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The Official Marth Video Critique Thread

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Tyler_ACE

Smash Cadet
Joined
Sep 18, 2010
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38
Location
Jacksonville, FL
Hi! I'm, err...... totally new here and the whole..... competitive Smash scene and I was, umm...... wondering if my videos could be critiqued....

They're totally horrible but I'm new and here to improve, so.....

Owsla vs. Cygnet, Wario vs. Marth
Owsla vs. Cygnet, Snake vs. Marth

Hopefully, my playstyle is at least..... somewhat salvageable?

Thanks! :) And sorry for polluting your thread with utter incompetency. XD
I agree with P3, try to recover low, and if they have damage over 100 and they try to legde guard u, don't try to grab the ledge, try to hit them with ur Uspecial. The knockback is good, and u land on the stage. It does wonders for spacing. But they can't have low damage, or u land in front of them, and ur Uspecial has landing lag.

Ur not half bad though, and remember not to throw ur sword around. Be precise :D
 

Dnyce

Smash Master
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Tyler_ACE

Smash Cadet
Joined
Sep 18, 2010
Messages
38
Location
Jacksonville, FL
Hello,

My friend Stealth is trying to learn Samus for the Marth match-up since he thinks that he has a better shot with her than his main (Pikachu). I just play Marth for fun, but I'm trying to give him practice to the best of my ability. Here's a few recordings of us playing, I would appreciate some critique or pointers in the match-up.

http://www.youtube.com/watch?v=b9E83Sd8b2E
http://www.youtube.com/watch?v=sPMYvdgdXQ4
http://www.youtube.com/watch?v=coYMypwS6Ng

Thanks
Well, u need to work on using his Fair a lot more. It hits low so it's really useful when u need to SH somebody. Ur spacing needs a little work, but that's about it. Ur pretty good already, so just keep practicing :)
 

Pr0phetic

Dodge the bullets!
Joined
May 11, 2008
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- spacing must be improved in order to zone and improve safety
- too many dash --> FH aerials, this leaves you open for reads and punishment
- Fsmash and DB4 spam is a NO NO
- learn and master your options; too many risks and bad choices with little reward or thought behind them
- Do NOT roll into your opponent
- Speaking of options, practice doing different things on the ledge. Your opponent could've spiked you 100 times over as your were really predictable. Try stalling with DB and DJing.
 

Yoshi Kirishima

Smash Lord
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@Calvo

yup no time for deep analysis (and haven't posted here in forever) seems like people got that but overall you it seems you're not spacing well enough

huge tip to fix this: watch your opponent rather than yourself. If he comes closer, move back accordingly. If he backs up, then take advantage of it to control more of the stage.

Many of the times it seems you just didn't react fast enough or follow his movements close enough. Try to pay special attention to this, good practice is to have someone like a friend just mess around and you try to follow his movement as closely as possible (space wise), or play someone and focus completely on maintaining the same space rather than what attacks to use or cool looking stuff. If they get too close then get away or defend with fair etc. like normal, and focus again on the space.

Also, omg haha Shanghai Teahouse - Chinese Tea remix, isn't it? :)


Edit: Also, now that I've finished watching... epic finish! xD
 

Ic0slay3r

Smash Apprentice
Joined
Dec 5, 2009
Messages
184
Location
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my friend is kinda new to brawl and i wanted you guys to critique his marth if you wouldnt mind :) he doesnt have a smashboards account yet :(

http://www.youtube.com/watch?v=yRT1LKTtU90
hey, you guys are using a 9min timer :O. Also nice use of your armor, in that first stock. I can't really critique his Marth since I'm still a noob with him, but for what I can see, he use him pretty decently.
 

