memphischains
Smash hhkj'
sliq > everyone
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How do I incorporate quiting life into my playstyle?You aren't funny. Either don't post or quit life.
that doesn't even fit the situationor like when you talk to overswarm
Here is a flameshield. You may need it.,tornado restriction sounds like a good onespamming shouldnt be allowed anyways
You can't be serious...tornado restriction sounds like a good onespamming shouldnt be allowed anyways
I think he is...You can't be serious...
I originally thought you could beat MK. I studied the matchup and character more than most, playing almost exclusively against Kel and Scarecrow, two Midwest MK players. At one point I played against Scarecrow, my lil bro, every day for at least 2 hours ROB vs. MK. It didn't help when I played DSF's MK vs. my ROB... I got wrecked. Unfortuantely, I couldn't jsut say "wow, DSF is so much better than me" because I did just as well against his Snake with ROB as he did against my ROB with his MK! To add icing to the cake, I did very well in MK dittos even though I didn't really play that character at the time. Was definitely a WTF? moment for me.So, just a question to OS. I know you're very much in favor of the ban (I'm an astute reader, I picked up on it) and M2K is very much against it.
Do you know where specifically you disagree? The impression I get is that you believe that MK is essentially the only option if you want to win at a high level of play and will stay that way, whereas M2K thinks that he's this dominant because his metagame advanced faster than the rest, and if we give him more time others will catch up and will go back having neutral matchups against him? Is that a fair summary of the disagreement, or is there something else too?
I'm certainly not at all comfortable concluding that 'MK will stay far ahead of everyone else' when there are some top players who vehemently disagree.
I originally thought you could beat MK. I studied the matchup and character more than most, playing almost exclusively against Kel and Scarecrow, two Midwest MK players. At one point I played against Scarecrow, my lil bro, every day for at least 2 hours ROB vs. MK. It didn't help when I played DSF's MK vs. my ROB... I got wrecked. Unfortuantely, I couldn't jsut say "wow, DSF is so much better than me" because I did just as well against his Snake with ROB as he did against my ROB with his MK! To add icing to the cake, I did very well in MK dittos even though I didn't really play that character at the time. Was definitely a WTF? moment for me.
Then for a short while I thought it'd be like Sheik or Fox... but we're smarter than we were at the beginning of Melee. MK isn't dominating due to chain grabs, and our DI doesn't suck. He's not like Fox either.... Fox got destroyed as much as he destroyed others. Plus, Fox wasn't alone in his awesomeness. Marth, Falco, Sheik were all up there with him. And Fox's recovery was easily attacked.
Then my first MK tournament, I got 2nd in the custom stage tournament using SBR stages and got 5th in the actual tournament singles and 1rst in doubles.
I beat Anther, one of the MW's best, in the custom stage tournament, and lost to Joel, a G&W.
I lost to Anther on the last game of our set, 130% for both of us when I was hit. Joel beat me again as well, but I did better vs. him than I had ever done before.
I had picked up MK two weeks before then.
As time has gone on, all of the best players have either starting maining MK, picking up MK as a secondary, or leaving. Even Azen uses MK at the end of tournaments consistently now. Smash just isn't fun with MK being in the mix... I have no reason to play any other character, ever, or even learn more than 3 or 4 matchups. MK's playstyle is incredibly simple and easy to pick up, and you HAVE to play him to win on a national level.
Sure, I could main ROB and do well in the midwest... but if I ever wanted to travel I'd be screwed simply because I wasn't playing MK.
There has been a lot of talk of "counters".
DKs, like Bum, have been beaten. Inui's fresh and untested MK beat him.
Diddys, like Ninjalink, have been beaten. Inui again.
Snakes have been beaten and DSF, the best one, has picked up MK.
Lucario? Azen's the only one and he even switches to MK when push comes to shove.
G&W? This matchup has been increasingly falling in MKs favor as more info is discovered.
ROB is hard countered by MK. I invented the character, built him from the ground up, and switched to MK.
Yoshi? No. It's not even an option.
There's nothing you can do to make MK a bad choice.... so why try?
^THIS^Smash just isn't fun with MK being in the mix... I have no reason to play any other character, ever, or even learn more than 3 or 4 matchups.
Yes.Is "MK is fast and easy to pick up" really relevant? Seriously?
Just throwing this out there - Meta Knight is extremely cute behind the mask.http://www.smashboards.com/showthread.php?t=199335
Mercy for the Creature with Sword
By choknater
Behind the mask, I view your wretched face.
If MK was broken beyond belief but only one guy picked him, it wouldn't be as big an issue. The problem is that the Metaknight you get directly correlates to your skill level... after only 2 weeks of haphazard friendlies and online matches from time to time, I was able to go toe to toe with the best in the midwest and even have improved performance against some of them. As Metaknight is incredibly easy to pick up, it wasn't hard to reach the same level I was at with my ROB that I had been playing since before the US version was released!I guess I see where you guys are coming from, but "fast and easy to pick up" does not mean mastery of the character. I thought the argument was about whether or not he is too good for the metagame, not about how many people will choose him and want to play him.
