Creo
Smash Champion
ZREO is good, to be sure. BUt Koji Kondo is really impressive so I'm not complaining..
A little more epic wouldn't hurt though.
A little more epic wouldn't hurt though.
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Twilit Ganondorf was probably the best series of boss fights involving Ganon (possessed Zelda/Beast Ganon/Horseback fight/sword duel), but Windwaker Ganon is easily the best Ganondorf the series has seen. A villain that's despicable and sympathetic to that degree is ridiculously hard to come by.Its mighty epic. Thinking back THAT WAS THE BEST GANONDORF/Ganon fight ever. Though i think Twilight Princess post Ganon fight was the best.
But if that happens, then we'll be seeing something more like nyeh, and less like nyeh.Creo said:A little more epic wouldn't hurt though.
Eh? Wind Waker was great! ..the first time through. Let's face it, unless your obsessed with that Zelda, you don't play through it(albeit, I have a couple of times[pun intended]for Tingle and Ganondorf)more then 3 times. The sea got annoying, etc. But, it is a great game!I actually prefer Wind Waker, then OoT. Majora's Mask is a close third, however.
I didn't like the beginning of the game. It was slow and uninteresting, and I didn't think there was much to look at that I hadn't seen the same of in OoT. After that though, the game picked up and was pretty awesome.
Pretty much on the play Through i lost count(i lost it after 10) beating Ganondorf with out chances is pretty awesome fight. Its Mano-A-Mano fight to the death. Also yea that fake E3 trailer is the sux. Looks epic but no essence of the game it self. A Big war woopdy do. The WW one is perfectly fit.Twilit Ganondorf was probably the best series of boss fights involving Ganon (possessed Zelda/Beast Ganon/Horseback fight/sword duel), but Windwaker Ganon is easily the best Ganondorf the series has seen. A villain that's despicable and sympathetic to that degree is ridiculously hard to come by.
But if that happens, then we'll be seeing something more like nyeh, and less like nyeh.
Which in my opinion would suck. A LOT.
This
That was an amazing postMajora's Mask is, without a doubt, the best Zelda game. When my grandmother bought me the first edition copy of the game the month it came out, I immediately tore it from its packaging and held the cartridge in both hands, trembling slightly. Looking at the holofoil cover of Link slashing his sword at the player, I fell to my knees under the sheer force of God's creation. My tears slowly cascading down the tiny ridges of the hologram, I turned my gaze to the Heavens and and whispered, barely audibly, "This is love."
I've been wondering that myself recently.Why does this thread need more Zook?
Awesomtastic.http://www.zeldauniverse.net/articles/the-legend/the-message-of-majoras-mask/
Good read about majora mask.
J'aime danser le zouk.Unless he means "Zouk", a style of rhythmic music originating from the French islands of Guadeloupe and Martinique.
Zook = a smashboards member that we need moar of.I've been wondering that myself recently.
The most Google has to say on the subject: Zook is a company that manufactures over-pressure protection systems for large-scale machinery. Unless he means "Zouk", a style of rhythmic music originating from the French islands of Guadeloupe and Martinique.
Really? O.oOn the topic of Zelda, anyone ever play Phantom Hourglass? I thought it was alot better (and more diffcult) than most of the other, newer Zelda games (TP).
It was a good game, faaar eaiser then the aveage zelda game. Overall it was.....good.Alright, I heard my name.
On the topic of Zelda, anyone ever play Phantom Hourglass? I thought it was alot better (and more diffcult) than most of the other, newer Zelda games (TP).
1. I can't remember that level, so I can't respond. Eh, pretty much ALL Zelda dungeons are 'annoying and stupid to get out of.' Better than TP's linear dungeons at any rate...Really? O.o
...I think most people found it to be okay, but not nearly as good as it should have been.
