Ingulit
Ing-u-lit
:|
I was saying that the combo that everyone was arguing about for five pages is legit. If I have to spell it out:
Monkey Flip Kick (hit the opponent offstage) > Land on Edge, slide off ("Edge Cancel") > D-Air to spike
It works against opponents past 35%-ish because they can't both Airdodge and Jump in time to avoid the D-Air.
Do I still need to take this explanation down a few more high school grades, or is that clear enough for you now?
EDIT: To make this as simple as humanly possible, watch the following video:
http://www.youtube.com/watch?v=do0pKPQLmIQ
Kaptain Kong: That would actually be a funny statistic to find out about different players.
I just did it for one of my replays, and I ended up with only 4 PPM xD
I was saying that the combo that everyone was arguing about for five pages is legit. If I have to spell it out:
Monkey Flip Kick (hit the opponent offstage) > Land on Edge, slide off ("Edge Cancel") > D-Air to spike
It works against opponents past 35%-ish because they can't both Airdodge and Jump in time to avoid the D-Air.
Do I still need to take this explanation down a few more high school grades, or is that clear enough for you now?
EDIT: To make this as simple as humanly possible, watch the following video:
http://www.youtube.com/watch?v=do0pKPQLmIQ
Kaptain Kong: That would actually be a funny statistic to find out about different players.
I just did it for one of my replays, and I ended up with only 4 PPM xD