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The Official Marth Video Critique Thread

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feardragon64

Smash Champion
Joined
Apr 9, 2008
Messages
2,154
Location
San Francisco
http://www.youtube.com/watch?v=l7w3Ohx36mQ&feature=channel

I know this isn't my best match and I made a ton of mistakes. However, it's currently my only match on Youtube so I appreciate it if someone can give me a full analyzation. Thanks :p
I'm going to go over some points but since you made the same mistake a lot I'm not going to point them out more than once.

(0:04) Er....don't approach like that with shieldbreaker at the start of the match >> I don't know why you didn't get punished
(0:12-0:17) MK wins if you're trying to approach and both of you are just staying on the ground.
(0:20) Why didn't you punish him for that?
(0:43) Don't try and gimp mk that far off the ledge...
(0:58) Dash attack is a nono
(1:23) Utilt? You keep jumping into the ****. Think about what you're doing instead of just running at your opponent trying to hit them.
(1:39) OH THIS IS WIFI....

*stops critique*

Ok we avoid critiquing wifi videos because it's too hard to tell if the mistakes are because of you or because of lag. But here's basically the stuff I noticed.

-Don't jump into the ****. There were times where mk would start an attack that was clearly going to miss and you run into it. =[
-Punish! You left to many opportune moments to punish(although that might have been lag? *sigh*
-Learn the match-up. You got a lot of grabs and could have done more damage with grab release-->fair. You played over-aggressive also imo. And like I said, trying to go really far off stage to gimp mk is a big nono.
-Figure out the right move for the job. A lot of the times you'd use the wrong move and you'd get punished for it. Don't approach with a bair. Don't unnecessarily open yourself to attack by poking your head above the platform on battlefield to uair them(use utilt). Don't dash attack >> You get the point.

Anyways, try not to post wifi matches X_X and read what anko said as well.
 

SonicX580

Smash Lord
Joined
Sep 5, 2008
Messages
1,649
Location
Orlando,FL
Who the **** are you? If Meta Knight is tornadoing I'll do whatever the **** I want.

That includes

Dancing Blade
Dolphin Slash
Shieldbreaker
Counter
Down Air
Tipper Forward Smash

Marth like... doesn't get hit by Tornado. Counter is pretty much the least "**** you" of those responses, lol.
It was a suggestion and it's none of your ****** business.
 

Zankoku

Never Knows Best
Administrator
BRoomer
Joined
Nov 8, 2006
Messages
22,906
Location
Milpitas, CA
NNID
SSBM_PLAYER
Yeah, okay, none of my business = ignorelist

feardragon, or anyone, can I get a full critique? It's been a while since I got one. ^_^
 

Shaya

   「chase you」 
BRoomer
Joined
Jun 8, 2007
Messages
27,654
Location
/人◕‿‿◕人\ FABULOUS Max!
NNID
ShayaJP
okalee dokalee.

Before I start, I'll say that my critique comes from the school of aggression; because you use White Marth I'll be forcing my biased style upon you. Also my mind has been reasonably boggled recently, so if something isn't coming out clearly just ask for clarification.

FIRST

0:08 - A nice fair on the shield, and the obvious reaction is a spot dodge. Instead of retreating you could have gone for a dtilt/dancing blade: hitting them off the edge and scoring you upwards of 20-40% extra damage from fairs/nairs and uairs. Zip.

0:14 - You do a full hop fair here which against ROB isn't fruitful. He's large so if he did jump you could have hit him at the short hop height and if you miss you're not suspectable to ROB's great 'upwards' punishment. A short hop fair to dtiltesque pressure would have been more suitable.

0:28 - With the gyro there you decided to roll. Come ON. You were better off temporarily camping.

0:58 - You went too close into ROB while trying to fair, retreat!

1:26 - Did your controller lag or something? He made it really easy to pursuit with aerials... But you stood still spamming upsmash???

1:35-1:45 - Yes! YES! Brilliant.

1:58 - There are other examples even in this match, but you are dangerously crossing it up a bit too often; and took some damage because of it.

2:35 - Roll predicting with mirroring the dancing blades, goody!

3:25 - Last time I critiqued you with the Snake matches this is something I pointed out as well. When you're "stuck" in a corner on an edge, you (and so do a lot of others) roll forward to get behind your opponent and get predicted/punished.

3:55 - He's charging up fsmashes and you feel helpless? BANG shieldbreaker. Try it.

4:07 - :\, you try to edgeguard/own ROB while you're in danger quite too much, you should have just ds'd to safety then attempted to hit with a dair like youve done everytime. Oh, about that, try nair.

4:35 - A Marth rolling doesn't know what they're doing ;_;.

4:40 - While you've been truly showing superiority via aerial shield pressure, under that platform you're at the disadvantage. You can definitely afford to pick up the ground aggression a bit.

ENDING - You almost lost this match and it should be obvious why. As the previous point suggests there are some gaps in your ground game, which is required for mixing up against characters who actually outrange your fair from the ground...

SECOND:

0:25 - Just like the previous match, when you're pushed into a corner with the edge behind you, you make some really silly mistakes by either jumping straight into their upwards fsmash/**** or rolling into their downsmash/****. Your options include good ol SHIELD THEIR **** to dolphin slash or if they're not that close a poke (dtilt/sb) or a feint (i.e. jump retreat ff shield ds), or perhaps just jump straight back onto the edge. It's a small part of your game you can improve nearly instantly.

There's not much else I could personally critique this match that hasn't already been said. Your aerial pressure is tops, but most of your damage and punishment comes from not being able to uphold the pressure while grounded. SH Retreating Fair is godly, and you're tipping it most of the time, but there is more to the game.

Plus the ROB kinda walked into your **** continually... eh...

THIRD:

1:40 - I know you love fsmash, but you don't use downsmash AT ALL. AND RIGHT HERE RIGHT NOW was a great and GUARANTEED death using one. Hell even an utilt/upsmash would have done fine. You need to bring downsmash into your game. IT IS A GOOD KILL MOVE.

3:05 - move selection. I'm pretty sure you did a fair. An Up Smash, or uair could have done nicely. Actually a tippered upsmash would have practically killed him lulz.

3:53 - Backed into corner syndrome example.

5:22 - You didn't follow that drill rush properly.

5:27 - OMG YOU DID A DOWNSMASH? Well well... yeah it would have killed if it tipped, so wow, good work Ankoku.

