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Except that the lava forces samus to leave the edge giving the opponent the option of sitting around out of range of everything (the far platform) and wait until the lava gives them back their original (advantaged) mu against samus.And lava works FOR Samus because spike is so easy to combo opponents with it.
Wait what? How does that happen? Was it programed or were you being sarcastic... And yes this thread did help me out.And yes SG, brinstar is really good cause our fair anduair and whatever gain extended hitboxes. it helpfull. This thread is helping out people, me happy.
its the little ooz or fleshy "pillars" on the edge of the stage.Wait what? How does that happen? Was it programed or were you being sarcastic... And yes this thread did help me out.
lolno. Samus can still cover half the stage with either missiles or Z-air. She can also manipulate the right platforms fairly easy, so she can both destroy them to allow her projectiles/long ranged attacks more freedom, and avoid the acid when it comes up by climbing to the top in time. The acid more than not gives her less of a disadvantage than most others, which is what gives her the advantage.Except that the lava forces samus to leave the edge giving the opponent the option of sitting around out of range of everything (the far platform) and wait until the lava gives them back their original (advantaged) mu against samus.
When you hit BREAKABLE things such as:I need people to explain this extended hitbox stuff. Actually explain not just give me 5 words on it. Please
either that or norfair my constant cp is norfair i absolutely love it. you killing power is more useful both places though the stage is small and more compact lessening you spamming ability.brinstar should be practiced on for best results. it's good stuff when you get used to it
SHE also has the LONGEST horizontal tether in the game.He also has the LONGEST horizontal tether in the game.
hey buddy dont go around fixing every bodies typos, seriously your life willo become nothing but grammar nazi-ingSHE also has the LONGEST horizontal tether in the game.
Fixed
The thing you experienced is the same thing that happens if you were to hit the things on brinstar or the pillars of luigis mansion. This type of things really helps samus while ledge stalling.According to the extended hitbox stuff, im fairly confused.
I was Jiggs the other day and I was in an ffa. I launched my rest, and it landed on the first opponent, the second opponent who wasn't even on me, got hit aswell.
I believe the hitbox expands AND extends.
While i LOVE the digimon pics, i disagree with your view on this topic 100%.Xyro i respect you (although you spam zair like a psychopath) and for sure it has many pros to have an advanced ledge game, but to CAMP on the ledge for winning is so ****ing LAME, and i am 100% sure this is not the key to make samus better, if i want to play so much lame i take metaknight and start camping on the edge it's more simple and effective than samus ledge game.
seriously samus has so much potencial, especially the close combat could be very better, but it needs a community with creative ideas to make samus better and not a ****ing lame camping style (and what the **** is on camping positive, if the enemy leads. you must show your moves before you can camp, and then when you've shown your moves show them until the end).
indeed samus is a very profound charakter with many options for many situations and with ****ing skill we can make her better, but not so.
Videos would be nice.Well as i said in the opening post. This new ledge play requires you to CHANGE the way you think about smash/samus/competing. if you cant change that, then you will be forced to find other means of getting better.
maybe i should get some videos of things you can do from the ledge.
lol videos arent really needed just ledge hog and and play off the ledge.Videos would be nice.
well my view is to play creative, varied with skill and with passion. i don't care, if i win but i'm interested HOW i win (maybe brawl is the wrong game..). because of that, i am very negative too all that stuff. and samus is in my opinion a wonderful charakter you can do many great things and such a gay **** seeing on my charakter makes me a little bit aggressive (and yes sure i know your post was not to offend me, the same thing belongs from my post to you).If i wanted to be as lame as possible i would go metaknight(you said that and i agree) but MOST of us want nothing to do with metaknight so picking him is not an option for us. We want to do the BEST we can with SAMUS and even if it means we must ledge stall, then so be it.
well first i don't prefer on her close combat, but i try to mix her possibilites up (close and range), and yes i see very much potencial in her closecombat!! the key is, even she has not much priority and the attacks have much ending lag, they still have very much RANGE. a spaced f-tilt is impossible to punish (just an example). the key in closecombat is to fight close but with a sure distance (->spacing even in closecombat). it's possible. but it takes skill, experience in every matchup and for samus herself, mindgames, endurance. but in my opinion THE PERFECT SAMUS PLAYER would play samus in a much more higher ranking list, than samus is in the moment, because that perfect player would have the perfect experience -> so he would have for any situation x a response, cause samus is capable to do very much things.Now as for samus close up combat, lets get real.......it SUCKS. Have you ever tried to a jab or ftilt and landed it on the foes shield and they then proceed to punish you while your jab/f-tilt ends? Ever Dtilt and they shield or side step and you get punished? Samus is NOT built for close combat(ALL of her close combat moves have massive lag). The ONLY close combat thats WORTH anything is the close combat that punishes rolls/spot dodges and SLOWER attacks(ganon jab for example). If you base your game on close combat and/or use close combat alot and you WIN or do well, your opponent is garbage....to be honest. If this were melee, where we had HITSTUN and SHIELD STUN i would agree with you 100%. But this is brawl and brawl is a campy/defensive game from A to Z.
