His jab isn't good plz stop acting as though it is LoL.
It's not amazing, but it's fast, pretty safe, and works as a GFO move. It also works well as a ledgetrap. It's definitely useful.
Na Snake is right up there with MK. I could see your point about d3.
Why? MK MUs>Snake, MK's tournament results>Snakes.
MK also makes a good amount of the cast nonviable on his own and defines what characters are viable. MK is in a class of his own.
That's silly TBH then someone like peach ground game would included her float shenanigans? Na that don't sit right with me you need to redefine your definition my dude.
That's the point, saying a character's ground game tells us literally nothing about whether they can actually compete on the ground otherwise.
It's not really theory craft. If you look at Zelda's tools compare them to the majority of the cast. Then play each of these characters and play Zelda. You'll realize that her tools are no where near as bad as people make them out to be. But when someone like let's see Dark M does well with her he gets ****ted on because of his region. I've seen a lot of the Zelda vids and you can see the tools she has.
Looking at tools and comparing them is the definition of theorycraft.
Because MK isn't the magic cure to solving everyone's scrubbiness in brawl. Some people can pick up mK and **** with him others can't. It's no where near as easy as people make it out to be also who the hell wants to play dittos all day long ?
And what does that have to do with what I say?
I don't think the FAlco match up is overrated and most of the Warios consider it to be 40-60 for MK. The match up is pretty gay I need to get better at that though.
MK ***** him between melee and jab range, and MK still option selects him very easily even there, plus he gets gimped like nobody's business.
Dancing blade isn't a good move unless you use it to punish with. It's not safe on shield and that transcendent priority blows especially when people have moves that come out faster if not at the same same speed. Ugh that move is just meh TBH good to punish with though use it for that only and don't do it on someone's shield.
Except it's fast, autocombos, has 1 frame of hitlag (take that SDI) and is very disjointed. Also, great for adapting momentum in the air, it's primary purpose is and will also be punishing.
It's funny still how many times I have seen people try to punish untipped Fsmash by attempting to grab it or use the wrong spaced moved OoS to punish it. If it's not punished right away, you are not punishing marth.
Same way people complain about Snake's Ftilt. It's entirely punishable and is really a horrible move on block, but most do not punish is right.
I would rather stick with poking and proding like you said with Fair or Dtilt and try to kill someone offstage and wait for the chance to get the kill with Fsmash/Dsmash than use it more often.
Because people are doing it wrong doesn't make the move good.
If you don't know how to punish f-smash and it's reliable against you, you're generally the worse player.