf wins this matchup.
Falcon could avoid getting grabbed after the first hit of NAir with proper spacing, and it isn't that hard to do. Falcon has a BAir too, one that comes out faster and actually hits everyone.His N-air is only safe on block if he has godly spacing, otherwise it's an unsafe attack. Much less safe than Ganon's B-air in this matchup for that matter, since Ganondorf has several high-damage moves that just plow through it.
It's not as hard as your making it sound. Ganon can do it more easily, but will always fall to the ground right after, making it totally pointless. Not only does Falcon get more opportunities to try and space his UAir, he could actually do more stuff after it. Getting a reverse UAir on block will not happen in the first place.Good luck properly spacing U-airs with Falcon all the time. Ganondorf can do this more easily since his U-air actually hits below him, unlike Falcon's. Reverse U-air IS safe on block by the way.
Combos? Strings?Yes, Falcon can do some stuff more safely, but that stuff has almost no reward and/or tends to be very situational at best. That's why Ganondorf wins this matchup.
thisCombos? Strings?
You seem to forget that one of the things the pro-falcon side has as a backup is his offstage game, then why is it wrong to abuse this, as falcon's offstage game's indeed effective, especially on ganon. But as I have said before, falcon is never safe, not when he approaches, and not when stringing moves together, and the combo's he does have on ganon are minimal. Then when a falcon 'runs offstage' does he deserve to lose? No. He's playing his character correctly, and when ganon does that too, falcon has the dissadvantage......
if the falcon runs off stage and allows the ganon to suicide him, he deserves to lose
noYou seem to forget that one of the things the pro-falcon side has as a backup is his offstage game, then why is it wrong to abuse this, as falcon's offstage game's indeed effective, especially on ganon. But as I have said before, falcon is never safe, not when he approaches, and not when stringing moves together, and the combo's he does have on ganon are minimal. Then when a falcon 'runs offstage' does he deserve to lose? No. He's playing his character correctly, and when ganon does that too, falcon has the dissadvantage.
Falcon's never safe? You do know that we're discussing Ganon here, don't you? He's never safe either.You seem to forget that one of the things the pro-falcon side has as a backup is his offstage game, then why is it wrong to abuse this, as falcon's offstage game's indeed effective, especially on ganon. But as I have said before, falcon is never safe, not when he approaches, and not when stringing moves together, and the combo's he does have on ganon are minimal. Then when a falcon 'runs offstage' does he deserve to lose? No. He's playing his character correctly, and when ganon does that too, falcon has the dissadvantage.
Er, Ganon is the easiest character to combo in brawl (arguable with King D3). He's tall, big, and has no good combo/chain breaking move. He doesn't even have the weight to back that up.and not when stringing moves together, and the combo's he does have on ganon are minimal.
just saw this postGanondorf's B-air and D-air are significantly safer on the autocancel. Ganondorf's D-tilt is less punishable. U-smash ending lag is a LOT less punishable.
It's not nearly as simple as you're trying to make it.
Don't BS me. Seriously. If this is a joke, it's not funny.falcons bair can AC at any point during the move, making it MUCH more versatile than yours
I'm pretty sure DA out of shield punishes it. Considering Falcon's D-air doesn't have the crazy low ending lag that Ganon's has.falcons dair is a good kill move, and auto cancelling it puts you in a good position when you hit shields, a very good position since you can do a ac dair over their shield and turn around jab the shield and then sit in yours and wait for a reaction to punish
Ganon can't kill horizontally from the center of the stage that good either, if the move isn't FSmash. Ganon kills faster and more reliably the closer to the edge of a stage he is.And lol at saying D-air is a good kill move. It's only "good" at killing offstage.
nopeDon't BS me. Seriously. If this is a joke, it's not funny.
Falcon's autocanceled B-air doesn't hit short characters either. And waiting for it to hit short characters makes it punishable on block. Unfortunately there isn't any frame data on Falcon, but my experience with autocanceling this is that the window isn't any better than that of Ganon's B-air.