well, god**** you are right, your tactic seems really to be effective and stuff but with the text before you surely understand how i think about our charakter. you are right. but i try to show you, that i am right, too. i will do the next days a compilation video -> i will show my style (a couple of ~ 1 minute clips how i fight successfully against some charakters). i will do it just for you guys on smashboards and maybe to inspire the samus player here, so our charakter gets even better. so. i even choosed the clips, i must just record and cut them, haha. even if you are glad to see my video, you can watch my combovideo and rate them with 5 stars, thank you xDIf i have not made it clear ill give it another shot. THE LEDGE is a spot where YOU have more options than the foe does. As said on the first page, if you fight a DDD(a impossible match-up) and STAY on the ledge, it suddenly becomes close to 50-50 because you now narrowed his ENTIRE MOVE SET down to 2 moves: d tilt and run off bair. BOTH of which you will see coming so far in advance and in such an obvious moment you will know how to deal with it when it happens. The ledge also has other added benifits that increase our abilities. It sets us up for possible spikes and re-tether gimps(more so than any other time)...dont we excel in that area anyway? Wait, so this new ledge play FORCES the foe to be in a situation that we EXCEL in...OMG!!!!
I have beat and 3 stocked players WELL above me in skill and experience due to this new type of ledge play. This thread will not make samus top tier nor is it meant to even try. Its meant to prove what XYRO has been proving since day one. SAMUS CAN COMPETE AT THE SAME LEVEL as the other HIGHER TIER characters.
Well, indeed i want to see a video, where Xyro wins against good players, because i can't imagine it works SO good, he means.lol videos arent really needed just ledge hog and and play off the ledge.
i have tried it its very effective just isnt fun.
I admire your passion to be varied and creative with samus, i REALLY DO. That type of person is what will expand this character but i have come to realize that NO MATTER who has picked up Samus(Tudor/Xyro/No-Idea/Noob/Rohins) they dont do anything REVOLUTIONARY. Yes Tudor may have been ahead of the curve at the begining and yes i may be the best samus out there thus far but so what? I truly believe Samus(as she stands now) is about maxed out. I know this may seem wrong but i have YET to see people place top 5 at a LARGE scale event and i have yet to see techs or playstyles that can literally change match-ups. The closest thing is this new ledge stuff which is "boring" and "lame."well my view is to play creative, varied with skill and with passion. i don't care, if i win but i'm interested HOW i win (maybe brawl is the wrong game..). because of that, i am very negative too all that stuff. and samus is in my opinion a wonderful charakter you can do many great things and such a gay **** seeing on my charakter makes me a little bit aggressive (and yes sure i know your post was not to offend me, the same thing belongs from my post to you).
Mixing close combat with range is good and always a nice idea(zair to f-tilt, zair to dash attack comes to mind) BUT i disagree totally with the "spaced f-tilt is impossible to punish" sentence. Have you played a metaknight(f-tilt), Snake(f-tilt), Marth(over B), Rob(f-tilt)? EVERY ONE of those can hit you after the foe shields SAMUS f-tilt. now add into the equation,POWER SHIELDING. Now it becomes clear that nearly every character can punish samus out of her f-tilt.well first i don't prefer on her close combat, but i try to mix her possibilites up (close and range), and yes i see very much potencial in her closecombat!! the key is, even she has not much priority and the attacks have much ending lag, they still have very much RANGE. a spaced f-tilt is impossible to punish (just an example). the key in closecombat is to fight close but with a sure distance (->spacing even in closecombat). it's possible. but it takes skill, experience in every matchup and for samus herself, mindgames, endurance. but in my opinion THE PERFECT SAMUS PLAYER would play samus in a much more higher ranking list, than samus is in the moment, because that perfect player would have the perfect experience -> so he would have for any situation x a response, cause samus is capable to do very much things.
well, god**** you are right, your tactic seems really to be effective and stuff but with the text before you surely understand how i think about our charakter. you are right. but i try to show you, that i am right, too. i will do the next days a compilation video -> i will show my style (a couple of ~ 1 minute clips how i fight successfully against some charakters). i will do it just for you guys on smashboards and maybe to inspire the samus player here, so our charakter gets even better. so. i even choosed the clips, i must just record and cut them, haha. even if you are glad to see my video, you can watch my combovideo and rate them with 5 stars, thank you xD
maybe you need to SEE to believe. If thats the case, i will attempt to get videos up.Well, indeed i want to see a video, where Xyro wins against good players, because i can't imagine it works SO good, he means
Yes thank you for understanding the f-tilt thing. And yes ill check the video out as soon as it comes out. In fact, i recommend you make a thread based off of a agressive samus and use that video as an example. Kinda like the thing ive done with the ledge thing.Well in a few minutes I will post a little compilation in another thread. My opponents in it are pretty good, and it shows how i play succesfully with aggression and spacing against them. It will be nothing revolutionary, but maybe you will understand, that in my eyes Samus has not her potencial used up.
And yea the thing with ftilt you are right, I was hasty.
I made this video only just for you guys here, maybe I can help however with her metagame.
here's oneBut how are you going to kill?
What will you do when your opponent has the lead?
What will you do when your opponent doesn't approach and just power shields everything from afar or snaps to the other ledge?
What will you do when the TO is standing over your shoulder?
Xyro is a TO so he wins LOL!
Yes, this could be used to mount damage on someone, but unless they are a total moron it shouldn't kill them. As long as they don't approach you, and you keep on the edge you're going to be called for excessive ledge stalling.
Coming even sooner nowSooooo how soon is the video gonna be up? cause its been a while since it was coming soon.
i cant post videos because i dont have the game....sad face.I want to see more vids of lite's samus Oh and Tudor, haven't seen a vid of him in a looooong time, whats happening?