Actually, I like how this would work out.
OK, let's say you tie with someone in stocks at the end of a match, but they had a 20% lead on you because they ran away the last 20 seconds of the match. You would feel terrible losing that way, right? And since your opponent only ran away for a short amount of time it wouldn't be classified as stalling.
So now we go to SD. Obviously, it's a bad idea to play here, so we end the match.
However, now you have another opportunity to win in a 1-stock, no time limit match on the same stage, and this time someone HAS to get KO'ed. Why, you ask? Because a referee MUST watch over the match and call out if someone is stalling.
To be honest, I have never seen anyone lose a match because someone called them out on stalling. That's because I never see anyone officially referee a match. I mean, we can't have a referee for every match we have, and people don't usually call one out in the middle of a match.
If we make it so that the 1-stock, no time limit match has to have a referee accompany it, then I believe that this kind of system would work out well. Now if you want to win by time-out, you need to get and maintain the stock lead.
...I hope I explained my thoughts well. I'm usually not coherent with long posts and sort of get lost in my words. =/
This just doesn't work, thnough. Who has to attack? Why are you stalling just because you're not attacking? What if you're just playing defensively? Aren't both players afforded the right to try to force the other player to approach?
A timer is just needed, even with a referee. The question is how to interpret a time-out correctly.
For the record, I'm not necessarily against rule arbitration. In many sporting events, rules are basically arbitrary. Why can't you hit that guy? Why can't you run outside of that line drawn on the court? Why can't one be offside? These things are deemed "unfair." But why can't we do everything possible to win? Because the rules say so, basically. There's nothing inherently wrong with that. We just need to be certain we are using the best rules. In professional soccer, there is a small amount of controversy in regards to the offside rule; many believe that modifying it would increase the amount of score opportunities (as you know soccer is sort of "campy" and goals are very rare in professional soccer, with only 3-4 being scored in an entire 90-minute period). The concept of "unfairness" is mocked a little bit in professional gaming but in professional sports it is
everywhere. There are all kinds of rules in place to make sure everyone is warm and fuzzy when time is called.
My suggestion is actually to make brawl a
time game. Games are 3-4 minutes apiece instead of 3 stock games. Whoever has the highest score at the end wins the match. This dramatically reduces the effectiveness of planking and stalling, and makes the game slightly more aggressive.
This isn't a perfect solution and I doubt anyone will ever go for it, of course.