FOURTH:

0:07 - Quantum of Solace sucked right? Anyway from the wise words of Pierce! A quick shield drop to shield results in a perfect shield that can then have you do a sexy DOWNSMASH after it. Safer than DS, not as easy I suppose. But you wouldn't have been punished for punishing if you had done the 'right thing'.

Not much else to say here, I guess you walked into some SILLY **** at around the 4 minute mark; don't tell me why, but I presume you were doing hard drugs at the time (p.s. JAB would have done better than fsmash again him spamming up b).

FIFTH:

0:55 - You should have uair'd here. With the platform there for continuation, you could have nicely done two uairs or an uair to fair. More damage the better.

1:00 - Backed into corner syndrome, except really really unlucky.

Conclusion:

Over all your Marth reminds me a bit of mine at certain points, definitely helps that I also use White Marth. Your pressure with aerials is superb, but you need to brush up on ground pressure. I felt your opponents weren't really doing things as effectively as they should, the MK didn't use ftilts or nair at all; two moves that can really devestate, especially against Marth's aerial pressure, it can effectively shut it down completely.

You're bringing in some downsmash which is good, you nitpickingly used jab from time to time in the right situations (but of course there were more than just the ones you used them at), your fsmash spamming is getting pretty good, it's inspired me to start bringing fsmash back into my arsenal (:p). Anyway ground game.. uhh, the dtilts, shieldbreaker if they're that far away... jabs... upsmashan. I'm sure you'll figure something out. Up Air was seen but not 'heard', there are ample amounts of situations where uair could have been great.

Other than that only the backed into a corner sydnrome was a problem, and I fully know how hard it is to avoid the **** here, but you can play a lot smarter. Corner Syndrome results in a death if you're vsing a Snake, as I'm sure you're aware. Avoid the ****, don't get hit, use Luigi's tornado to approach as it's the best one ever, etc.
 

∫unk

Smash Master
Joined
Mar 22, 2008
Messages
4,952
Location
more than one place
So I rarely contribute to this thread but I thought I should with Ankoku.

I watched the first match against Meta:

If you're spacing don't give up stage control while you're doing it. Fortunately the meta didn't really capitalize on this.

If your f-smash is stale don't use it when you have a clear opportunity to use any other smash ><

Fastfall your DS if you're going to get punished for going slow (which is most of the time).

After you do a move don't keep holding that direction (particularly with d-tilt it leads to bad DI if you get hit).

That 59% you took for DS the balloon wasn't worth it I think XD

Don't DB when they have their shield up already. This is asking for **** (even if you don't get punished by this particular metaknight).

You really need to learn to DS more (and at the right times)... maybe replace some of those f-smashes?

Speaking of stale f-smash if you've used it recently at least try to get a DB before you do it again so it's not terrible.
 

Danzo

Smash Rookie
Joined
Jun 20, 2008
Messages
20
Location
V.I.
Hello Marth Community!

This will be where everyone can post their Marth videos and have them critiqued by either myself or anybody else that would like to.

-----

There will be a few rules:

1. Do not post more than 2 or 3 vids or else we will not know which to look at. Keep it nice and simple and post the ones where you think best represent your Marth play style.

2. After your vid(s) is/are critiqued, I would ask you refrain from posting any more vids for at least a week or so (ankoku is an exception). This way you can fully implement any help we may give you and then see how you have progressed.

3. Let us know if you would like a full analyzation of your match so we can point out individual mistakes and then explain what the better option would be or if you would simply prefer a general overview. If you would like both, then say so.

ALSO NOTE: I don't like critiquing Marth dittos, it's a really stupid match to watch and you will not get an accurate critique. If you can, try to avoid posting these.

-----

I, as well as many other experienced Marths in our community, enjoy critiquing videos. Please don't be afraid to ask for help, that's why I am posting this. Each Marth is different and has a different play style, I look closely at each and try to help you out as best I can.

And with that, post away!

I will be editing this original post with links to your videos and then underneath that I will link to the post that critiqued it. It will be a "critique archive," perhaps.

-----


Critique Archive

Ankoku - 10/4/08
Match: http://www.youtube.com/watch?v=EVi6ed1_TOA
Critique: http://smashboards.com/showpost.php?p=5488707&postcount=12

JtM - 10/5/08
Match: http://jp.youtube.com/watch?v=ighIsdh_yDU
Critique: http://smashboards.com/showpost.php?p=5492390&postcount=34

Illinialex24 10/6/08
Match: http://jp.youtube.com/watch?v=Tbcw84zH4ok
Critique: http://smashboards.com/showpost.php?p=5504893&postcount=54

SOLID 10/7/08
Match: http://jp.youtube.com/watch?v=8GHYG_KbARE
Critique: http://www.smashboards.com/showpost.php?p=5514985&postcount=78

Magikguy 10/10/08
Match: http://jp.youtube.com/watch?v=KIe4OLp_0ag
Critique: http://www.smashboards.com/showpost.php?p=5547856&postcount=143

Ankoku 10/11/08
Match: http://jp.youtube.com/watch?v=aiz8UngJun4
Critique: http://www.smashboards.com/showpost.php?p=5548027&postcount=144

Ankoku 10/14/08
Match: http://jp.youtube.com/watch?v=Ki83_KekIzM
Critique: http://www.smashboards.com/showpost.php?p=5570313&postcount=163

jas0nn 10/15/08
Match: http://jp.youtube.com/watch?v=wDjrCvJ_wBA
Critique: http://www.smashboards.com/showpost.php?p=5576144&postcount=175

Hype 10/15/08
Match: http://jp.youtube.com/watch?v=wr-a__boqOk
Critique: http://www.smashboards.com/showpost.php?p=5580562&postcount=181

Dogg 10/15/08
Match: http://jp.youtube.com/watch?v=Ep8Hk9nXfhI
Critique: http://www.smashboards.com/showpost.php?p=5581806&postcount=185

Ankoku 10/16/08
Match: http://jp.youtube.com/watch?v=DQC0HLsQ9G8
Critique: http://www.smashboards.com/showpost.php?p=5585182&postcount=191

Match: http://jp.youtube.com/watch?v=cqdB_OkLlV0
Critique: http://www.smashboards.com/showpost.php?p=5584579&postcount=190

TLMSheikant 10/16/08
Match: http://jp.youtube.com/watch?v=soNXi4E-Nps
Critique: http://www.smashboards.com/showpost.php?p=5590692&postcount=198

Aw4488 10/18/09
Match: http://jp.youtube.com/watch?v=KDRHq2phEnU
Critique: http://www.smashboards.com/showpost.php?p=5604788&postcount=203