I watched them, but it got a little fuzzy when he started using downsmash and shuttle loops against the other metaknight players."Stagnating the metagame" is a stupid issue IMO because people who choose to play other mains will still be pioneering characters. It just won't be with the same speed as people have been doing with MK. Those anti-Metaknight strategies are out there. Seriously, instead of theorybros all the time, do people actually play close attention to Azen's Lucario (sorry for bringing it up again but this example works) and how his matches turn out against Metaknights?
So in other words, you're saying that we should watch the ONLY Lucario with a high-success rate that has nearly a decade of high level smash tournament experience and emulate him?He only loses to pretty much Mew2King, and lost to Lee because he predicted Azen VERY well in those matches. He predicted Azen wouldn't sweetspot so he used ledgehop nairs. Azen messed up on his spacing and edgeguards often. Is this Metaknight's fault?
You might want to realize that all of the #1 "don't ban MK" players main MK and profit from it.However, I still side with Mew2King that it's all just a brainwashing via a mob-mentality from his outcry to be banned.
And then you went on to say that he's basically way too good.I originally thought you could beat MK.
This actually doesn't work. Link can SDI out of the waveshine and can also recover after he is shined off the stage.im just saying that if ease/difficulty to use want a factor, than any fox would be able to 3 stock a link by waveshining him of the stage every single time
admittedly not one of my best analogys but it gets the job done
You showed me that Pirate Ship isn't as good of a Meta Knight counterpick as I thought, because his Dair has an angle trajectory that sent me directly into the front of the ship, for a free shipspike koAlso, no, I don't remember our MMs at WTON. I don't remember much >_>
You know, I've thought of that too. Either the % handicap, or like 2 stocks vs 3 or 3 stocks vs 4. But I figured nobody would agree to that.I think instead of getting a ban why not put a handicap on metaknight?
I think instead of getting a ban why not put a handicap on metaknight?
because theres no way to figure out a fair and balenced way to handicap him.I think instead of getting a ban why not put a handicap on metaknight?
I keep up to date and am a big fan of having universal knowledge. I study smash.OS really knows his ****...
This comment has brushed on a thought of mine that's been lingering in my mind for a while.Smash just isn't fun with MK being in the mix...
I originally thought you could beat MK. I studied the matchup and character more than most, playing almost exclusively against Kel and Scarecrow, two Midwest MK players. At one point I played against Scarecrow, my lil bro, every day for at least 2 hours ROB vs. MK. It didn't help when I played DSF's MK vs. my ROB... I got wrecked. Unfortuantely, I couldn't jsut say "wow, DSF is so much better than me" because I did just as well against his Snake with ROB as he did against my ROB with his MK! To add icing to the cake, I did very well in MK dittos even though I didn't really play that character at the time. Was definitely a WTF? moment for me.
Then for a short while I thought it'd be like Sheik or Fox... but we're smarter than we were at the beginning of Melee. MK isn't dominating due to chain grabs, and our DI doesn't suck. He's not like Fox either.... Fox got destroyed as much as he destroyed others. Plus, Fox wasn't alone in his awesomeness. Marth, Falco, Sheik were all up there with him. And Fox's recovery was easily attacked.
Then my first MK tournament, I got 2nd in the custom stage tournament using SBR stages and got 5th in the actual tournament singles and 1rst in doubles.
I beat Anther, one of the MW's best, in the custom stage tournament, and lost to Joel, a G&W.
I lost to Anther on the last game of our set, 130% for both of us when I was hit. Joel beat me again as well, but I did better vs. him than I had ever done before.
I had picked up MK two weeks before then.
As time has gone on, all of the best players have either starting maining MK, picking up MK as a secondary, or leaving. Even Azen uses MK at the end of tournaments consistently now. Smash just isn't fun with MK being in the mix... I have no reason to play any other character, ever, or even learn more than 3 or 4 matchups. MK's playstyle is incredibly simple and easy to pick up, and you HAVE to play him to win on a national level.
Sure, I could main ROB and do well in the midwest... but if I ever wanted to travel I'd be screwed simply because I wasn't playing MK.
There has been a lot of talk of "counters".
DKs, like Bum, have been beaten. Inui's fresh and untested MK beat him.
Diddys, like Ninjalink, have been beaten. Inui again.
Snakes have been beaten and DSF, the best one, has picked up MK.
Lucario? Azen's the only one and he even switches to MK when push comes to shove.
G&W? This matchup has been increasingly falling in MKs favor as more info is discovered.
ROB is hard countered by MK. I invented the character, built him from the ground up, and switched to MK.
Yoshi? No. It's not even an option.
There's nothing you can do to make MK a bad choice.... so why try?
^^ seconded.This is the post that really struck me.
If this thread has had nothing productive come out of it, it's at least switched my mind.
OS opened my eyes a bit with this.
Maybe the time's come for all of us trying to cling on to it, to do the same.
Mad props to you man.
I tried playing with a 30% handicap on MK at a smashfest a little while ago... it actually helped. hahaha...No this is dumb.
Handicaps would cause alot more controversy rather than just deciding to ban/not ban.
^ omg 0.0 go OSThis is the post that really struck me.
If this thread has had nothing productive come out of it, it's at least switched my mind.
OS opened my eyes a bit with this.
Maybe the time's come for all of us trying to cling on to it, to do the same.
Mad props to you man.