Yung Mei

Where all da hot anime moms at
Joined
Jul 20, 2009
Messages
5,341
- spacing must be improved in order to zone and improve safety
- too many dash --> FH aerials, this leaves you open for reads and punishment
- Fsmash and DB4 spam is a NO NO
- learn and master your options; too many risks and bad choices with little reward or thought behind them
- Do NOT roll into your opponent
- Speaking of options, practice doing different things on the ledge. Your opponent could've spiked you 100 times over as your were really predictable. Try stalling with DB and DJing.
@Calvo

yup no time for deep analysis (and haven't posted here in forever) seems like people got that but overall you it seems you're not spacing well enough

huge tip to fix this: watch your opponent rather than yourself. If he comes closer, move back accordingly. If he backs up, then take advantage of it to control more of the stage.

Many of the times it seems you just didn't react fast enough or follow his movements close enough. Try to pay special attention to this, good practice is to have someone like a friend just mess around and you try to follow his movement as closely as possible (space wise), or play someone and focus completely on maintaining the same space rather than what attacks to use or cool looking stuff. If they get too close then get away or defend with fair etc. like normal, and focus again on the space.

Also, omg haha Shanghai Teahouse - Chinese Tea remix, isn't it? :)


Edit: Also, now that I've finished watching... epic finish! xD
uh, this wasnt my marth LOL, my marth is horrendous xD


thanks for the critique, ill forward it to my friend

and yes, Chinese Tea, one of the best touhou songs IMO LOL:awesome:
 

Shaya

   「chase you」 
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It's hard, a lot of the 'older' marths just don't have the time/don't enjoy watching a lot of matches.

In comparison,
saying

"hey I was playing against someone, I have a video of it, and at X:YZ in the video i get punished was there something I could do better?"

that will get you smart responses :D
 

Dakpo

Smash Lord
Joined
Jun 5, 2009
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Denton, Texas
It's hard, a lot of the 'older' marths just don't have the time/don't enjoy watching a lot of matches.

In comparison,
saying

"hey I was playing against someone, I have a video of it, and at X:YZ in the video i get punished was there something I could do better?"

that will get you smart responses :D
Oh that makes sense lol
I'll keep that in mind
 

Reizilla

The Old Lapras and the Sea
Joined
Mar 20, 2008
Messages
13,676
If that's the same video...

Tell him to be more patient. There were times were he ran in on you while you had the two parts falling and one in your hand and he was trying to hit you at the same time. That's just not going to happen and he's gonna get put into a bad position some way or another. His main focus needs to be not taking damage. Generally, a ZSS is gonna be better with armor than a Marth player, just because they use them more. So, often, the best thing to do is get rid of them, unless you know you can get a hit, or set up a wall if there's room between the two of you. Airdodge catching and instant throwing can be helpful in getting rid of armor pieces. Tell him to focus on getting rid of one piece at a time and not being in a bad position. Seemed like he was just trying to get SOMETHING done, which was putting him in risky situations. Also, tell him to stop whiffing so many attacks.
 

Shaya

   「chase you」 
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How would you suggest my friend deal with the armor parts better?
http://www.youtube.com/watch?v=yRT1LKTtU90
1st thing, he jumped at the start of the match for no reason, he should have stayed grounded to bridge the gap...

Once thats over he just keeps doing full hop rising fair to fair, even when you're in shield. Really silly.

His item control is just out right terrible... He needs to start playing with items and learning how to insta throw, glide toss, how to catch items with aerials and what not.

But the whole full hop forward air to forward air over and over again was just really really bad man. WHEN HE WASN'T EVEN NEAR YOU.

But yeah... from watching the video, your friend doesn't have any idea on how to control Marth very well/know whats dangerous.
He spot dodges randomly when there's nothing coming towards him.
He shields and then shield drops at bad times.
He lands badly (terribly).

Summary:
He needs to learn how to use items! How he was doing it was terrible.

He needs to know how to approach! How he was doing it was terrible.
Full hop forward airs about half an FD's length away from you is not approaching, that's just painting a target on your head.

He needs to learn basic Marth spacing.

He seems to have no idea how long his sword is, hence making very basic spacing errors over and over.

