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If the Olimar gets hit by a smash every 6 seconds, he deserves to lose.Let's say I'm Yoshi and my opponent is Olimar. We both have about 75% damage on my first stock. I can just use Down Smash to hit him away. It's too weak to kill him but it goes in a low trajectory. I can then pull out an aerial over the edge to FORCE him to grab the edge or he'll die. I can just use down smash to do this again. Yoshi's down smash is weak in Brawl, so I can make Olimar do this repeatedly if can't avoid my down smash.
it does seem a bit out there having only 3 stock....but again..why make rules you dont need?Actually I wonder if it is even possible to be "hit to the edge" 70 times. That means the opponent succesfully landed like...700% damage worth of attacks. ROFL.
...then your opponent can "force" you to the edge by coming near youI already see a gay loophole in this that teh_spamerer would probably abuse. You can just stand next to the edge instead of grabbing and regrabbing over and over and then just go to the edge when the person comes near you. That'll reduce the number of grabs and allow planking.
There's no way (or reason) to ban "running away". Of COURSE there are "other" ways to try and run the clock, but this rule is specifically targeted at edge-stalling. Do you think it addresses that "problem" or not?You'd only have the fight for about a minute total in the match in order to get past this rule. You can just run away for the rest and grab the edge ~60 times in order to run the clock on someone easily. What I said can easily happen, and I know for a fact that teh_spamerer would do it.
LOLIt stops excessive ledgestalling, but not the actual problem of planking/camping too much. Excessive ledgestalling is very easy to catch with just the "no planking" rule already.
For most people, "Planking" and "Excessive ledgestalling" are the exact same thing, so if it stops one, it stops the otherIt stops excessive ledgestalling, but not the actual problem of planking/camping too much.
...but this requires the T.O. to watch every match, plus make a subjective decision in each case... and as far as I know, has NEVER been enforced (nobody has been DQ'd by it), largely due to these ambiguitiesExcessive ledgestalling is very easy to catch with just the "no planking" rule already.
Why is it any more "unfair" to them than any other character?Thsi doesn't work, what about tether characters like Link and Samus qwho can Zair edgaurd or use the invincibility frames to not get stage spiked? This is really unfair to them.
Plank/Plairnkk/Raftbuilder used a ledge camping strategy at the Axis Gaming tournament in the West Coast. He beat SK92 using this simple strategy and a bunch of people thought it was cheap, gay, etc. He placed 3rd at the tournament and since then people called it planking (though he was probably already ledgecamping long before Axis.)Before I say anything else can someone (preferably someone who knows what their talking about) explain to me EXACTLY what planking is.
the axis set vs sk92 was the 2nd set i ever edgecamped with mk in. and ive never done it since :D (mainly cuz people know not to go falco vs me... lol)Plank/Plairnkk/Raftbuilder used a ledge camping strategy at the Axis Gaming tournament in the West Coast. He beat SK92 using this simple strategy and a bunch of people thought it was cheap, gay, etc. He placed 3rd at the tournament and since then people called it planking (though he was probably already ledgecamping long before Axis.)
Pretty sure it was called planking before AxisPlank/Plairnkk/Raftbuilder used a ledge camping strategy at the Axis Gaming tournament in the West Coast. He beat SK92 using this simple strategy and a bunch of people thought it was cheap, gay, etc. He placed 3rd at the tournament and since then people called it planking (though he was probably already ledgecamping long before Axis.)
If you have to grab the ledge that man times in one match, you must be playing 5 stock as Bowser and have AMAZING DI.So, if I have to legitimately grab the edge more than 70 times in order to recover, all my opponent has to do is accuse me of stalling and I forfeit? Sign me up!
Isn't that what the game is all about, more strategy, more ways to play?By the way, a lot of people seem to be forgetting the chain of events which leads us to discuss banning planking. Let me refresh.
Now, just as stalling was a new strategy that came into play when the timer was added, forcing your opponent to grab the edge 70 times will derive as a strategy. Of course, I don't see it as a very viable strategy, LULZ.
MM lol,the axis set vs sk92 was the 2nd set i ever edgecamped with mk in. and ive never done it since :D (mainly cuz people know not to go falco vs me... lol)
You seriously win this thread, everyone should have to read this post before posting.By the way, a lot of people seem to be forgetting the chain of events which leads us to discuss banning planking. Let me refresh.
Ordinarily, Planking is not a viable tactic. The only reason it works is because we decided to implement a time limit on matches. A match is SUPPOSED to end by one player losing all their stocks, not by time-out. But we are still left with the inevitable truth that not approaching is a safe way to retain your stocks, and we need matches to end, or some tournaments will run overtime.
Now, because of this, no stalling rule was implemented. It basically comes down to, just because there is a timer, you aren't supposed to abuse it, and you will be disqualified for doing so.
Now, Planking is a form of abusing the timer. If there were no timer, one could jump on a ledge with their lead all they want, but if they wouldn't win due to time-out (which you aren't supposed to attempt to do. The other player would have the no longer viable option of just waiting for a time to approach that didn't extremely disrupt the risk vs. reward system.
Therefore, many people think that planking should be planned. If you can't tell by now, I'm kinda up in the air with my opinion.
Now this 70 ledge grab rule is a rule to stop people from abusing a rule, to stop people from abusing a rule, to stop people from abusing the lack of a rule. LOL! Unfortunately, the alternative is having tournament running over time. We need additional rules to stop the game from interfering with the real world, which is how the underlying problem developed in the first place.
Now, just as stalling was a new strategy that came into play when the timer was added, forcing your opponent to grab the edge 70 times will derive as a strategy. Of course, I don't see it as a very viable strategy, LULZ.
You all should keep this in mind when talking about whether or not you think this is an amazing rule or a horrible one. Knowing why rules exist and understanding them is important in these discussions.
If everybody knew that we wouldn't have this thread or the problem of planking.... >_>uh didn't everyone already know that?
Sorry I'm not bedazzled by his lack of stupidity or something, but come on guys...
This is win.Lol guys I think the real reason nobody really planked in Melee was because they were too busy having fun