Clowsui 10/19/08
Match: http://www.veoh.com/videos/v16283123NxXHyRdc?rank=3&
Critique: http://www.smashboards.com/showpost.php?p=5613393&postcount=212

marth3 10/19/08
Match: http://www.youtube.com/watch?v=0OCVIn1eHfY
http://www.youtube.com/watch?v=54tlKVq0OgI
Critique: http://www.smashboards.com/showpost.php?p=5614184&postcount=215

Razaman 10/20/08
Match: http://jp.youtube.com/watch?v=6TUpp96Ph6g
Critique: http://www.smashboards.com/showpost.php?p=5616957&postcount=222

Ankoku 10/20/08
Match: http://www.youtube.com/watch?v=qkSaWDo0gzA
http://www.youtube.com/watch?v=QVK1GLW2FOs
http://www.youtube.com/watch?v=_ZyEkvEkK2c
Critique: http://www.smashboards.com/showpost.php?p=5617330&postcount=225

HRNut 10/20/08
Match: http://jp.youtube.com/watch?v=HkDdnL0ps9c
Critique: http://www.smashboards.com/showpost.php?p=5623629&postcount=245

Razaman 10/20/08
Match: http://jp.youtube.com/watch?v=41w6mvyyZbU
Critique: http://www.smashboards.com/showpost.php?p=5623916&postcount=246

e__ 10/21/08
Match: http://tinyurl.com/6e525l
Critique: http://www.smashboards.com/showpost.php?p=5625077&postcount=248

Kr3wman 10/21/08
Match: http://jp.youtube.com/watch?v=_1kmFQz38pk
Critique: http://www.smashboards.com/showpost.php?p=5629625&postcount=255

Kadaj 10/23/08
Match: http://jp.youtube.com/watch?v=h0lhI2JB_7g
Critique: http://www.smashboards.com/showpost.php?p=5649205&postcount=259

Ankoku 10/24/08
Match: http://jp.youtube.com/watch?v=eWKRv4b1HK8
Critique: http://www.smashboards.com/showpost.php?p=5657937&postcount=263

Dr. Peepee 10/25/08
Match: http://jp.youtube.com/watch?v=9DsHxD2t3XA
http://jp.youtube.com/watch?v=HddvNCIdFxs
http://jp.youtube.com/watch?v=WLx0EihYrzA
Critique: http://www.smashboards.com/showpost.php?p=5665827&postcount=270

Casanova 10/29/08
Match: http://jp.youtube.com/watch?v=gB1fmqO2J5Y
Critique: http://www.smashboards.com/showpost.php?p=5700299&postcount=297

Kadaj 10/30/08
Match: http://jp.youtube.com/watch?v=2dmumBPfj4E
Critique: http://www.smashboards.com/showpost.php?p=5711985&postcount=340

ChaosKnight 10/30/08
Match: http://jp.youtube.com/watch?v=jOJYccrkryU
Critique: http://www.smashboards.com/showpost.php?p=5712372&postcount=344

BengalzRZ 10/31/08
Match: http://jp.youtube.com/watch?v=-O910eS-4co
Critique: http://www.smashboards.com/showpost.php?p=5712984&postcount=349

Ankoku 11/4/08
Match: http://www.youtube.com/watch?v=SzOn1E1vkAg
Critique: http://www.smashboards.com/showpost.php?p=5749172&postcount=373

jw511 11/8/08
Match: http://jp.youtube.com/watch?v=n_UVBAfzAZA&feature=channel
Critique: http://www.smashboards.com/showpost.php?p=5786237&postcount=385

Rovi 11/9/08
Match: http://www.youtube.com/watch?v=JcFJcf7tT1c
Critique: http://www.smashboards.com/showpost.php?p=5791561&postcount=395

Ankoku 11/9/08
Match: http://jp.youtube.com/watch?v=JWuuV5TwIUM
Critique: http://www.smashboards.com/showpost.php?p=5791686&postcount=399

Ayen 11/10/08
Match: http://jp.youtube.com/watch?v=bDumFIPyGh4
Critique: http://www.smashboards.com/showpost.php?p=5801764&postcount=408

3xSwords 11/17/08
Match: http://jp.youtube.com/watch?v=G9DG-M2IdhI
Critique: http://www.smashboards.com/showpost.php?p=5859514&postcount=453

DrPeePee 11/22/08
Match: http://jp.youtube.com/watch?v=eaJzJN49R0k
Critique: http://www.smashboards.com/showpost.php?p=5904671&postcount=473
Danzo 12/18/08
Match: http://www.youtube.com/watch?v=0Ieb7FgQ5oQ
Critique:
 

Danzo

Smash Rookie
Joined
Jun 20, 2008
Messages
20
Location
V.I.
Hello Marth Community!

This will be where everyone can post their Marth videos and have them critiqued by either myself or anybody else that would like to.

-----

There will be a few rules:

1. Do not post more than 2 or 3 vids or else we will not know which to look at. Keep it nice and simple and post the ones where you think best represent your Marth play style.

2. After your vid(s) is/are critiqued, I would ask you refrain from posting any more vids for at least a week or so (ankoku is an exception). This way you can fully implement any help we may give you and then see how you have progressed.

3. Let us know if you would like a full analyzation of your match so we can point out individual mistakes and then explain what the better option would be or if you would simply prefer a general overview. If you would like both, then say so.

ALSO NOTE: I don't like critiquing Marth dittos, it's a really stupid match to watch and you will not get an accurate critique. If you can, try to avoid posting these.

-----

I, as well as many other experienced Marths in our community, enjoy critiquing videos. Please don't be afraid to ask for help, that's why I am posting this. Each Marth is different and has a different play style, I look closely at each and try to help you out as best I can.

And with that, post away!

I will be editing this original post with links to your videos and then underneath that I will link to the post that critiqued it. It will be a "critique archive," perhaps.

