In Brawl if you ledgejumped reverse countered, 1 of 2 things usually happened: 1, your opponent hits you, the counter works, yay. 2, your opponent doesn't do anything, and because you reversed your momentum you grab the ledge again, so it was safe when used every so often. Of course it's not as good in Smash 4 because there's no ledge invincibility refresh, but having the extra option to reverse your momentum to throw your opponent off still is a good thing. Even though it's not as applicable in this game, rip.Why would you need to reverse counter? Does it not react to whatever side you were hit from anyway?
Anyway, I was mainly asking from a "knowledge" point of view rather than if it was actually going to be useful or not in gameplay heh.
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