TLMSheikant
Smash Master
Well, Ive been close to beating Volvagia. But when rocks start falling I ALWAYS take damage >_<.
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Hmm, I think I can help.Well, Ive been close to beating Volvagia. But when rocks start falling I ALWAYS take damage >_<.
I watch threads like that one to get new info on Zeda...A round of applause please to lanky_gunner, the first person who isn't Spire or Skyler to contribute to the news thread!
Seriously guys, don't be shy ;_;
Because the games are linked in such odd and fragile ways, writing stories that directly tie to even just one official title inadvertently links it to many others. You then have situations like, "well because your story provides background info for so-and-so in Ocarina of Time, then that means that so-and-so in A Link to the Past must be effected by the info you gave. But wait.. how exactly are OoT and ALttP related? And what games are based between them if any? What timeline does ALttP come in? Speaking of timelines, if such-and-such info is based before OoT, then doesn't that mean that how it changes over time would be different because of the paths that each timeline takes?"What I really didn't like is that it couldn't be linked to other Zelda games. If it's done well, points shouldn't be deducted. But if it contradicts one of the games, points would have to be deducted. That way, linking to preexisting games would be allowed but not recommended, due to the possible contradictions.
Not all elements of the games are linked to another, and it doesn't have to be judged so strictly. I'm talking about major contradictions. For example, if someone were to explain the existence of the Temple of Time in OoT by saying Zelda built it, a few points should be deducted because OoT does say that the Sages built the Temple of Time. I, myself, do not recommend tying YLoZ entries to existing games much at all, but if it does not include any obvious contradictions to any of the games, then why deduct points? Just because it was tied to an existing game, period? It doesn't take much time at all to say "Wait... Zelda built the Temple of Time? That's incorrect", deduct a few points, and provide evidence. And I don't think you'll be providing evidence for contradictions all day, because most people won't try to link their games to preexisting games, especially if you do not recommend it.Because the games are linked in such odd and fragile ways, writing stories that directly tie to even just one official title inadvertently links it to many others. You then have situations like, "well because your story provides background info for so-and-so in Ocarina of Time, then that means that so-and-so in A Link to the Past must be effected by the info you gave. But wait.. how exactly are OoT and ALttP related? And what games are based between them if any? What timeline does ALttP come in? Speaking of timelines, if such-and-such info is based before OoT, then doesn't that mean that how it changes over time would be different because of the paths that each timeline takes?"
See Phantom7, this is why I'm against tying fan-fiction to canon. It just causes too many problems that complicate judging way too much. We all have lives and don't want to spend ages deciphering how exactly to judge a story. Deciphering a story is one thing, but figuring out how to judge it when we have an accessible system that is inherently rendered useless because you want to tie your story to one or two official games? Now that's just preposterous. I know you are fervent about staying as close to the games as possible as you've expressed in the Zelda Classic thread, but you must understand why I oppose it.
There are two (three) judges and they each view the series differently. We created a system so that each may judge as fairly and balanced as possible, without personal bias. Zelda is all about interpretation, so by eliminating the ability to tie your story to any official games, we eliminate the risk of one judge not noticing the connection, and another slashing big points because of it. It's better in the long run to cut the ties.Not all elements of the games are linked to another, and it doesn't have to be judged so strictly. I'm talking about major contradictions. For example, if someone were to explain the existence of the Temple of Time in OoT by saying Zelda built it, a few points should be deducted because OoT does say that the Sages built the Temple of Time. I, myself, do not recommend tying YLoZ entries to existing games much at all, but if it does not include any obvious contradictions to any of the games, then why deduct points? Just because it was tied to an existing game, period? It doesn't take much time at all to say "Wait... Zelda built the Temple of Time? That's incorrect", deduct a few points, and provide evidence. And I don't think you'll be providing evidence for contradictions all day, because most people won't try to link their games to preexisting games, especially if you do not recommend it.
But, there's no point in continuing that debate any further, since YLoZ is canceled. But understand that I do believe you shouldn't restrict yourself from using a few events from preexisting games to build on your own project if you are careful and knowledgeable enough to prevent making contradictions.
The Nightmajora Before Christmas
We need to make that.
I see your point, but I was talking about allowing very minor links. I don't mean anything at all that would call for major debating, or anything based utterly on individual interpretation. That would be a contradiction, but like history, the Zelda series includes numerous elements that we all agree on that make up the basis of the story. Sometimes, these elements are left intentionally unexplained, allowing our imaginations to do the work. By not allowing the minds of the contestants to wander into these mysteries of the Zelda series cuts away from our imaginations, and instead of creating a Zelda story, we create something new, but likely to be dull, because it does not reflect the Zelda series we know and love. However, with enough creativity, one can form a compelling story that includes Link, Zelda, Ganondorf, and the Triforce, but is it actually Zelda or is it a completely new tale that simply utilizes Zelda elements? At that point, you might as well make up new characters, new heroes and villains, and something to replace the Triforce. I believe there is either Zelda or not Zelda -- if it's Zelda, it reflects the story and utilizes its major characters. If it's not Zelda, it has nothing to do with the series at all. Trying to create a medium between the two will never bring the best results.There are two (three) judges and they each view the series differently. We created a system so that each may judge as fairly and balanced as possible, without personal bias. Zelda is all about interpretation, so by eliminating the ability to tie your story to any official games, we eliminate the risk of one judge not noticing the connection, and another slashing big points because of it. It's better in the long run to cut the ties.