-----


Critique Archive

Ankoku - 10/4/08
Match: http://www.youtube.com/watch?v=EVi6ed1_TOA
Critique: http://smashboards.com/showpost.php?p=5488707&postcount=12

JtM - 10/5/08
Match: http://jp.youtube.com/watch?v=ighIsdh_yDU
Critique: http://smashboards.com/showpost.php?p=5492390&postcount=34

Illinialex24 10/6/08
Match: http://jp.youtube.com/watch?v=Tbcw84zH4ok
Critique: http://smashboards.com/showpost.php?p=5504893&postcount=54

SOLID 10/7/08
Match: http://jp.youtube.com/watch?v=8GHYG_KbARE
Critique: http://www.smashboards.com/showpost.php?p=5514985&postcount=78

Magikguy 10/10/08
Match: http://jp.youtube.com/watch?v=KIe4OLp_0ag
Critique: http://www.smashboards.com/showpost.php?p=5547856&postcount=143

Ankoku 10/11/08
Match: http://jp.youtube.com/watch?v=aiz8UngJun4
Critique: http://www.smashboards.com/showpost.php?p=5548027&postcount=144

Ankoku 10/14/08
Match: http://jp.youtube.com/watch?v=Ki83_KekIzM
Critique: http://www.smashboards.com/showpost.php?p=5570313&postcount=163

jas0nn 10/15/08
Match: http://jp.youtube.com/watch?v=wDjrCvJ_wBA
Critique: http://www.smashboards.com/showpost.php?p=5576144&postcount=175

Hype 10/15/08
Match: http://jp.youtube.com/watch?v=wr-a__boqOk
Critique: http://www.smashboards.com/showpost.php?p=5580562&postcount=181

Dogg 10/15/08
Match: http://jp.youtube.com/watch?v=Ep8Hk9nXfhI
Critique: http://www.smashboards.com/showpost.php?p=5581806&postcount=185

Ankoku 10/16/08
Match: http://jp.youtube.com/watch?v=DQC0HLsQ9G8
Critique: http://www.smashboards.com/showpost.php?p=5585182&postcount=191

Match: http://jp.youtube.com/watch?v=cqdB_OkLlV0
Critique: http://www.smashboards.com/showpost.php?p=5584579&postcount=190

TLMSheikant 10/16/08
Match: http://jp.youtube.com/watch?v=soNXi4E-Nps
Critique: http://www.smashboards.com/showpost.php?p=5590692&postcount=198

Aw4488 10/18/09
Match: http://jp.youtube.com/watch?v=KDRHq2phEnU
Critique: http://www.smashboards.com/showpost.php?p=5604788&postcount=203

Clowsui 10/19/08
Match: http://www.veoh.com/videos/v16283123NxXHyRdc?rank=3&
Critique: http://www.smashboards.com/showpost.php?p=5613393&postcount=212

marth3 10/19/08
Match: http://www.youtube.com/watch?v=0OCVIn1eHfY
http://www.youtube.com/watch?v=54tlKVq0OgI
Critique: http://www.smashboards.com/showpost.php?p=5614184&postcount=215

Razaman 10/20/08
Match: http://jp.youtube.com/watch?v=6TUpp96Ph6g
Critique: http://www.smashboards.com/showpost.php?p=5616957&postcount=222

Ankoku 10/20/08
Match: http://www.youtube.com/watch?v=qkSaWDo0gzA
http://www.youtube.com/watch?v=QVK1GLW2FOs
http://www.youtube.com/watch?v=_ZyEkvEkK2c
Critique: http://www.smashboards.com/showpost.php?p=5617330&postcount=225

HRNut 10/20/08
Match: http://jp.youtube.com/watch?v=HkDdnL0ps9c
Critique: http://www.smashboards.com/showpost.php?p=5623629&postcount=245

Razaman 10/20/08
Match: http://jp.youtube.com/watch?v=41w6mvyyZbU
Critique: http://www.smashboards.com/showpost.php?p=5623916&postcount=246

e__ 10/21/08
Match: http://tinyurl.com/6e525l
Critique: http://www.smashboards.com/showpost.php?p=5625077&postcount=248

Kr3wman 10/21/08
Match: http://jp.youtube.com/watch?v=_1kmFQz38pk
Critique: http://www.smashboards.com/showpost.php?p=5629625&postcount=255

Kadaj 10/23/08
Match: http://jp.youtube.com/watch?v=h0lhI2JB_7g
Critique: http://www.smashboards.com/showpost.php?p=5649205&postcount=259

Ankoku 10/24/08
Match: http://jp.youtube.com/watch?v=eWKRv4b1HK8
Critique: http://www.smashboards.com/showpost.php?p=5657937&postcount=263

Dr. Peepee 10/25/08
Match: http://jp.youtube.com/watch?v=9DsHxD2t3XA
http://jp.youtube.com/watch?v=HddvNCIdFxs
http://jp.youtube.com/watch?v=WLx0EihYrzA
Critique: http://www.smashboards.com/showpost.php?p=5665827&postcount=270

Casanova 10/29/08
Match: http://jp.youtube.com/watch?v=gB1fmqO2J5Y
Critique: http://www.smashboards.com/showpost.php?p=5700299&postcount=297

Kadaj 10/30/08
Match: http://jp.youtube.com/watch?v=2dmumBPfj4E
Critique: http://www.smashboards.com/showpost.php?p=5711985&postcount=340

ChaosKnight 10/30/08
Match: http://jp.youtube.com/watch?v=jOJYccrkryU
Critique: http://www.smashboards.com/showpost.php?p=5712372&postcount=344

BengalzRZ 10/31/08
Match: http://jp.youtube.com/watch?v=-O910eS-4co
Critique: http://www.smashboards.com/showpost.php?p=5712984&postcount=349

Ankoku 11/4/08
Match: http://www.youtube.com/watch?v=SzOn1E1vkAg
Critique: http://www.smashboards.com/showpost.php?p=5749172&postcount=373

jw511 11/8/08
Match: http://jp.youtube.com/watch?v=n_UVBAfzAZA&feature=channel
Critique: http://www.smashboards.com/showpost.php?p=5786237&postcount=385

Rovi 11/9/08
Match: http://www.youtube.com/watch?v=JcFJcf7tT1c
Critique: http://www.smashboards.com/showpost.php?p=5791561&postcount=395

Ankoku 11/9/08
Match: http://jp.youtube.com/watch?v=JWuuV5TwIUM
Critique: http://www.smashboards.com/showpost.php?p=5791686&postcount=399

Ayen 11/10/08
Match: http://jp.youtube.com/watch?v=bDumFIPyGh4
Critique: http://www.smashboards.com/showpost.php?p=5801764&postcount=408

3xSwords 11/17/08
Match: http://jp.youtube.com/watch?v=G9DG-M2IdhI
Critique: http://www.smashboards.com/showpost.php?p=5859514&postcount=453

DrPeePee 11/22/08
Match: http://jp.youtube.com/watch?v=eaJzJN49R0k
Critique: http://www.smashboards.com/showpost.php?p=5904671&postcount=473
Danzo 12/18/08
Match: http://www.youtube.com/watch?v=0Ieb7FgQ5oQ
Critique:
 

ZHMT

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Zelda_Master_Timmy (Marth) Vs. co18 (Dedede)

http://www.youtube.com/watch?v=q07TPRu3PZA

-----

Its horrible quality, and wifi, but its all I can really do right now cause I don't have a laptop or capture card, or a license at the moment. But seriously, the lag wasn't really even that noticeable, we have a blue connection and it feels more like offline then 99% of people can get, I'm not just saying that. I suggest not putting these vids on the first post, cause it IS still wifi and such, I just wanna see if someone notices any mistakes that I dont. Be brave...watch the horrible quality video rofl.

