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This post demonstrates only a base understanding of Link's high-end game. Theoretically all projectiles are "easy" to PS. In practice, the story is often very different. There are people who post here and have claimed to be able to PS every Falco laser and approach him; does that make his lasers less effective?Link's great Momentum Canceling is so mostly because of having the 2nd fastest fast fall in the game (only DDD has a faster one), but you can't fast fall when you have a Bomb in your hand. Without his ability to fast fall he has the survivability of only a mid-heavy character. Plus Bomb recovery is very situational in Brawl and barely helps his recovery.
Also, Link's projectiles are so slow and easy to deal with for almost any character including Ganondorf, without damage output like Snake's Grenades. His Zair however is good but it's in not super-hard to deal with like Samus' and loses lots of its usefulness against small characters including MK.
It's almost as though you didn't read anything I wrote.Link's projectiles are easily PSed besides bombs.
It's almost as though you didn't read anything I wrote.Link isn't a strong character, with proper DI and Momentum Canceling characters like Snake can survive a Fsmash at percents as high as 160% and his kill moves are so punishable on block. His only "strong" move is Dair which is so predictable and punishable on landing. And his projectiles are no way at the level of Falco's lasers.
Welcome to SWF. This place is like super-strawman land.It's almost as though you didn't read anything I wrote.
You read it, but you didn't understand it. I didn't say Link's projectiles were as good as Falco's. I implied that the same arguments you have used against Link's projectiles could be used against Falco's assuming a very high skil level.I read it.
You just said that you wouldn't PS all of his projectiles.
Ok, so if bombs aren't easily PSed that leaves him with arrows and rang.
And link's rarely use arrows so that leaves him with rang.
And you have to wait awhile after you use rang before you can use it again.
And it's hitbox doesn't have any range for a projectile.
Comparing Link's projectiles to Falco's?
lol.
Falco's
comes out faster
has less lag
has more range
can be used repetitively
Bam.Ok folks, ASSUME the projectile will be able to be PS'd, does it still acomplish anything?
If so, then it's useful, if not it's essentially useless (well it will be when people get off their collective butts and learn to PS consistently).
Falco's lasers still provide amazing spacing control which is more then enough to be a dominating force.
Are Link's useful like that? I'm of the opinion that even when PS'd they still create consistent effective spacing traps, and therefore are still useful.
Link's real problem is OOS.
I didn't mention his problems killing, but you are correct in that he doesn't have many good kill moves. I think of early kills as more of an advantage than later kills being a disadvantage, though. Many mid-tier and high tier characters kill very late. It isn't as big a deal as we used to think it is.Link's killing problems are worse than you think SFP. While it's not at Samus' level they're a problem when you don't rack up damage fast enough. I mean most of his early kills are because the opponent hasn't DIed properly. I'm not saying you can't completely dodge the projectiles but they don't rack up damage very fast or make him almost unapproachable at all. The damage output in his projectiles aren't amazing at all either. His Boomerang deal like 4% damage, his Bombs like 9% but they're not really designed for camping and uncharged Arrows like 4% damage and fully charged arrows like 12% but then if you charge them the opponent will see it coming and just shield it without taking any damage, with at the Arrows and the Boomerang leaving cooldown that allows the opponent to punish. I've seen punishes in videos with moves like Fox's Usmash after Powershielding his Boomerang.
Zelda, Jigglypuff, and Samus are all worse than Link. Captain Falcon is a lot better than Link.So who's worse than Link then?
You're only really looking at Zelda, Jigglypuff, Samus and possibly Captain Falcon to take that delightful spot of 2nd worse
I can't agree. Care to expound?Jiggs is much better then Link, MUCH BETTER.
I agree with that. The only real fault samus has is trying to kill someone. Apart from that, she can pretty much outshine or do nearly as well as link in a lot of areas. Camping is something they both excel at very well. Samus being heavy yet very floaty allows her to survive to high percents while also being able to get out of juggles. Plus, her recovery is not really nearly as horrid.Samus is also better than Link.
I believe we've had this conversation before.I can't agree. Care to expound?
Ha, I'm thinking the complete opposite.Zelda, Jigglypuff, and Samus are all worse than Link. Captain Falcon is a lot better than Link.
Link's killing problems are worse than you think SFP. While it's not at Samus' level they're a problem when you don't rack up damage fast enough. I mean most of his early kills are because the opponent hasn't DIed properly. I'm not saying you can't completely dodge the projectiles but they don't rack up damage very fast or make him almost unapproachable at all. The damage output in his projectiles aren't amazing at all either. His Boomerang deal like 4% damage, his Bombs like 9% but they're not really designed for camping and uncharged Arrows like 4% damage and fully charged arrows like 12% but then if you charge them the opponent will see it coming and just shield it without taking any damage, with at the Arrows and the Boomerang leaving cooldown that allows the opponent to punish. I've seen punishes in videos with moves like Fox's Usmash after Powershielding his Boomerang.
I would think that would be obvious.Gonna get reamed for asking but w/e:
Fox has the same counters as Falco, plus Sheik. Sheik is a terrible character. Many top players including Mew2King believe that Fox soft counters MK. Fox's heroes place extraordinarily well. What is Fox doing in D tier?
LOOOOOOOL Fox is a hella good, mabye even B tier, but Fox sure as hell doesn't soft counter or even go even with MK... He still is one of MKs closest matchups though.Gonna get reamed for asking but w/e:
Fox has the same counters as Falco, plus Sheik. Sheik is a terrible character. Many top players including Mew2King believe that Fox soft counters MK. Fox's heroes place extraordinarily well. What is Fox doing in D tier?
I don't know enough about the match-up to draw any conclusions of my own. But thanks for your input.LOOOOOOOL Fox is a hella good, mabye even B tier, but Fox sure as hell doesn't soft counter or even go even with MK... He still is one of MKs closest matchups though.
I feel that repeat myself a lot by I'll say it again.He may do fine against MK, but that doesn't make up for the unwinnable matchups.