Oh Spire, we always seem to like similar things in Zelda games. The Forest Temple in OoT is my favorite dungeon of all time, any game, not just Zelda. Not there are many dungeons outside of Zelda, but it's still true. I would have been 11-ish, so a bit older. But OoT changed me, and set my standards for video games. No game has moved them since. So anyway, when I started, I loved the forest area. I'm always partial to forest area in general, real or virtual. So, when I met the Deku Tree and got to go inside, it was amazing. I was entranced by it. Nothing had ever been like this. The music (still top 5-7 for me in Zelda), the puzzles, the everything. I loved it aesthetically too, though I didn't think of it like that. I just thought it looked totally awesome. And then I left. I wasn't too affected by its death; I wasn't at a point where these things would affect me yet. I met Zelda, saved the Gorons and Zora, and loved the rest of the game.
But I returned to the forest again once. Well, once with a purpose, anyway. Saria wanted to see me. Now, Saria is my favorite character. I don't know why. Maybe it's cause her song is awesome. Maybe it's because of that scene where she gives Link the ocarina, and he runs. I love that scene so much. Her face at the end breaks my heart. Maybe it's the green hair? Maybe it's some other reason, or just because. But she's my favorite OoT character, bar none. When I came back to the forest, to her secret place, and she taught me that excellent song, all I wanted to do, more than anything, was to go into those ruins that enclosed the meadow. I knew I had to at some point in the game. I'd read the manual, so I knew that 1. I would become an adult, and 2. I'd get a hookshot. Thus, I knew how I'd get in. And then, I was an adult, and I got the hookshot. It was time.
I returned to the forest, and met Mido, who said Saria was there, confirming Sheik's hinting at that. I felt terrible that she'd gone 7 years without hearing from me at all, whether by ocarina or in person. So I was bent on rescuing her. I had to, to make up for my betrayal of her. I got to the temple, and walked in, finally.
It was everything. It was perfection. The music was amazing. It's my favorite track, with the possible exception of the Ballad of the Wind Fish. They're very close, and nothing else can touch them. But the Forest Temple theme... it's like the boundary between music and sound. And the dungeon itself. It was so creepy, with all the vines and darkness, spiders from nowhere, ghosts, and such. The best atmosphere I've experienced. I loved that the 4 ghosts were named for the four so-called "Little Women", though I've never read it. I just know their names, and did then too for some reason. I loved the puzzle with the giant blocks, and the bow and arrows, and shooting the arrow through the torch to melt the icy eye switch, and the twisting caverns, and the collapsing ceiling, and shooting the portraits, and the key in the trees in the lobby room, and everything else. The sewer tunnel connecting my two favorite rooms, the courtyards, the elevator, the moving wall downstairs, and everything. The boss wasn't my favorite, but I loved his room. I kind of felt bad that he was sent to the void between dimensions. That's rough, even for an evil phantom.
So, after condemning him to eternal suffering, finally, I was going to save her! Where was she? Not in the warp like Ruto had been in Jabu-Jabu. Maybe she was outside. I knew she'd be the sage, cause duh. But I was hoping she'd be around afterwards, and they could catch up. But we went to the Chamber of the Sages. And there she was! Finally! She gave me the medallion, and that was fine. But then she described how our friendship was doomed by fate, and that was just incredibly sad to me. I then returned to Hyrule a sadder, yet more determined person. I had her on my side, fighting for me. I finished the game, loving every step of it along the way. Nothing quite matched the Forest Temple, but things came close.
Since then, I've always ranked other Forest Temples lower than they probably deserve. MM just had an icky swamp. The WW one was meh to me, and the TP one was good, but no OoT Forest Temple. Last year, a friend who knew how I loved OoT was playing, and they got stuck in the Forest Temple. They asked me for help, but couldn't really describe where they were. So I drew the entire map from memory, with every crucial item marked (keys, map, compass, etc.), having not played for a few years. It was dead on, and we figured out what they'd missed. I couldn't do that with really any of the other adult dungeons. Only the Deku Tree and Dodongo's Cavern, really. But they're simpler. So yeah, I love it. Love it. Love it.
Also, much of this post described why I am completely unqualified to make any rational judgments on the quality of OoT as a game without bias. It, for me, is THE game. No other game can do what it did, since it was the first. It defined how I looked at games. I am a Zelda fanboy, and an OoT fanboy too. And while I don't like using that word, it's really the only way to describe it. I've played it so many times, though, that I can't play it anymore. I've pretty much memorized the game. I have routines for most everything. I did Master Quest once, and that was great too, but still. It's like reading the first Harry Potter book; I know all the words before I read them. Someday, I'll be able to read it again, once I forget. And someday I'll play OoT again. And it will be glorious.