-----

Here are some additional vids, if anyone wants to see them.

Zelda_Master_Timmy (Marth) Vs. co18 (Dedede) 2 and 3

http://www.youtube.com/watch?v=0SvdQCBh2bs
 

BacklashMarth

Smash Lord
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Apr 2, 2008
Messages
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Location
Directly above you tipping a dair.
Not bad. I think that your main problem is spacing. There were times where you would shfair and land within range of mario. Also, your dancing blade, Shieldbreaker, and Dolphin Slash were ALL FRESH. Of these moves, i suggest going for a dancing blade or Dolphin Slash (out of shield) for the kill occasionally instead of a shieldgrab. I also want to say "DONT DAIR ONSTAGE" but you actually made it work somehow so i'm going to leave that up to your discretion (still not reccomended though). If you take anything away from this its 1) DS OoS and DB more (maybe a shieldbreaker too) and 2) space your fairs a little bit better and stay out of your opponents range.
 

Shaya

   「chase you」 
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Timmy.

If I was going to say anything bad about wifi, is that it promotes specific tactics that are not as viable as they are in offline play. No matter how good a connection is, I felt there was a slower paced game because of it.

My last critique was of Ankoku's Marth. I suppose I'll contrast you both. This will most likely come out in a negative light. Dedede is not stable matchup for Marth, at least [imo] with Snake once you get past the **** you can keep the pressure, unlike d3...

Anyway.

If Ankoku was an aggressive user of fair, you were a defensive user.
It was all in all a weak show of pressure as all you were trying to do was intercept what was not coming, at full hop height. I'm going to go a lot further here. But Marth cannot beat a dedede with fair camping when said D3 can outspace you and often outrange you while retreating himself. If you do not keep the fair distance through your aerial mobility you will fail, and that's a lot of what I was seeing. You would be throwing out fairs and then an uair hoping the D3 would be idiotic enough to jump into your **** so you could juggle (he jumped into your 'defensive' uair I think 2-3 times the entire match). Flowing on to the next point...

Your move selection was honestly deplorable. After the fairs the only other move I saw you use was dancing blade - with a downwards finish that was more often than not DI'd out of, and likely (I'd blame wifi) wasn't punished severely enough. Marth has other moves that do 14% or -more-, I contrast again with Ankoku; who throws out Marth's smashes for actual damage as to not make his other moves pitiful. If you have an issue using and hitting with your other moves you GOTTA FIGURE THAT OUT... Flowing on...

Juggling is a major part of Marth's game; for racking damage and often killing - especially against the heavier characters. Marth's best jugglers are are uair and a seasoned nair to hit them off the edge to continue the ****. Neither one of these moves seemed to be in your scope/arsenal - nairs were used a bit but they weren't being planned properly at all (to me your positioning and movements surrounding it were confusing). Yet again, many players are out there using all of Marth's aerials in a continual cycle of high end **** damage. Find me an aerial Marth can't use in most cases several times a match due to the right situations... And flowing on finally...

Your ground game? What was it? I didn't see one? THE ONLY moves I saw were dash to dancing blade and an occasional fsmash... We all know Marth has a strong aerial game, but if you do not enforce your zoning with any ground movement what so ever you're failing to utilise at least a third of his potency. I gave Ankoku a similar notion, however, he had varying degrees of grab game, has increases usage of jab, as I already said - throws out smashes for good damage, pressures with fair and dtilt and uses Marth's various other moves to safely place an opponent into the air. I saw no up smashes (except once to kill), jabs (randomly at the edge only), upwards dancing blades, downsmashes, dtilts (not enough of them) or grabs (that weren't at the beginning of a stock to an fsmash)... All that D3 needed to do was stay grounded, perfect shield the first fair then follow up as you double hop for a retreat. And that is both a huge mistake for you ONLY DOING THAT without a mixup and CO18's fault for not spotting and completely demolishing because of the pattern.. oh wait he did - he started consistantly feinting aerial approaches to FFAD's to you just shock n horror him being below you instead of vice versa (his utilts tell a lovely story).
What do I mean by mixup? Take a retreating fair on the shield to a nicely spaced dtilt. If all Marth needed to do was fair to be prim n proper, Ness would be high tier too, it's the fact that players can just keep moving forward and backing you into a corner without any use of ground zoning that makes Marth WEAK AGAINST ANY CHARACTER WHO CAN DEAL WITH A FAIR (hurr like every top tier and most of high).

Anyway, yeah, there's my opinion on your mistakes.
- I don't think Marth can afford to be completely defensive anymore, you need to become more comfortable with Marth's moves to allow aggression
- A variety of move's are at Marth's disposal. Go fourth.
- Aerial prowress needs refining.
- Ground Game needs to be started anew.
- Mixups. Don't become predictable. You started to get punished hard because of it.

Also a minor thing, but at one point you were rolling quite a bit.

Case in view:
2:15 - You end your downwards dancing blade and head to chase, good show.
2:16 - You retreat your fairs when you're about 3-4 body lengths away... ???
2:17 - You go for up smash instead of pressuring with uairs a second before to force a spot dodge - where an usmash would have been more viable.
2:21 - He's jumping above and you accidently fsmash instead of chasing him above you. You let him get to the ground again
2:23 - You fsmash again and it hits, good show.
2:28 - Your positioning here was atrocious. And I hope you can see that something (I presume wifi) made you wait for too long before reacting to his up b cancel.
2:31 - He jumps above and you chase with fairs, there's not too many things that could have been done here but MIXING IT UP may have had positive results (i.e. ff, different aerial, grab once they reach the ground etc maybe). He's on the ground safe again...

This was a pretty big 'hotspot' time that had too many opportunities missed out on, from this point d3 then repositioned himself and you went back a huge distance to 'camp' again.

BUT THEN BAM HOTSPOT, its 2:46, and you had just hit the guy with a fresh tipper fair and the zoning for the jab/dtilt were off and not properly prepared for (can I blame wifi?).

Okay, critique over; wifi fails. Sorry if this seems a little harsh.
 