I'm pretty sure DA out of shield punishes it. Considering Falcon's D-air doesn't have the crazy low ending lag that Ganon's has.
And lol at saying D-air is a good kill move. It's only "good" at killing offstage.
Sorry, but I know you're just wrong here. Not only are you visualizing shield drop advantage COMPLETELY wrong, you're ignoring the fact Falcon's D-air has more aerial lag than Ganondorf's.falcons dair auto cancels over a shield.
which means, when you LAND there is 0 lag
3 frames later, you can jab
if they tried to do something oos, your jab would poke them, in which case you grab or jab again
noSorry, but I know you're just wrong here. Not only are you visualizing shield drop advantage COMPLETELY wrong, you're ignoring the fact Falcon's D-air has more aerial lag than Ganondorf's.
Before Falcon lands, Ganondorf can drop shield and DA.
The Falcon's don't have complete frame data.no
he cant
you have frame data to back it up?
ill out-**** you all day son
yeahThe Falcon's don't have complete frame data.
There are a few facts about Falcon's D-air however that we do know, and we can compare them to Ganon's D-air
-Falcon's D-air hits 2 frames earlier
-Falcon's D-air ends later, and Falcon's shorthop lasts longer.
What this means is that it has more ending lag than Ganondorf's D-air. I'd say from personal experience it has around 20 frames of ending lag, while DA out of shield takes about 17-18 frames.
thats really hard though, and not practical in the slightestSorry, but I know you're just wrong here. Not only are you visualizing shield drop advantage COMPLETELY wrong, you're ignoring the fact Falcon's D-air has more aerial lag than Ganondorf's.
Before Falcon lands, Ganondorf can drop shield and DA.
Shieldstun is pretty much always equal to or slightly less than shieldhitlag. It's pretty pointless to bring up that subject since generally speaking, sheildstun doesn't give you an advantage on shield.yeah
cuz we all know when you hit a shield with falcons dair the stun only lasts 6 frames
So then Ganon stands still. "forcing" the approach is like Fox laserspam. By not approaching, you take damage. Or have to avoid it. stuff like that. Sitting still is more a game of chicken. You're not forcing it, except that sooner or later, the time limit runs out.uh
yeah he does
he stands still
????
That still doesn't force Falcon to approach.So then Ganon stands still. "forcing" the approach is like Fox laserspam. By not approaching, you take damage. Or have to avoid it. stuff like that. Sitting still is more a game of chicken. You're not forcing it, except that sooner or later, the time limit runs out.
Kinda my point. There is no way for either party to FORCE an approach. granted, one or the other usually will approach, but that's kinda beside the point.That still doesn't force Falcon to approach.
Yeah, it basically comes down to who could approach BETTER and FASTER. That award goes to Falcon. Both players could cancel out eachother's approaches with their shield and grab alone (Falcon's grab happens to have more range by the way).Kinda my point. There is no way for either party to FORCE an approach. granted, one or the other usually will approach, but that's kinda beside the point.
*still waiting for an answer*Yeah, it basically comes down to who could approach BETTER and FASTER. That award goes to Falcon. Both players could cancel out eachother's approaches with their shield and grab alone (Falcon's grab happens to have more range by the way).
Where does the recovery part go? and combos?*still waiting for an answer*
Even if we assume you're right, here's the problem, if both players cancel each others' approaches on reaction, they will, that essentially makes it a game with no winners, so both can't approach, that suggests neutral.
Fixed your post.Since Falcon has far greater speed, jumps and maneuverability than Ganon, they can, at certain times,forcestress him into approaching.
Not by much, but at least a little bit.
However... None of them can effectively force an approach.
I'm talking about prior, saying that Falcon has better approaches is irrelevant if both character's approaches are beaten on reaction by their opponent.Where does the recovery part go? and combos?