http://www.youtube.com/watch?v=hcphH1MSErY Slaps vs. Razer both games.. I acknowledge a few nair with c stick failures and some fast falls that didn't come out.. =] critique plz
Never really critiqued before, but eh, I'll give it my best shot.
0:08 - Yikes, be careful when dashing, as you can't shield right away at the start of it. You ran head first into an ftilt. D:
0:13 - Err... Snake's mortar has a very predictable trajectory, so... Not really sure why you decided to spotdodge there. x_x Probably just should of dropped down through, or not landed on the platform at all.
0:26 - You fell right into his trap... You HAVE to always remember where Snake puts his C4 in the matchup...
0:29 - Gotta be careful when airdodging into the ground like that... I thought for sure the Snake was going to go for an utilt there.
0:32 - *cough*.... Uh.... If you're going to throw out random fsmashes, at least do it when they're within kill percent...... Not
12%. I'm just going to assume that was a controller mishap or something.
1:01 - Ok, this is when you start picking it up and start putting the pressure on Snake until....
1:11 - You run up and spotdodge in his face, then get hit with an ftilt. And y=it looks like you might have been able to live that if you di'ed correctly...
1:14 - You start punishing Snake here a bit for making some mistakes... And then you're about to get him into a really nice position for you to take advantage of, and then...
1:20 - You run straight into a landmine. Remember when I said you always have to remember where Snake's C4 is? Well the same goes for his mines.
1:21 - You try to punish snake by using an fair, but he's way out of range, and you totally whiff it. Then get punished. It seems like you saw Snake's fair and got to thinking "HERE'S MY CHANCE"... Patience, my friend. Patience.
2:13 - Nice catching Snake with the back part of uair. I really thought you were going to miss. If you look closely, you can even see that the beginning of it "sparked", lol.
2:32 - Dash attack was a really bad decision here. You always want to try to hit with the tip of it... And seeing as where Snake was landing, a dash attack would've left you either RIGHT in front of or RIGHT behind him. Which means you would be extremely vulnerable if he shielded or spotdodged it. This was also a nice little opportunity that I thought would've been good for a mixup like a pivot grab. Snake had lost his midair jump and was FORCED to land onto the stage. This is a good time to try to punish any character really...
2:38 - Why the random bair? o.o Then to make matters worse, you fast fall it into the ground and receive even more lag for the Snake to punish you.
2:44 - Fair isn't really that good of a move for air-to-air combat. It has enough startup time that people can airdodge right through it and then punish you. It's better to bait airdodges, THEN use fair.
2:48 - You HAVE to be careful when rolling behind an opponent. It's almost always a bad idea, and good players will ALWAYS punish you for it.
Ack... Not much to say for the rest of the first match... After you lost your second stock, it looks like you just got totally frazzled and went for an all-out attack. This was a big mistake, to say the least. You just start running into bombs and attacks and get up to 158% in just a minute.
4:18 - Uh... Ok. Dashing through the air toward your opponent in a free-fall state is definitely not the best way to start a match, lol. I'm guessing you were aiming for the top platform, but... You should probably be comfortable with how far Side-B will send you by now....
4:24 - Again, be careful when dashing as you can't shield right away. You run straight into Snake's fair and get hit JUST before your shield gets all the way out.
4:28-4:34 - Nice taking advantage of the little slopes in the stage. This is why I love the stage with Ike. The layout can really help Ike in regards to actual stage control.
4:35 - Uh... Just a note, you only have to momentum cancel with an airdodge when you're sent flying really far away, lol. You could have used an fair/nair to hit Snake out of his Cypher. Instead you airdodge and left yourself wide open for an attack.
4:53 - Dunno why you Side-B'ed there.
5:07 - Again, gotta remember where the C4 is.
5:27 - Lol, watch out for that stupid little wall glitch thingie there.
5:43-6:01 - Your spacing was really good here and punished Snake really well, giving him almost a 100% in just under twenty seconds.
6:18 - Uuuuuuuuuuuugh, noooooooooo. It was so obvious what he was trying to do. D: He was hoping you'd jump up after him... You gotta watch that C4, man.
6:43 - Nice, you baited him to airdodge and then punished him for doing it.
7:07 - Nice DI, I thought you were dead there. Although it looks like you could have used a bair earlier there to help momentum cancel.
7:12-7:14 - When momentum canceling when you're sent vertically... Use a fastfalled bair/dair... Airdodge doesn't help at all.
Overall, it seems like you really need to just be more patient. A lot of times you'd get too anxious, jump the gun, and try to attack, only to be punished for it. You have to be a little more careful at times.
It kinda seems like you still don't have a complete feel for the spacing of Ike's moves... I mentioned this a little above. There were time where you were trying to punish something with an fair, only to be out of range. Other times you were using dash attack and ending up right next to the Snake. There were also times where you overestimated and underestimated how far Side B would carry you. Also, it seems like you still need to learn more about other characters. There were many times where you grossly over-estimated the ending lag on Snake's aerials and got punished.
AND MOST IMPORTANTLY: You
really have to get better with choosing when you use dodging moves (Spotdodging/rolling/airdodging). I can't count the number of times where you'd try to dodge and be punished HARD for it. So many times you'd try to run right up to the Snake an then just spotdodge right in his face, and then you'd be hit. Just look at how you died....
1st Match
1st stock - You spotdodge and get killed with an ftilt.
2nd stock - You spotdodge, then try to roll behind him and get killed with an utilt
3rd stock - You spotdodge then shield, Snake grabs you then utilts you.
2nd match
1st stock - C4
2nd stock- C4
3rd stock - You start spamming airdodge and then get killed by a bair
And it's not just dying from it either... I went back and watched through the entire first match and added up all the damage you gained DIRECTLY from being punished for spotdodging/rolling/airdodging. Wanna know how much you lost...?
167% And that was just for the first match....
So, uh yeah... You should probably work on that. <_< Just a few tips... Try not running up and spotdodging so much. It gets predictable. With Ike, you should hardly ever roll behind someone. Both of these things are easy to punish.
With airdodges... It's usually more of NOT getting into positions where you have to airdodge... But if you have to, then its all about the timing.
Anyway, yeah... That's pretty much all I got. Hope I could help.