ZHMT

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@Shaya, thanks for the critique. There were a few things you mentioned that I didnt notice myself that I really should be adding into my game. But yeah, thanks for the help.
 

Tlmab

Smash Cadet
Joined
Jun 14, 2008
Messages
66
Location
Rock City
Not bad. I think that your main problem is spacing. There were times where you would shfair and land within range of mario. Also, your dancing blade, Shieldbreaker, and Dolphin Slash were ALL FRESH. Of these moves, i suggest going for a dancing blade or Dolphin Slash (out of shield) for the kill occasionally instead of a shieldgrab. I also want to say "DONT DAIR ONSTAGE" but you actually made it work somehow so i'm going to leave that up to your discretion (still not reccomended though). If you take anything away from this its 1) DS OoS and DB more (maybe a shieldbreaker too) and 2) space your fairs a little bit better and stay out of your opponents range.
 

Danzo

Smash Rookie
Joined
Jun 20, 2008
Messages
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Location
V.I.
Not bad. I think that your main problem is spacing. There were times where you would shfair and land within range of mario. Also, your dancing blade, Shieldbreaker, and Dolphin Slash were ALL FRESH. Of these moves, i suggest going for a dancing blade or Dolphin Slash (out of shield) for the kill occasionally instead of a shieldgrab. I also want to say "DONT DAIR ONSTAGE" but you actually made it work somehow so i'm going to leave that up to your discretion (still not reccomended though). If you take anything away from this its 1) DS OoS and DB more (maybe a shieldbreaker too) and 2) space your fairs a little bit better and stay out of your opponents range.
Ok, i shall take your tips into considerations, but it's going to take me a while to follow your recommendations because i play fast (Melee).:laugh: Thanks though
 

CO18

Smash Hero
Joined
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In Your Mom
Zelda_Master_Timmy (Marth) Vs. co18 (Dedede)

http://www.youtube.com/watch?v=q07TPRu3PZA

-----

Its horrible quality, and wifi, but its all I can really do right now cause I don't have a laptop or capture card, or a license at the moment. But seriously, the lag wasn't really even that noticeable, we have a blue connection and it feels more like offline then 99% of people can get, I'm not just saying that. I suggest not putting these vids on the first post, cause it IS still wifi and such, I just wanna see if someone notices any mistakes that I dont. Be brave...watch the horrible quality video rofl.

-----

Here are some additional vids, if anyone wants to see them.

Zelda_Master_Timmy (Marth) Vs. co18 (Dedede) 2 and 3

http://www.youtube.com/watch?v=0SvdQCBh2bs

:O I didn't know you recorded that XD. NOO I've been seen playing without purple.

Though the delay is still noticeable some. I can cg Marth perfectly offline thats not the case online. :dizzy:

ZMT's Spacing is too good though! :)
 

Cervial

Smash Cadet
Joined
Mar 5, 2008
Messages
43
Location
Hattiesburg, MS
Cervial(Marth) vs. CPU(Falco)

http://gameroom.mlgpro.com/view/mhyLzo61LlM.html

Yeah, I'm crappy and my friend CPU(who is in actual person...) is even worse. The sad thing is that this was at a local tournament, albeit a small one(20 people). It'd be nice to know what I can do to improve. As my profile says, I live in South Mississippi and there has never been much of a smash scene here. <_<

Rambling: Why does everyone use youtube when the MLG game room offers better quality? >_O
 

Shaya

   「chase you」 
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I'm starting to write this as of only watching the first match, so the disjointed flow may seep through if I see something immensely different from Samurai in the next two matches.

I'm proud of you, your Marth is a fine specimen of aerial and ground dominance. However, Olimar has superb ground game, and Samurai doesn't seem to have the best Olimar... Wait... what?

I personally don't feel you have humongous holes in your game anymore to require consistant critiquing. You need to bring us matches where you lose - preferably hard. Your style of Marth is not exactly mine or any other person's domain so unless you bring us matches of you being devestated I don't know how else to go about helping you.

First Match:
Negatives?
The only one I can think of, but it comes down to style anyway, would be mixing up dancing blade to the upwards variation from time to time. You are forcing out the air dodge to punish with uair which is great, so allowing yourself to do that more consistantly at lower percents would boost the juggling and general damage love.

1:10 - You could have probably done an upsmash instead of DS.

Positives?
Ground game has improved, and the mixing between the pressure of the two kept Samurai unable to do really anything. You've decreased the fsmash usage a bit, which may be match up specific but whatever. Shieldbreaking from time to time at good distance is nice to see, an appropriate jab to punish the silly aerial approach. You were using grabs once again, however the attention to detail of whether or not you can grab them (in which case you could throw out a lovely fsmash or something) is something small to improve on.

You're quick to back your opponent into a corner so as to reduce their options immensely. It's like instead of you jumping into **** you're going about doing that to others. Very nice.

Second match
Samurai predicted you extremely well in this match and you were doing things out of desperation instead of a well thought out game. It was full of mistakes, including ones close to "unlucky".

The biggest mistake from you was the over use of dancing blade. That is if I was to take this match seriously. Once you died at that low percent you kinda slopped around. You stopped spacing the fairs (you kept trying to crossover...), the fsmash use was getting silly at some points.

While you were doing well in the first match with forcing them into corners, this match nearly everytime you'd let them roll under you (I suppose you expected them to jump everytime) and then Samurai would reverse the situation.

Third Match
Okay I see what you mean by critiquing, so ignore my introduction. The second match covers a lot of your issues so let's use this one as the backdrop. Your match here was still using crossovers too often, I really enjoyed the upsmash kos he got on you when this happened.
You owned him at the start, but I'm a bit disappointed with the otheruse of dancing blade.

1:06 - Olimar's second death.
1:13 - Dancing blade... Too many..... dancing blades...
1:15 - You recover high and get uair'd. This is such a silly mistake. If it was metaknight you'd be shuttle loop'd to death here. your choice of going above allows Olimar to smack you around for almost 10 seconds... where..
1:22 - You go from above him again, but you luckily don't get owned... Spacing is horrible.
1:28 - A roll where a dtilt would have been so. much. better. eep spacing.
1:40 - You start the stock with a dancing blade. But whatever, you take out some aggression and force Olimar off the ground at the edge of the stage... when...
1:42 - NOTHING? Ftilt wasn't exactly a bad idea, but he jumped over you and you didnt ****...
1:44 - Dancing blade again... *sigh*
1:46 - The pressure is getting to you, just like in the second match you kinda throw out a random counter; Panda's just out-right owning you in prediction.
2:06 - *snap* you've lost it. Would you like to: 1) THIS CHAIR 2) YOU LOST ME
, Shaya
3) Unleash Archer's arm. Frandlez srsly need to be take-n srsly. But its obvious you forgot how to keep yourself safe while applying pressure.
2:37 - Fair'd right ontop of him, when you were ideal just to be above that dip to the right and still have complete control of his EVERYTHING.

