_Kadaj_
Smash Hero
Famous got ***** in a crew battle against Okin's lucas 2 stocked lmao
Welcome to Smashboards, the world's largest Super Smash Brothers community! Over 250,000 Smash Bros. fans from around the world have come to discuss these great games in over 19 million posts!
You are currently viewing our boards as a visitor. Click here to sign up right now and start on your path in the Smash community!
This is true. Everyone has been saying even for the longest. Idk why the discussion is still going.I think Lucas has some things that enables him to compete with mario
YOU LIE!!!! lol you played him before that in tourny or something and he beat youWow, a crew battle......I only got ***** because I didn't know the matchup...The very 1st lucas I play turned out to be the best on the EC...
Once I did learn the matchup things turned out completely different...
But yeah, good lucases can be hard to gimp
I'm having trouble traveling atm. But If I'm able to go to pound 4 then that's a match we can have.Hey I'm planning to go to Pound 4 and I'll take any $5 low tier money match. Anyone here going? I want to play BOX7. I'm amazed we haven't met up in tourney yet.
Crew battle was the 1st time I played him...or any lucas for that matter...get your facts straightYOU LIE!!!! lol you played him before that in tourny or something and he beat you
the crew battle was the 2nd time you played him
No johns Famous
Clay Cooter motto "Be Better"
If you don't go for him off stage he wont need PKT. Even a bair or fireball off stage can do it for you. I did not know that Dsmash can kill. Around what percent does it kill Mario at? Honestly I think fighting him on Yoshi's is a bigger advantage for us since we are better there. What stage should we ban against Ness.I've already given my bit of info here a few pages back. F.L.U.D.D. will not always gimp Ness, just like most Ness' won't really have a need to use PK Thunder unless they're way out off the stage, which in most cases doesn't happen. And if it does, they usually find themselves above stage level or at stage level. And his d-smash can also kill. I thought I'd let you know. And Lylat Cruise isn't really bad, just annoying. You want to take him to Yoshi's Island.
You're right. Don't play as aggressively, but don't be really campy.Ness' f-air, is a huge problem in this match-up, I think. I think you might have to play a little more defensively then say Lucas. Ness' has a good grab range, so your going to have to be really picky with your spacing. Also his n-air is a wonderful 'combo/string breaker', and good OoS option too.
Hmm perhaps unless Ness is really high unless to land on the stage, Mario should hang on the edge to force Ness to PK thunder then FLUDD him? But other than that Ness will get gimped 70% of the time due to Cape Dash + FLUDD combo.I've already given my bit of info here a few pages back. F.L.U.D.D. will not always gimp Ness, just like most Ness' won't really have a need to use PK Thunder unless they're way out off the stage, which in most cases doesn't happen. And if it does, they usually find themselves above stage level or at stage level. And his d-smash can also kill. I thought I'd let you know. And Lylat Cruise isn't really bad, just annoying. You want to take him to Yoshi's Island.
I don't know what percent it kills Mario, but it can. And Yoshi's Island would be a better choice. A lot better than Lylat Cruise. You've got tons of stages to ban from Ness. Delfino Plaza, Brinstar, Final Destination (maybe), Pirate Ship, Norfair (if legal). Ness doesn't really have many bad stages, but as a Mario main, you can take advantage of certain stages such as Yoshi's Island, Lylat Cruise, Frigate Orpheon, places like that.If you don't go for him off stage he wont need PKT. Even a bair or fireball off stage can do it for you. I did not know that Dsmash can kill. Around what percent does it kill Mario at? Honestly I think fighting him on Yoshi's is a bigger advantage for us since we are better there. What stage should we ban against Ness.
You're right. Don't play as aggressively, but don't be really campy.
That'll probably only happen if you can get him below stage level. Even then, not many Ness mains try to aim for the edge to grab. I still think this is an even match up. But if you guys disagree, then I'll go with 55:45, Mario. Really quick, I'll throw out that nair, dair, uair, u-smash, all go through Mario's Cape.Hmm perhaps unless Ness is really high unless to land on the stage, Mario should hang on the edge to force Ness to PK thunder then FLUDD him? But other than that Ness will get gimped 70% of the time due to Cape Dash + FLUDD combo.
