Yeah... he may be better suited and I'll admit I wasn't concidering the whole cast in that last post. there are some slower characters that are going to have it rough owning bananas and still keeping up presure. DK comes to mind peach maybe D3.Diddy is going to keep bananas out as often as possible...and for most characters, no you don't have just as much control as him, his moveset is built around item use in ways that other characters aren't, although some are nearly as good as him for it.
but even still. he throws a naner at you. you catch it or dodge it and poof it's behind you. now it is off limits until he passes you. if you keep up a strong wall you now have the advantage, most players I see are very quick to just throw the banana right back inbetween the players which more often than not is a bad choice regardless of your character.
Nanerless diddy lack good and safe kill set ups. his aerials are relatively slow and are very scripted despite their strength and his grown kills lack either the range or the speed to be viable alone. comboing and building damage also becomes a problem without something to approach behind. diddy's dash attack is neat but can be punished in some form or another normally a simple grab (except zelda she can't do anything because she is horrible) his aerials have tons of land lag. his run is relatively slow and predictable when compared to other characters who can just appear in with grabs and dash attacks like sheik and MK. his over B is very scripted and can be pivoted on reaction be everything.I actually think nanerless Diddy is underrated a bit, he's not as one dimensional as people make him out to be...he's not sopopo. He might not beat you without bananas, but he can fend you off long enough to get them back out with his mobility and quick attacks.
Even his defensive options are lacking much more so without bananas. glide toss naner is such a great defeisive tool out of sheild against characters who would other wise be safe spacing aerials or tilts.
See where I'm going with this? Obviously I'm only pointing out the major flaws so it's a little unbalanced, but it just goes to show how important limiting diddy's naner time is in the match up on all situations. It's very rare that I ever approach a diddy with multiple bananas in possession. when I can wait and just get the advantage in the match up.