Anyway, yeah - Olimar has fantastic ground game as we know. So this is where we see you falling apart with your ability to zone and space because of it.

I really liked your ground game pressure in the first match compared to the last two. My point at the beginning still kinda stands though, critiquing you is hard when your style has no huge holes, even with the over use of dancing blade, I can see you not use it as your crux (i.e. first match), so I guess that's fine... You should get us to critique tournament matches or something.
 

Cervial

Smash Cadet
Joined
Mar 5, 2008
Messages
43
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Hattiesburg, MS
Cervial, what can I say? You play an incredibly basic game and don't put much emphasis on spacing, if any, but CPU is clearly a worse player than you are.
Yeah, I figured my spacing failed completely. So that's the MAIN thing I need to work on, right?

Cervial(Marth) vs. OMZEN(Wolf)
http://gameroom.mlgpro.com/view/GLMkQX8lB3Y.html

I'm posting another one since only one person critiqued the other one, and I won that one, too. I lost horribly in this one. I have so much trouble beating his Wolf . . . . <_<
 

Shaya

   「chase you」 
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Wolf ain't easy.

But here's your issues

He pressured the **** outta you and you made too many mistakes. Really simple ones.

You rolled into his **** continually.
You spacing was horrible, you would just use dsmash again and again with an opponent way outside your range.
You would counter as a response to being pressured. When a player is in the lead they naturally hold back attacks at close intervals knowing they're safe. It's how counter is punished continually.
You don't know the concept of perfect shielding, or spacing.

Plus I'm pretty sure this was wifi. Wolf is gay on wifi. Extremely gay.
Want to know why?

Because Wolf has the easiest projectile stun move combo in the gage. It's called laser to fsmash. It destroys every approach in the game on wifi, and is practically in an impenetrable defensive measure on wifi too. Unlike say Toon Link who has to work his *** off to combo moves from boomerangs/bombs as they just hit, all Wolf needs to do is shoot a laser as you jump/move towards him, then fsmash straight after. wifi is gay. very very gay. Also all wolf needs to do is spam downsmash over and over again on wifi too but you can never perfect shield it or have the time to respond before they dsmash you again due to latency. Joy.

Don't ask us to critique wifi matches. Especially those against Wolf who is gay.
 

Pr0phetic

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Yeah, I figured my spacing failed completely. So that's the MAIN thing I need to work on, right?

Cervial(Marth) vs. OMZEN(Wolf)
http://gameroom.mlgpro.com/view/GLMkQX8lB3Y.html

I'm posting another one since only one person critiqued the other one, and I won that one, too. I lost horribly in this one. I have so much trouble beating his Wolf . . . . <_<
What shaya said, plus you missed a lot of UpB OoS opportunies. Return to the basics and read the match-up thread.
 

Cervial

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Messages
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Wolf ain't easy.

But here's your issues

He pressured the **** outta you and you made too many mistakes. Really simple ones.

You rolled into his **** continually.
You spacing was horrible, you would just use dsmash again and again with an opponent way outside your range.
You would counter as a response to being pressured. When a player is in the lead they naturally hold back attacks at close intervals knowing they're safe. It's how counter is punished continually.
You don't know the concept of perfect shielding, or spacing.

Plus I'm pretty sure this was wifi. Wolf is gay on wifi. Extremely gay.
Want to know why?

Because Wolf has the easiest projectile stun move combo in the gage. It's called laser to fsmash. It destroys every approach in the game on wifi, and is practically in an impenetrable defensive measure on wifi too. Unlike say Toon Link who has to work his *** off to combo moves from boomerangs/bombs as they just hit, all Wolf needs to do is shoot a laser as you jump/move towards him, then fsmash straight after. wifi is gay. very very gay. Also all wolf needs to do is spam downsmash over and over again on wifi too but you can never perfect shield it or have the time to respond before they dsmash you again due to latency. Joy.

Don't ask us to critique wifi matches. Especially those against Wolf who is gay.
Yep, it's Wi-Fi. Sorry. >.<

But yeah, I have a problem with rolling. Truthfully, I used to roll twice as much as I do now. Also, I usually do perfect shield; I just have problems doing it online. Spacing is just properly aligning yourself so you can dish out damage while being safe, right? If not, I have no idea what it is.

Anyway, thanks for the advice.
 

Shaya

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Well you seemed to have him well covered in that match. Grabbing through his crap, fairs to stop him starting up his crap, aggression they couldn't handle.

I'd say at least against Peach you need to realise how great jab is. Jab will screw her float anything big time.

---

Fairs to dtilts to mix up pressure and force them off the edge: GOOD.
Rushing in on foot a little too much instead of keeping your spacing: BAD
First Strike Dancing Blade aerial tricks: NOT THAT GOOD
Not retreating your fairs: BAD. Seriously, every Marth needs to be able to apply pressure with fairs without getting into their range.
Utilts/usmashes instead of going for the uairs (I'd presume you believe your opponent is prone to fast falling?)
Inadequate EDGE PRESSURE. (Relates to the last point about uairs too).
Crossups with Marth are generally silly (for a strategy, mixing it up is fine...). Especially againt Peach, she is above you and has the control of below her extremely well. JAB JAB.
Grab game with Marth against Peach doesn't work too well either. Only good for early percents (fsmash or sh to fair tricks). Going for the grab costs you a lot of percent and also dominance over all.

Your biggest issues were:
Edge pressure really needs work
You're extremely prone to disregard your spacing just to rush in and get hit for some reason. Like what the hell. Hyphen Smash can work from time to time, but you never even tried it.
Gimmicky stuff: As in the dancing blade and trying to grab/pivot grab....

I'll describe generally edge pressure for the sake of it.
Peach was prone to jump from the edge and you would never ever follow up with an uair. Throughout the entire match I don't think you ever HIT with one. Uair is awesome. Uair is great from edges. Uair is great everywhere.

You need to discover the love for these moves: uair, jab.

You only ever used dancing blade for the first strike gimmicks, I don't think I saw much or any actual full strings of it the entire match. Fresh the thing does 14%+ and it refreshes your moves. You're wasting a good move in your moveset to keep your overall damage racking HIGH.