Besides, the Temple of Time is said to have been built by the sages, but it is also implied that the Oocca may have had something to do with it too. Terminology evolves and changes over time. For instance, in the SNES ALttP, what we know now as the sages were called "the seven wise men". There are discrepancies of all sorts in the series that ultimately leave the individual to interpretation. Zelda is not textbook, it is fable. As such, it changes with time, just as our history does. What we know as history is simply an agreed-upon fable by the majority of people. The Zelda community drives to carve a stone tablet that all can agree upon, but there will always be loopholes and such.
I think you misunderstand me. I didn't jump out of the boat, I don't even think that's possible while you're moving. I meant it as, "I was jumping with the King of Red Lions and when we landed there was a Blast Box in front of us".Uh, when is there ever a reason to jump out of your boat in the middle of the ocean?![]()
Actually, Miyamoto announced himself that TP and WW are parallel in the split timelines. If you haven't heard of the split timeline theory, this is how it is explained: At the very end of OoT, Zelda warps Link back to his missed childhood. Then Link sets off on a new journey to find Navi (MM), which is Timeline A. In the world left without Link, Hyrule is left as it is after OoT. The Godesses flooded Hyrule and hid it beneath the oceans to protect the Sacred Realm from evil (you find this out in WW). This is Timeline B. And yes, TP belongs in Timeline A, since it is parallel to WW.even Tink needs a bath sometimes
i feel like OoT->MM->TP are 200+ years before WW. in WW, the doom has allready been passed down and the whole Hyrule is under the sea. but in the TP-timline you are still on the fields of hyrule, trying to stop Ganon, like if you are able to avoid the raising of the sea level. ...or idk, just threw in my random opinion x)
Aaah. Yeah, I forgot Link's boat could actually jumpI think you misunderstand me. I didn't jump out of the boat, I don't even think that's possible while you're moving. I meant it as, "I was jumping with the King of Red Lions and when we landed there was a Blast Box in front of us".![]()
They didn't necessarily. You could call the Nintendo hotline to ask for tips. Nintendo Power even included a Hyrule map with key locations plotted in with one issue of their magazine.I don't understand how kids got through LoZ without guides back in '86. ESPECIALLY the 2nd Quest. Yeeesh.
True. Plus, I imagine word of mouth got around after a while as well. In that sense it could be almost a really meta multiplayer experienceAaah. Yeah, I forgot Link's boat could actually jump
I don't think it happens too often though. At one point in the game, you have to sail from that forest island to Windfall. Last time I played, I just set sail and went upstairs to make myself a sandwhich. When I got back again, Link had arrived safely at Windfall. I don't know how that happened, but Link somehow made the journey without my supervision.
They didn't necessarily. You could call the Nintendo hotline to ask for tips. Nintendo Power even included a Hyrule map with key locations plotted in with one issue of their magazine.
Lots of ppl tend to belive that she is the godess of the red earth ( sand i think :s) but that is why the theory isnt very strong, it doesnt have much backup but i like to TRY to belive it I started thinking about this theory when i watched a video on youtube called (odly enough) the tetra force theory u should watch itI think it's very interesting that the fourth piece of the Triforce is missing, and it's pointing at the ground instead of up. Maybe the Gerudo worshiped this goddess, and that's what the structure in Desert Colossus is? If that's the case, though, what does this goddess represent? (courage, power, wisdom, ___)
I kind of doubt this, really, but it's an enjoyable discussion topic!
Well it's specifically stated in OoT that Din created the red (rock) earth.Lots of ppl tend to belive that she is the godess of the red earth ( sand i think :s) but that is why the theory isnt very strong, it doesnt have much backup but i like to TRY to belive it I started thinking about this theory when i watched a video on youtube called (odly enough) the tetra force theory u should watch it![]()
Well... No. No, I dont agree. I mean, for a while (mostly in TP) Ganondorf was considered a god. But his power all originates from the Triforce of power, which he got from the inside of the Temple of Time in OoT. Link plays more f a "Joan of Arc" role in which he's a messenger of the gods... with a sword!Ganon is the devil of Hyrule. Link is the god of Hyrule. IMO
While the goddesses created Hyrule they knew it wasn't going to work out. So the Gerudo's were created as to cause sin which birthed Ganon. (I got the sin from their thievery and ganon is evil and also covets the land of Hyrule which is a sin.) (Refer to Ganondorfs speech at the End of WW.) Since Link came around things have been balanced. Good and Evil fight and Good prevails.
This is just my opinion does anyone agree?