He needs to know that you don't always have to land with an aerial (and they were badly timed anyway... they weren't properly fast falled to get advantage... even though he was never able to hit your shield with him). If you land with an aerial that doesn't even hit them or their shield, you've done something very wrong. If he was trying to catch an item, he would attempt a 'last moment' air dodge into the ground. But you personally just threw items once you saw him touch the ground, so he didn't pick up on that lack of a mix up from you. So he got punished for the same bad habit multiple times.

I'm harsh I know, but he has sooooooooo many areas to improve in and this is just watching the first 34 seconds. Items is just one issue he can work on, but the lack of control he has over the character is indefinitely worse and applies to all match ups.
 

Sensou

Smash Rookie
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Oh hey, its nice to know there are still people out there who read this thread. I'll eventually post a video of me playing, but I already know my Marth is garbage. All mind games, all reflexes, and no understanding of Marth lol
 

Dakpo

Smash Lord
Joined
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Messages
1,912
Location
Denton, Texas
1st thing, he jumped at the start of the match for no reason, he should have stayed grounded to bridge the gap...

Once thats over he just keeps doing full hop rising fair to fair, even when you're in shield. Really silly.

His item control is just out right terrible... He needs to start playing with items and learning how to insta throw, glide toss, how to catch items with aerials and what not.

But the whole full hop forward air to forward air over and over again was just really really bad man. WHEN HE WASN'T EVEN NEAR YOU.

But yeah... from watching the video, your friend doesn't have any idea on how to control Marth very well/know whats dangerous.
He spot dodges randomly when there's nothing coming towards him.
He shields and then shield drops at bad times.
He lands badly (terribly).

Summary:
He needs to learn how to use items! How he was doing it was terrible.

He needs to know how to approach! How he was doing it was terrible.
Full hop forward airs about half an FD's length away from you is not approaching, that's just painting a target on your head.

He needs to learn basic Marth spacing.

He seems to have no idea how long his sword is, hence making very basic spacing errors over and over.

He needs to know that you don't always have to land with an aerial (and they were badly timed anyway... they weren't properly fast falled to get advantage... even though he was never able to hit your shield with him). If you land with an aerial that doesn't even hit them or their shield, you've done something very wrong. If he was trying to catch an item, he would attempt a 'last moment' air dodge into the ground. But you personally just threw items once you saw him touch the ground, so he didn't pick up on that lack of a mix up from you. So he got punished for the same bad habit multiple times.

I'm harsh I know, but he has sooooooooo many areas to improve in and this is just watching the first 34 seconds. Items is just one issue he can work on, but the lack of control he has over the character is indefinitely worse and applies to all match ups.
Thanks for the Advice, we will get started right away
 

Kuro~

Nitoryu Kuro
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cretique my friends marth http://www.youtube.com/watch?v=cl7E0nOs2UA&feature=player_embedded#


he's Super new to smash but, he's getting pretty good. he's been playing for about 3-4 months now so he still has a lot of basic things to learn, i think he will be good in the future though.
k i dont really have time to go in depth but 2 things. 1) when ever he used SB he dint charge it at all. To break a shield its best to hold it just a feeeeeeeeeew frames more and it will prolly break the shield. if im wrong correct me. Also even when u dont break the shield it lowers Shield health immensely. As soon as players notice that they get more passive till their shield goes up or they go for a throw/string to get the opponent away to let their shield restore. Don't let this happen. Once u lower their shield its the best opportunity to pressure them with tipper fairs,DB, dtilts, spaced nairs and a possible DS ko.
 

Nike.

Smash Hero
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It feels like you guys pkay the MU differently because you play each other alot and adapt. Idk, I just get that vibe lol

:20-:30 Nice read on the airdodges. Dtilt missed cuz you did it too early (I hate when I do that, cuz it feels like it was timed right) but the ariel DB was pretty.

:35 You got lucky he didn't punish you for the landing lag. Platform was right above you at the time, just go for that when you can to take away the RCO.

:41 Good fair

:55 He tricked you by autograbbing the ledge, and punished you for being too close to it with nair.