Anyway, this critique is kind of a mess... Rewatching it I really saw a lot of bad things this time from what I remembered before. But yeah, no flow to the critique but I hope the information helps you. You're after perhaps slowing Marth game down a bit first as to avoid the silly spacing mistakes.
 

5ive

Smash Champion
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Mar 13, 2008
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USA USA USA
Don't think I'll be slowing down my game or cutting out the first strike side b hits into Fair or Upair because I want to keep my uniqueness as a fast and aggressive marth. I think I'll be using dancing blade more though. Thanks. BTW, I think you're being a little too picky on the edge pressure thing. I think I did fine :)
 

Steel

Where's my Jameson?
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that was.. ugh

all you did was attack and put yourself into terrible positions

you want me to critique that? y/n?
 

BanjoKazooiePro

Smash Champion
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Sep 20, 2008
Messages
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Wisconsin
Well, as said before, it wasn't bad, but you missed a lot of things. Instead of Fsmashing, use dancing blade. Dancing blade refreshes your moves and what's the point of an Fsmash at low %'s? It just hits them back and does mediocre damage if used too much, whereas a dancing blade will do more damage AND hit them back regardless of which combination you use. And the Dancing blade thing in mid air won't work on a lot of opponents. Use retreating Fairs or just normal Fairs instead. Work on connecting the tip of Nairs be it on the stage or off the stage. Less grabbing. When I rush an opponent, I'll just walk and Fair or walk and wait for them to make a move and grab. Predict and punish. Keep working on it, not a bad start. :)
 

MikeSanti

Smash Journeyman
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4871-5242-9800
http://www.youtube.com/watch?v=KFcRUEjCu_8

My Comeback video.

Posting it here seeing that my thread was closed for some reason(guessing it's supposed to be here).


Tips?.
After looking at your previous thread I have to disagree with some of the comments.

Your Marth was not bad but not entirely good either. You kept your spacing for the most part and read the opponents moves from time to time. I noticed some mistakes like a few down airs after a short hop on the stage when a simple fair may have sufficed as well as other mistakes with dancing blade. Also, the mistakes made during the last few seconds where you somehow got gimped could have easily been avoided. At times you were easily read too.

I'd say the match was okay though we'll need to see more videos against higher tier characters to see where you stand.
 

VietGeek

Smash Hero
Joined
Mar 19, 2008
Messages
8,133
VietG failed...hard

So yeah, I lost...badly.

Match 1 - ***** on Smashville oddly like Inui versus Chu?
Match 2 - Viet CP'd Delfino. Stupid mistake...?

I made a lot of mistakes. I can evaluate a few myself.

Which were these few -

- I slowed down DB after Desu randomly shield it mid-DB 1st match out of fear of retaliation. How foolish since that got me punished more so.

- I played too close to the ledge. Didn't DI correctly (my DI is usually better despite me sucking at every other aspect of Smash) D3's attacks, causing early deaths and gimps.

- Underestimated D3's Bair and was by far the most idiotic of all mistakes. You NEVER, EVER underestimate D3's foot. That **** ***** EVERYTHING.

- I counterpicked Delfino. WTF? Give me a better counterpick please. He bans BF and I ban FD all the time. *cough*I don't use TL against him*cough*

- If I was thrown slightly up, I believe I always went RIGHT AWAY to retaliating and challenging his shield again. I'm not sure if I got punished for it but it seemed very stupid.

- I challenged D3's Swallow. That gave me unnecessary damage and a bad positional situation. I should have just waited it out. I was stupid. That thing has Super Armor after all.

- I don't know how to SDI out of his Dair. Failure.

Take care of the rest Marth boards. Be harsh and cruel. I don't care. I know my Marth is terrible. I know I have more success with Toon Link. I seriously could careless.

I only want to improve my Marth. If that means degrading myself, showing me at my absolute worst, or just my usual mediocre play, I will do it.
 

Shaya

   「chase you」 
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First match

1. Who the **** does Fair straight into dancing blade! ****. IT's always fair, dtilt then dancing blade. ughh.

0:40 - Man something seems whack, that's like 3 things ive seen that didn't seem right. I would have thought you would get past his edgehog with the stall....
0:49 - Dancing blade fail. I see a trend early.
1:05 - You're not Ankoku. And your move selections (now it isn't just dancing blade, I'd say just move choices in general) are BAD.
1:18 - *sigh*
1:26 - *sigh*
1:36 - ... wtf? *sigh*
2:02 - ... you made that too easy for him...

You would grab too much after coming from the air instead of just using a good ol safe FAIR. *SIGH*

SECOND MATCH

0:31 - This is where you started doing bad move choices. Including a ds.
Various other stuff, not too bad...

1:35 - That was a really really dangerous situation you put yourself in being that close to an edge against a d3. One back throw he would have had a humongously awesomely great situation. BIG RISK that paid off I suppose.

2:35 - Wow... I dont even know how that happened...

3:05 - 3:18 - You could have been scaring the **** out of him with dtilts. Seriously.

4:29 - An example of what you fell for over a billion times. FF bair. Seriously... I hanv't finished watching the vid yet, but if you die to one of these in a couple of seconds i'll cringe.

4:37 - Lucky you didnt die...
4:40 - Oh wait... Well it was on the edge not that bad ... But STILL.

NOW LET'S FIX YOUR MARTH

Your move selection is lacking. It's okay to throw out tired johns. Because I'm pretty sure I've seen much smarter playing from you in the past.

Lylat would have been a much better counter pick.

You fell for ff bair too much. He would be above you and bam ff bair. Some pro spacing techniques would have allowed you to gone about uairing him EVERY SINGLE TIME, but whatever. If you can't handle ff bair you need to figure out that the shield button is awesome when that ****er is above and FACING AWAY from YOU.

No dsmashes, ever. I love dsmash, everyone loves dsmash. Everyone who doesn't smells. Downsmash would be killing the D3 untippered at around the 140s; Delfino perhaps a bit more. Instead you let him live until the 180-190s doing dancing blades and sh fairs...

P.S. Jab also covers his ff bair. The jab hitbox is above your head and infront of you, jab is good.

The first match move selection was horrible, but the second one wasn't too bad, it was hard core mistakes from you that did you much disservice.

D3 of course has the slight advantage in this match up, and there's good reasons why. You have moves to help though. And due to D3's size, poking with shieldbreaker from time to time would have been nice. POKE POKE.

Learn to counter D3's ffbair please. By the way, come to genesis in July, I'll vs you or something.
 
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