Player-1
Smash Legend
yes I always bothered count to get one up, but he never did cuz he siks.
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depends WHO u are fighting. not WHAT you are fighting.in all matches is it best to pull one nanner at the beginning of the match and wait for stage control to pull the other? or does it matter?
Like, 4? It's really quick; out of curiosity, why do you need more specific statistics for this?How many frames does it take for diddy to get airborne?
fixd for uStanding OoS toss will hit before 2nd hit
you cannot input a command on frame 5, Frame 5 is the dead frame (dead frame occure in the first airborne frame)Like, 4? It's really quick; out of curiosity, why do you need more specific statistics for this?
EDIT: I was right! You can input a command on frame 5 after initiating a Jump.
But the move comes out at frame 5... I just tested it with frame advance :\you cannot input a command on frame 5, Frame 5 is the dead frame (dead frame occure in the first airborne frame)
you can input a command from 1-4 in jump start-up.
they have no lag, so bad idea :SRolling in back of MK when he is D-tilt or F-tilt spamming. Good idea or bad idea?