I would say 55:45, bit closer to 60:40 then 50:50.
You Cape nair, dair, or uair, the attack can still hit because it's basically going vertical, so it doesn't exactly change direction. The frontal part of Ness' u-smash would be flipped around, making Ness facing the same direction that Mario is facing and the u-smash would than go behind Ness, the same place where Mario is standing. That's why I brought those up. I guess the right way of saying this is that they'd trade hits.Only move that goes through mario's cape is fair because it's disjoint is greater than marios and even then it will trade hits sometimes.
Your facts about Ness are true. The thing is you move the other way quite a bit when hit by the cape causing you to miss.You Cape nair, dair, or uair, the attack can still hit because it's basically going vertical, so it doesn't exactly change direction. The frontal part of Ness' u-smash would be flipped around, making Ness facing the same direction that Mario is facing and the u-smash would than go behind Ness, the same place where Mario is standing. That's why I brought those up. I guess the right way of saying this is that they'd trade hits.
It's still possible to hit, though, so it doesn't really change what I wrote.Your facts about Ness are true. The thing is you move the other way quite a bit when hit by the cape causing you to miss.
True or not, but this is why l hate theorycraft discussions lol.You Cape nair, dair, or uair, the attack can still hit because it's basically going vertical, so it doesn't exactly change direction. The frontal part of Ness' u-smash would be flipped around, making Ness facing the same direction that Mario is facing and the u-smash would than go behind Ness, the same place where Mario is standing. That's why I brought those up. I guess the right way of saying this is that they'd trade hits.
That's pretty much what match up discussions consist of. The first thing I see in a match up discussion vs Ness is "gimp". Frankly I'm a bit tired of reading that every time I see one. It makes me not want to discuss the match up because then that's usually where people only pick at. They don't explain anything else but, "Ness has a back throw, watch out. But we can gimp him." I mean, yeah, it's possible to gimp Ness, but it's not 100% foolproof.True or not, but this is why l hate theorycraft discussions lol.
just sayin
MU's are mostly theory. In a Pikachu discussion you can't say Boss did Bthorw > FLUDD > Cape > Fair and use that. There is some things that happen that are just brilliant like that.True or not, but this is why l hate theorycraft discussions lol.
just sayin
I definitely said some good things about Ness. It's not like "oh Ness is off stage. He's dead." I said we gotta do something like bair or fireball to get you to stay off stage. Then it's a good chance of a gimp due to FLUDD. It's like Ike. You can't just say he will get gimped by us when he's off stage. On the other hand, if we get him in a certain spot with a fully charged FLUDD then chances are he will get gimped. You do have to admit though that Mario having the best edgeguarding/gimping ability out of every character except for MK, we can probably pull it off.That's pretty much what match up discussions consist of. The first thing I see in a match up discussion vs Ness is "gimp". Frankly I'm a bit tired of reading that every time I see one. It makes me not want to discuss the match up because then that's usually where people only pick at. They don't explain anything else but, "Ness has a back throw, watch out. But we can gimp him." I mean, yeah, it's possible to gimp Ness, but it's not 100% foolproof.
I like it when people say, "Jump into his PK Thunder" when the only time that ever happens is when gimping him that way wasn't intended. I'm not saying that the Mario boards only say this, either. Zelda, Sheik, Lucario, Olimar, Bowser, anywhere. And if it does happen, I don't care how good you are, a smart player won't put their self in that position unless that's the only option they've got. I understand his recover isn't great, but it's also not horrible like a few others I can mention.
Anyway, that's my little rant.
WHOA!! Are you serious? We can FLUDD you and/or PKT to move you and possibly hit the PKT causing you to go into a free fall stage. You know when people use "Oh just run into the PKT and he will fall" and think it'll work? What we do is hit it from a range and if we miss it, we push you away so that you won't be able to hit yourself. Also if you run into the FLUDD with PKT2, you will be in place for a bit able to set up and easy gimp. I'm sorry to say it, but your recovery like Ike, Falco, Fox, and possibly Kirby (too hard to try and too rare to happen) your recovery gets ***** by FLUDD. And seriously, why would we try to fair spike if we have FLUDD?Mario's better watch out in this match-up because PKT2>Fludd.
Don't bother with attempting an fair spike either. For real.