:58 Sad forced landing is sad

1:17 You went for the platform that time and it helped alot :)

1:25-1:30 very nice dtilt's, putting good pressure on him

1:41 Missing the fair when trying to hit his recovery cost you. Would've helped alot, because this is where you can rack up tons of free damage

2:04 Nice nair

2:09-2:15 Veryyyyyy good pressure game, finally got him in that "time to **** him" spot.

2:15 You grabbed the ledge and he wasted his double jump. He has to upb to live. Drop down counter. Hits him back out. You double jump up-b to regrab the ledge. Repeat over and over. If it hits toon link to the stage, he get's stage spiked (unless he techs, which is not easy). I've done this about 10 times in a row against Santi in friendlies. Check my combo vid, it's in there.

Anyway was sad to see you just get back on stage when the **** couldve happened x)

2:53 Getting shieldgrabbed from toon link should never happen (unless he's punishing your whiffed DB, which shouldnt happen anyway lol). I'm sure you already know the frame advantage you get when you hit his shield, but he got you right here.

3:12 That's like the third time I've seen you full hop dair. It's not working lol. I rarely use it, but when I do it's only to punish a spot dodge while I'm sitting in my shield.

3:17 Early upb is early (you already firgured that out lol)

3:21 BAHAHAHAHAHA you went for it ;)

3:51 That bair would have been sexy if it connected, but you barely missed :(

4:07 More full hop dair. How come you use it so much lol

4:10 Nice platform sharking, sexy uair

4:23 Toon link has very good options from the ledge. Marth is one of the few that can punish all of them though. I think this is something you should work on more. Right as he double jumped early, you ran after him. It gave him the space he needed to air dodge back on the stage.

4:36 Very good grab to fsmash, but it's how you edgeguard the opponent afterwards that really make's marth shine. You waited, he air dodged instead of going for the ledge, and you grabbed. Beautiful. You got a third one too. Almost brought a tear to my eye til he went high lol

4:40-4:56 Holy crap, you went super saiyan mode x)

5:05 You wanted to punish his landing sooooo bad, but you couldn't because you did a bad upb and was caught in RCO. Gotta ALWAYS keep that in mind after any upb.

5:13 Good punish with the nair

5:20 He caught you lol be less predictable on that landing

5:35 second he rolled behind your shield in the game.

5:56 Good bair.

I kinda got the feeling that your rusty. Couple things I saw that reminded me of 09 marth. Still, some of the mindgames (like at 4:40) were complete ****. Your better than I am for sure. Go to more tournies :)
 

clowsui

Smash Legend
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bengals you gotta go nuts more IMO

just looking at the video at a glance you're too conservative, and i understand that cause toon link beats blind rush + rushdown in general

but when you have toon link in a bad spot, you really gotta go hard...even if it's a very slight advantage so long as you win the mixup you control him for the next 4-5 moves if you execute your string/attacks correctly. meanwhile if toon link hits you once he gets that one, maybe two hits and only a marginally bad position for you afterwards
 

Remzi

formerly VaBengal
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Thanks a TON guys. Yeah Clowsui, I always preach that once you have TL in a bad position you gotta go crazy on him, kinda funny that I'm not doing it myself. :/

And Nike, thats for that, helped a lot!

And yep, you're right, we play each other all the time so it probably looks a little awkward when people watch.
 

Nike.

Smash Hero
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HEYYYYY I was gonna ask for a critique from this set x)

Biggest thing I punished was your reaction after fthrow -> fair. I'd wait on your next jump or ariel and punish.
 

Reizilla

The Old Lapras and the Sea
Joined
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13,676
Yeah, I noticed :( Stupid fthrow is too broken. You were jumping too much when we were in a neutral position. Made you wiff a lot, particularly your rising aerials.
 

Reizilla

The Old Lapras and the Sea
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As far as I know. Says he wants to take his crown back. hahaha! Probably gonna john about being rusty the whole time though xD
 
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