aka.carpet003
Smash Cadet
when's the best time to grab? I'm not exactly sure how much range zelda's grab has so yeah, its apparently very slow too like 16 frames or something, so how and when do you get to land a grab?
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That's awesome. I've always felt Zelda is good, characters are unfairly marked as low tier because of glaring weaknesses which means that the time needed to develop a meta game is not invested. What we need is more people like you that take the time to get **** with these characters and show everyone what they're really made of. Melee is not balanced, but if you learn any of the characters you can do well. I almost mained Y.Link, I wish I had. ****ing peachHooray just got 2nd at a tournament. Lots of tough opponents
Magus will be delighted to know I won a last-stock, last-hit, last-game match against a Peach by using dtilt shieldpoke -> utilt LOL.
I'm literally 100% convinced Zelda is mid tier now. Slightly worse than samus, better than DK, Luigi, Link, etc. We'll see.
I took a set off Kels in the grand finals and made it to match 4 of 2nd set in grand finals and lost there. I had a chance of taking the entire tournament with Zelda
I didn't use any other characters except 1 sheik ditto that I lost lol against Kels
Zelda feels extremely underrated and underutilized. I feel there's a lot more I can still learn and do, and I'm optimistic to keep playing as Zelda. I would not have gotten 2nd with marth/falco, I would have probably gotten 3rd or 4th
Dunno I usually just back throw cuz it's pretty strong and it gets them pretty far away. If it's low% though Down throw may lead to an easier gimp. I don't know really, I've always just did back throw if my back was to the edge, Because I got to the point I felt like Down throw was useless cuz alot of pple I play just DI it.What do you guys think about dthrow dropzoning? If they DI away the throw they're far out and you might be able to get their recovery. If they don't DI you can dropzone kick!!!!!
Ok, I don't Zelda vs Sheik much. I find that matchup more annoying than it's worth.D-throw is better than B-throw for edgeguarding Sheik at low percent, in my experiences vs Zelda. DI in, get kicked, DI away get put offstage vs character with invincible ledgestall w/ hitbox and you're sent really low too so it can be hard to make it onstage with that angle and an invincible Zelda in the way.
B-throw can send really high, which isn't really useful at low percent. I think at mid/high it becomes better though because of the knockback disparity.
Well I need to stop thinking everyone is a Zelda Matchup pro, because you can't really surprise attack them with a down throw and mess up their DI if they know what they're doing.I get drop zones on Sheiks, when they're recovering and I'm edge hogging. They expect me to back throw, so a lot of times they DI wrong and I can get it off.
It's not wrong Cosmo man, You're setting your goals high. It's only wrong imo if you wish for their failure. We should all support eachother in our victories.is it wrong for me to be disappointed by a 3rd place
cause I just got 3rd (behind tink and kels)
lots of videos though.
coming soon
also I won low tier.
I know you asked Cosmo, But imma give my 2cents too.Hi Cosmo, i main Zelda too and in the last torney i got beat up very badly xD, so i have to use falco to win at least one Round.
I have questions!
1. its seems u use shield and wave dash from the shield no? like shielding with R and wavedashing with L?
2. when u use the shield, u move it to the ground or foward? (not rolling or dodging)
3. the secret of zelda is attacking out of the shield and kick, i come to this conclusion too, but when im defending and i recive an attack the JC took too much time and the kick is no longer in the range, but ur JC its almost instant, how do u do that? do u tap jump out of the shield? or its a tricky timming?, and in one round u used up smash out of the shield, to do that u are with the shield then tap jump and C stick up?
Keep going Zelda! Cuz every time we are getting higher and higher...
Secretly switch the Melee disk to 1.0is there a way to stop players from di-ing out of upsmash?
What makes you say that? I'm pretty sure it works just fine. I don't think you even need to FF with Zelda.Marth killer does not work if Marth times his up-B to grab the ledge perfectly.
I don't know. I guess I should recheck it whenever I get the chance.What makes you say that? I'm pretty sure it works just fine. I don't think you even need to FF with Zelda.
That's exactly what I was thinking. If he recovers high, kick that biatch. If he recovers just above the ledge, dsmash. If he tries to sweetspot the edge, dtilt or edgehog. Falcon's pretty easy to keep off the stage with zelda. If he's still got a jump left it can be much more difficult, but once he's got only his upB to recover he's an easy target.honestly you should kill falcon like every time he is below the stage and has to upB
Yeah, Just be careful when they are close to the edge wall, And also be weary that they can mind **** you with their falling DI from a really high Up+B. They have been getting smarter too with edgecancelling their up+B's So if it looks like they are going for that you need to get them before they touch the ground and not wait for their landing lag. But yes, for the most part if they are coming from below. Your best bet is to kick them before they can touch the wall, so they have no prayer of teching. Downsmash is nice, but if they tech it once, You might want to consider he's good at teching and go for some more off stage kills where he has no option to save himself from an offense.That's exactly what I was thinking. If he recovers high, kick that biatch. If he recovers just above the ledge, dsmash. If he tries to sweetspot the edge, dtilt or edgehog. Falcon's pretty easy to keep off the stage with zelda. If he's still got a jump left it can be much more difficult, but once he's got only his upB to recover he's an easy target.
Too bad it can't grab a lot of crouching characters. Her shield grab is terrible.her grab range is pretty long
that is all.