1. The Temple of the Ocean King was annoying and stupid as all get out.
2. The sailing was actually worse than Windwaker's.
3. There were too many forced uses of the microphone.
4. The puzzles were all generic number puzzles that used your map.
5. The story was silly and contrived--moreso than most Zelda storylines, even.
6. There weren't any new items...
About the only good thing about the game was Linebeck.![]()
You know...the dungeon you had to go through like, ten different times. And each time, you had to go through the entire thing again, doing every puzzle over and over and over again? The one with the silly artificial time limit?1. I can't remember that level, so I can't respond. Eh, pretty much ALL Zelda dungeons are 'annoying and stupid to get out of.' Better than TP's linear dungeons at any rate...
I mean that the ocean wasn't fun and dynamic like in Windwaker. It would've been perfect if you didn't have to sit there and watch your boat lest some random monster comes up and kills you...2. No it wasn't. The cannon system was greatly improved, and NO WIND!!
NOOOOOOOOOO!4. WRONG! What about all of the ingenius uses of the DS functions? Personally, I liked having to figure out that I had to scream at the rat and literally 'fold the map.'
...You think?5. That was the point. You ween't supposed to take it seriously.
I hated that temple! I was so far and desided to hand out behind the fence (the one floor where it seperated you from the guards). I hate to take a major (...) and when I came back I was dead! I was so far!!!!!!!!!You know...the dungeon you had to go through like, ten different times. And each time, you had to go through the entire thing again, doing every puzzle over and over and over again? The one with the silly artificial time limit?
That one.
I found the ocean to be pretty fun to explore, maybe not as great as WW but for the DS i think it did great.I mean that the ocean wasn't fun and dynamic like in Windwaker. It would've been perfect if you didn't have to sit there and watch your boat lest some random monster comes up and kills you...
NOOOOOOOOOO!
It took me a whole freaking week to figure out that stupid "fold the DS in half" thing. It was a clever trick, not a challenging puzzle. I ended up doing it by getting so sick of tapping the entire map over and over again, so I put it in sleep mode for a few hours, and...
Phantom Hourglass was easy. The closing DS part is the only part that I got stuck on..luckily hunger took over, and when I came back, poof!Alright, I heard my name.
On the topic of Zelda, anyone ever play Phantom Hourglass? I thought it was alot better (and more diffcult) than most of the other, newer Zelda games (TP).
Wind Waker was almost as ridiculous. If they consider WW to be highly important to the series in terms of the timeline and continuity, then Phantom Hourglass is almost as important - sadly.^^ Well, that's the impression I got. I mean, it's kinda... rediculous, but I found it funny rather than lame. I need to play through the game again to relive it.
The bosses were so-so, though. Sure, Zelda bosses are ALWAYS easy, but they didn't look as cool as the baddies WW or TP.
I'm pretty sure this post speaks the the truth, the whole truth, and nothing but the truth.Well, the overall feeling I got from Phantom Hourglass was that it was a Zelda game that was made for people who weren't necessarily Zelda fans already. I mean, if it were otherwise, then why are so many Zelda staples not in the game?
Seriously, what's a Zelda game without Pieces of Heart to collect?
The general simplicity of most of the game, the really unoriginal plot and uninspired characterization (except Linebeck), puzzles that weren't really Zelda puzzles (the hard ones were all based on number riddles), and so on...
I don't know. Maybe it's just me. But I was disappointed, and I haven't picked it up since I beat it back in October.
I remember hearing about that game a long time ago. I never saw it in stores, though.I see your creatures and raise you a Zelda game most people don't even know exists.
Agreed. Also, I pwn(lol)!Yeah, it's one of those mystical "Japan-only" games. And it wasn't too successful over there, either.
Glad they ditched that idea for Four Swords Adventures.
Must be becuase not alot of people liked Ruto
The cutscene with Ganondorf obliterating the [water]Sage in Twilight Princess was awesome!
Ura Zelda was internationalized into Ocarina of Time: Master Quest. Nothing special about it other than its name.Tingle's Rosey Rupeeland is the game you're thinking of, Eternal Yoshi. But the game I was thinking of as you said that was Ura Zelda.
Anyone?